Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-10 | convert all the textures to transparent overlays on digtron_plate to allow ↵ | FaceDeer | |
easier reskinning | |||
2017-01-06 | Various structural panels | FaceDeer | |
2017-01-06 | Adding combined storage module | FaceDeer | |
2017-01-05 | Adding is_ground_content = false to all digtrons | FaceDeer | |
I just had a test digtron get mostly destroyed by a dungeon generating around it as it crossed a map chunk boundary. Apparently dungeon generation can extend into already-generated map chunks, to prevent dungeons from getting cut off. Hopefully this will prevent such a tragedy from happening again. | |||
2017-01-03 | combatibility with Carbone (and presumably other games that use older ↵ | FaceDeer | |
versions of the default mod) | |||
2017-01-03 | Add intermittent and non-intermittent versions of the diggers. | FaceDeer | |
2017-01-02 | making digtron nodes diggable by hand. Also extracting controller code in ↵ | FaceDeer | |
prep for an autonomous controller | |||
2017-01-01 | add node sounds | FaceDeer | |
2017-01-01 | Adding fuel usage | FaceDeer | |
Adding fuel usage for digging and building. Fuel storage hopper module added to hold fuel. | |||
2016-12-31 | Changed sand digger to a more generic soft material digger, added more ↵ | FaceDeer | |
sophisticated traction, made structure climbable, added infotexts | |||
2016-12-30 | Initial commit | FaceDeer | |
Initial commit. Contains digger head, sand digger, builder, controller, pusher, structure node, light, inventory, and digtron core crafting item. |