From 01fb71d2eb5d1dd41c338bef0bcc2e26a259047d Mon Sep 17 00:00:00 2001 From: FaceDeer Date: Tue, 10 Jan 2017 00:32:08 -0700 Subject: renaming class definition files --- util.lua | 1 - 1 file changed, 1 deletion(-) (limited to 'util.lua') diff --git a/util.lua b/util.lua index 73d6d22..acebc59 100644 --- a/util.lua +++ b/util.lua @@ -4,7 +4,6 @@ digtron = {} dofile( minetest.get_modpath( "digtron" ) .. "/util_item_place_node.lua" ) -- separated out to avoid potential for license complexity dofile( minetest.get_modpath( "digtron" ) .. "/util_movement.lua" ) -- separated out simply for tidiness, there's some big code in there -dofile( minetest.get_modpath( "digtron" ) .. "/util_layout.lua" ) -- separated out simply for tidiness, there's some big code in there dofile( minetest.get_modpath( "digtron" ) .. "/util_execute_cycle.lua" ) -- separated out simply for tidiness, there's some big code in there -- Apparently node_sound_metal_defaults is a newer thing, I ran into games using an older version of the default mod without it. -- cgit v1.2.3