Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-04 | Internationalization support | FaceDeer | |
What a lot of strings. | |||
2017-02-01 | add "help" buttons to various formspecs when doc is installed | FaceDeer | |
2017-01-27 | Add a "stop block" setting to auto-controller | FaceDeer | |
2017-01-27 | listring for builders so you can shift-click an item into the build slot | FaceDeer | |
2017-01-21 | Prevent builders from being able to build Digtron components, it's silly | FaceDeer | |
2017-01-20 | add line breaks to tooltips | FaceDeer | |
2017-01-20 | Switch user-facing strings to use the word "block" instead of "node" | FaceDeer | |
2017-01-18 | Add a bunch of achievements via optional dependency on the Awards mod | FaceDeer | |
2017-01-17 | Add "Doc" modpack support. Also fix up some bugs with crate marker entities, ↵ | FaceDeer | |
and make them show protected nodes. | |||
2017-01-10 | convert all the textures to transparent overlays on digtron_plate to allow ↵ | FaceDeer | |
easier reskinning | |||
2017-01-08 | Added a rotation controller | FaceDeer | |
Well that was a lot of work. Also, switched the "waiting" timer management to the actual on_timer system - I noticed that minetest.after wasn't persisting through server shutdown and restart, that could put a controller in a "broken" state. | |||
2017-01-07 | Builder wasn't saving manually-entered facing value. Also, make metadata ↵ | FaceDeer | |
movement more robust. | |||
2017-01-05 | Adding is_ground_content = false to all digtrons | FaceDeer | |
I just had a test digtron get mostly destroyed by a dungeon generating around it as it crossed a map chunk boundary. Apparently dungeon generation can extend into already-generated map chunks, to prevent dungeons from getting cut off. Hopefully this will prevent such a tragedy from happening again. | |||
2017-01-05 | Add logging of various events. | FaceDeer | |
2017-01-05 | fix crash when entering non-numeric period or offset in builder config | FaceDeer | |
2017-01-04 | Fix the marker math. Not sure what I was thinking. | FaceDeer | |
2017-01-04 | Builders no longer keep a real copy of the object they're "programmed" with. ↵ | FaceDeer | |
Also, add a "creative mode" configuration flag | |||
2017-01-03 | combatibility with Carbone (and presumably other games that use older ↵ | FaceDeer | |
versions of the default mod) | |||
2017-01-03 | Add intermittent and non-intermittent versions of the diggers. | FaceDeer | |
2017-01-02 | making digtron nodes diggable by hand. Also extracting controller code in ↵ | FaceDeer | |
prep for an autonomous controller | |||
2017-01-02 | Adding item display entities to the builder heads | FaceDeer | |
2017-01-02 | adding output location visualizer entities for the build heads. | FaceDeer | |
2017-01-01 | add node sounds | FaceDeer | |
2017-01-01 | Adding fuel usage | FaceDeer | |
Adding fuel usage for digging and building. Fuel storage hopper module added to hold fuel. | |||
2017-01-01 | If cycle fails due to out-of-inventory failure, reports first item that was ↵ | FaceDeer | |
out of stock | |||
2016-12-30 | Initial commit | FaceDeer | |
Initial commit. Contains digger head, sand digger, builder, controller, pusher, structure node, light, inventory, and digtron core crafting item. |