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AgeCommit message (Expand)Author
2017-01-24add a category for fuel cost settingsFaceDeer
2017-01-22Add wiki link to descriptionFaceDeer
2017-01-22update version numbers. Getting close to a "release" version here, I think.FaceDeer
2017-01-22Traction revamp. Digtrons can now ignore traction when moving down, and pushe...FaceDeer
2017-01-22remove some redundant awards.tbv calls, add defaultsFaceDeer
2017-01-22Crash bug in awards.luaFaceDeer
2017-01-21Add a note to builder docs about builders trying to build to the same space s...FaceDeer
2017-01-21Add screenshotFaceDeer
2017-01-21Remove a copy and paste error, change wording of "creative mode" settingFaceDeer
2017-01-21Revamp storage module textures, controller colorizationFaceDeer
2017-01-21Ensure rounding never brings fuel_burning display below 0FaceDeer
2017-01-21Prevent builders from being able to build Digtron components, it's sillyFaceDeer
2017-01-21change more instances of the word "node" into "block" in the documentationFaceDeer
2017-01-21Move more documentation into the documentation mod dataFaceDeer
2017-01-20add line breaks to tooltipsFaceDeer
2017-01-20Move crate recipe into the recipes fileFaceDeer
2017-01-20add achievements for storing Digtrons in cratesFaceDeer
2017-01-20Switch user-facing strings to use the word "block" instead of "node"FaceDeer
2017-01-19add settings to settings menuFaceDeer
2017-01-18Add a bunch of achievements via optional dependency on the Awards modFaceDeer
2017-01-17Add "Doc" modpack support. Also fix up some bugs with crate marker entities, ...FaceDeer
2017-01-17Crate marker entities will indicate when they're in a non-buildable node. Doe...FaceDeer
2017-01-17Add visual markers for crated Digtron imageFaceDeer
2017-01-17added sounds to crate packing and unpackingFaceDeer
2017-01-15reprice the crate to be cheaper. I made the recipe based on how annoying it w...FaceDeer
2017-01-15Add crates for packing up, transporting, and unpacking digtron arraysFaceDeer
2017-01-14Diagonal movement setting for the auto-controller.FaceDeer
2017-01-13Add dual digger heads for eventual use with diagonal movementFaceDeer
2017-01-13Forgot to add an optional depends with my previous changelistFaceDeer
2017-01-13add compatibility with the hopper mod, via the API I just added over in a for...FaceDeer
2017-01-12fix crash when auto-controller reaches unloaded nodes.FaceDeer
2017-01-12missed a debug callFaceDeer
2017-01-12Fix a bug in protection-testing when writing layout images to worldFaceDeer
2017-01-12Merge pull request #1 from FaceDeer/layout-refactorFaceDeer
2017-01-12Update axle to new layout class, drop dug items in the right placeorigin/layout-refactorFaceDeer
2017-01-11Merge remote-tracking branch 'refs/remotes/origin/master' into layout-refactorFaceDeer
2017-01-11fix bug in player-movement code, and also turn controller tints into a textur...FaceDeer
2017-01-10Merge remote-tracking branch 'refs/remotes/origin/master' into layout-refactorFaceDeer
2017-01-10convert all the textures to transparent overlays on digtron_plate to allow ea...FaceDeer
2017-01-10the old movement code is now unneeded.FaceDeer
2017-01-10renaming class definition filesFaceDeer
2017-01-10Turn layout into a class.FaceDeer
2017-01-09Don't need player parameter for can_write_layout_image any moreFaceDeer
2017-01-08removing the old get_all_digtron_neighboursFaceDeer
2017-01-08Eliminate another minor code redundancyFaceDeer
2017-01-08Just moving some code around in preparation to adding a "lateral shunt" optio...FaceDeer
2017-01-08Fix bug in rotation code that was breaking build_facing metadataFaceDeer
2017-01-08Rotation unit didn't give the right thing back when dugFaceDeer
2017-01-08Added a rotation controllerFaceDeer
2017-01-07Auto-controller will keep trying if it encounters an unloaded node, this is a...FaceDeer