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minetest.register_entity("digtron:marker", {
initial_properties = {
visual = "cube",
visual_size = {x=1.1, y=1.1},
textures = {"digtron_marker_side.png","digtron_marker_side.png","digtron_marker.png","digtron_marker.png","digtron_marker_side.png","digtron_marker_side.png"},
collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
physical = false,
},
on_activate = function(self, staticdata)
minetest.after(5.0,
function(self)
self.object:remove()
end,
self)
end,
on_rightclick=function(self, clicker)
self.object:remove()
end,
on_punch = function(self, hitter)
self.object:remove()
end,
})
minetest.register_entity("digtron:marker_vertical", {
initial_properties = {
visual = "cube",
visual_size = {x=1.1, y=1.1},
textures = {"digtron_marker.png","digtron_marker.png","digtron_marker_side.png^[transformR90","digtron_marker_side.png^[transformR90","digtron_marker_side.png^[transformR90","digtron_marker_side.png^[transformR90"},
collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
physical = false,
},
on_activate = function(self, staticdata)
minetest.after(5.0,
function(self)
self.object:remove()
end,
self)
end,
on_rightclick=function(self, clicker)
self.object:remove()
end,
on_punch = function(self, hitter)
self.object:remove()
end,
})
minetest.register_entity("digtron:builder_item", {
initial_properties = {
hp_max = 1,
is_visible = true,
visual = "wielditem",
visual_size = {x=0.25, y=0.25},
collisionbox = {0,0,0,0,0,0},
physical = false,
textures = {""},
automatic_rotate = math.pi * 0.25,
},
on_activate = function(self, staticdata)
local props = self.object:get_properties()
if staticdata ~= nil and staticdata ~= "" then
props.textures = {staticdata}
self.object:set_properties(props)
elseif digtron.create_builder_item ~= nil then
minetest.debug("creating builder item", digtron.create_builder_item)
props.textures = {digtron.create_builder_item}
self.object:set_properties(props)
digtron.create_builder_item = nil
else
self.object:remove()
end
end,
get_staticdata = function(self)
local props = self.object:get_properties()
if props ~= nil and props.textures ~= nil and props.textures[1] ~= nil then
return props.textures[1]
end
return ""
end,
})
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