Age | Commit message (Expand) | Author |
2017-09-11 | move node defs and recipes into a subfolder | FaceDeer |
2017-09-10 | appears to be a timing issue with doc.show_entryorigin/extrusion | FaceDeer |
2017-02-14 | Some slight wording changes to tooltips, hopefully bit clearer. | FaceDeer |
2017-02-04 | Internationalization support | FaceDeer |
2017-02-01 | add "help" buttons to various formspecs when doc is installed | FaceDeer |
2017-01-27 | Add a "stop block" setting to auto-controller | FaceDeer |
2017-01-21 | Add a note to builder docs about builders trying to build to the same space s... | FaceDeer |
2017-01-21 | Revamp storage module textures, controller colorization | FaceDeer |
2017-01-20 | add line breaks to tooltips | FaceDeer |
2017-01-20 | Switch user-facing strings to use the word "block" instead of "node" | FaceDeer |
2017-01-17 | Add "Doc" modpack support. Also fix up some bugs with crate marker entities, ... | FaceDeer |
2017-01-14 | Diagonal movement setting for the auto-controller. | FaceDeer |
2017-01-11 | Merge remote-tracking branch 'refs/remotes/origin/master' into layout-refactor | FaceDeer |
2017-01-11 | fix bug in player-movement code, and also turn controller tints into a textur... | FaceDeer |
2017-01-10 | Merge remote-tracking branch 'refs/remotes/origin/master' into layout-refactor | FaceDeer |
2017-01-10 | convert all the textures to transparent overlays on digtron_plate to allow ea... | FaceDeer |
2017-01-10 | Turn layout into a class. | FaceDeer |
2017-01-08 | Just moving some code around in preparation to adding a "lateral shunt" optio... | FaceDeer |
2017-01-08 | Added a rotation controller | FaceDeer |
2017-01-07 | Auto-controller will keep trying if it encounters an unloaded node, this is a... | FaceDeer |
2017-01-07 | Pusher wasn't clearing infotext if nothing was wrong. | FaceDeer |
2017-01-07 | Splitting some code files into more manageably-sized chunks. | FaceDeer |
2017-01-06 | Add damage-dealing to the digger heads | FaceDeer |
2017-01-06 | add a bit of evil black smoke, why not | FaceDeer |
2017-01-05 | Adding is_ground_content = false to all digtrons | FaceDeer |
2017-01-05 | Add logging of various events. | FaceDeer |
2017-01-05 | add lava and water alerts, and an option for setting lava impassible (true by... | FaceDeer |
2017-01-04 | Declare some variables local | FaceDeer |
2017-01-04 | Particle effects for digger heads | FaceDeer |
2017-01-04 | Builders no longer keep a real copy of the object they're "programmed" with. ... | FaceDeer |
2017-01-03 | combatibility with Carbone (and presumably other games that use older version... | FaceDeer |
2017-01-03 | Reduce the length of some error messages, was able to overflow the infotext u... | FaceDeer |
2017-01-03 | Added the auto-controller. | FaceDeer |
2017-01-03 | Add intermittent and non-intermittent versions of the diggers. | FaceDeer |
2017-01-02 | making digtron nodes diggable by hand. Also extracting controller code in pre... | FaceDeer |
2017-01-01 | add node sounds | FaceDeer |
2017-01-01 | Adding fuel usage | FaceDeer |
2017-01-01 | add a check for falling_nodes to make stuff fall after the digtron has passed | FaceDeer |
2017-01-01 | If cycle fails due to out-of-inventory failure, reports first item that was o... | FaceDeer |
2017-01-01 | Introduced a bug with builders in the last checkin | FaceDeer |
2016-12-31 | Changed sand digger to a more generic soft material digger, added more sophis... | FaceDeer |
2016-12-30 | Initial commit | FaceDeer |