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path: root/node_controllers.lua
AgeCommit message (Expand)Author
2017-09-11move node defs and recipes into a subfolderFaceDeer
2017-09-10appears to be a timing issue with doc.show_entryorigin/extrusionFaceDeer
2017-02-14Some slight wording changes to tooltips, hopefully bit clearer.FaceDeer
2017-02-04Internationalization supportFaceDeer
2017-02-01add "help" buttons to various formspecs when doc is installedFaceDeer
2017-01-27Add a "stop block" setting to auto-controllerFaceDeer
2017-01-21Add a note to builder docs about builders trying to build to the same space s...FaceDeer
2017-01-21Revamp storage module textures, controller colorizationFaceDeer
2017-01-20add line breaks to tooltipsFaceDeer
2017-01-20Switch user-facing strings to use the word "block" instead of "node"FaceDeer
2017-01-17Add "Doc" modpack support. Also fix up some bugs with crate marker entities, ...FaceDeer
2017-01-14Diagonal movement setting for the auto-controller.FaceDeer
2017-01-11Merge remote-tracking branch 'refs/remotes/origin/master' into layout-refactorFaceDeer
2017-01-11fix bug in player-movement code, and also turn controller tints into a textur...FaceDeer
2017-01-10Merge remote-tracking branch 'refs/remotes/origin/master' into layout-refactorFaceDeer
2017-01-10convert all the textures to transparent overlays on digtron_plate to allow ea...FaceDeer
2017-01-10Turn layout into a class.FaceDeer
2017-01-08Just moving some code around in preparation to adding a "lateral shunt" optio...FaceDeer
2017-01-08Added a rotation controllerFaceDeer
2017-01-07Auto-controller will keep trying if it encounters an unloaded node, this is a...FaceDeer
2017-01-07Pusher wasn't clearing infotext if nothing was wrong.FaceDeer
2017-01-07Splitting some code files into more manageably-sized chunks.FaceDeer
2017-01-06Add damage-dealing to the digger headsFaceDeer
2017-01-06add a bit of evil black smoke, why notFaceDeer
2017-01-05Adding is_ground_content = false to all digtronsFaceDeer
2017-01-05Add logging of various events.FaceDeer
2017-01-05add lava and water alerts, and an option for setting lava impassible (true by...FaceDeer
2017-01-04Declare some variables localFaceDeer
2017-01-04Particle effects for digger headsFaceDeer
2017-01-04Builders no longer keep a real copy of the object they're "programmed" with. ...FaceDeer
2017-01-03combatibility with Carbone (and presumably other games that use older version...FaceDeer
2017-01-03Reduce the length of some error messages, was able to overflow the infotext u...FaceDeer
2017-01-03Added the auto-controller.FaceDeer
2017-01-03Add intermittent and non-intermittent versions of the diggers.FaceDeer
2017-01-02making digtron nodes diggable by hand. Also extracting controller code in pre...FaceDeer
2017-01-01add node soundsFaceDeer
2017-01-01Adding fuel usageFaceDeer
2017-01-01add a check for falling_nodes to make stuff fall after the digtron has passedFaceDeer
2017-01-01If cycle fails due to out-of-inventory failure, reports first item that was o...FaceDeer
2017-01-01Introduced a bug with builders in the last checkinFaceDeer
2016-12-31Changed sand digger to a more generic soft material digger, added more sophis...FaceDeer
2016-12-30Initial commitFaceDeer