Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-11 | Merge remote-tracking branch 'refs/remotes/origin/master' into layout-refactor | FaceDeer | |
2017-01-11 | fix bug in player-movement code, and also turn controller tints into a ↵ | FaceDeer | |
texture for easier modding by end users | |||
2017-01-10 | Merge remote-tracking branch 'refs/remotes/origin/master' into layout-refactor | FaceDeer | |
2017-01-10 | convert all the textures to transparent overlays on digtron_plate to allow ↵ | FaceDeer | |
easier reskinning | |||
2017-01-10 | Turn layout into a class. | FaceDeer | |
2017-01-08 | Just moving some code around in preparation to adding a "lateral shunt" ↵ | FaceDeer | |
option to the auto-controller | |||
2017-01-08 | Added a rotation controller | FaceDeer | |
Well that was a lot of work. Also, switched the "waiting" timer management to the actual on_timer system - I noticed that minetest.after wasn't persisting through server shutdown and restart, that could put a controller in a "broken" state. | |||
2017-01-07 | Auto-controller will keep trying if it encounters an unloaded node, this is ↵ | FaceDeer | |
a condition that can spontaneously self-correct | |||
2017-01-07 | Pusher wasn't clearing infotext if nothing was wrong. | FaceDeer | |
2017-01-07 | Splitting some code files into more manageably-sized chunks. | FaceDeer | |
2017-01-06 | Add damage-dealing to the digger heads | FaceDeer | |
2017-01-06 | add a bit of evil black smoke, why not | FaceDeer | |
2017-01-05 | Adding is_ground_content = false to all digtrons | FaceDeer | |
I just had a test digtron get mostly destroyed by a dungeon generating around it as it crossed a map chunk boundary. Apparently dungeon generation can extend into already-generated map chunks, to prevent dungeons from getting cut off. Hopefully this will prevent such a tragedy from happening again. | |||
2017-01-05 | Add logging of various events. | FaceDeer | |
2017-01-05 | add lava and water alerts, and an option for setting lava impassible (true ↵ | FaceDeer | |
by default) | |||
2017-01-04 | Declare some variables local | FaceDeer | |
2017-01-04 | Particle effects for digger heads | FaceDeer | |
2017-01-04 | Builders no longer keep a real copy of the object they're "programmed" with. ↵ | FaceDeer | |
Also, add a "creative mode" configuration flag | |||
2017-01-03 | combatibility with Carbone (and presumably other games that use older ↵ | FaceDeer | |
versions of the default mod) | |||
2017-01-03 | Reduce the length of some error messages, was able to overflow the infotext ↵ | FaceDeer | |
under certain conditions. | |||
2017-01-03 | Added the auto-controller. | FaceDeer | |
2017-01-03 | Add intermittent and non-intermittent versions of the diggers. | FaceDeer | |
2017-01-02 | making digtron nodes diggable by hand. Also extracting controller code in ↵ | FaceDeer | |
prep for an autonomous controller | |||
2017-01-01 | add node sounds | FaceDeer | |
2017-01-01 | Adding fuel usage | FaceDeer | |
Adding fuel usage for digging and building. Fuel storage hopper module added to hold fuel. | |||
2017-01-01 | add a check for falling_nodes to make stuff fall after the digtron has passed | FaceDeer | |
2017-01-01 | If cycle fails due to out-of-inventory failure, reports first item that was ↵ | FaceDeer | |
out of stock | |||
2017-01-01 | Introduced a bug with builders in the last checkin | FaceDeer | |
Dumb oversight, didn't notice lazy execution of "and" here. | |||
2016-12-31 | Changed sand digger to a more generic soft material digger, added more ↵ | FaceDeer | |
sophisticated traction, made structure climbable, added infotexts | |||
2016-12-30 | Initial commit | FaceDeer | |
Initial commit. Contains digger head, sand digger, builder, controller, pusher, structure node, light, inventory, and digtron core crafting item. |