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-- Storage buffer. Builder nodes draw from this inventory and digger nodes deposit into it.
-- Note that inventories are digtron group 2.
minetest.register_node("digtron:inventory",
{
description = "Digtron Inventory Hopper",
groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 2},
drop = "digtron:inventory",
sounds = digtron.metal_sounds,
paramtype2= "facedir",
is_ground_content = false,
tiles = {"digtron_inventory.png"},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9.3]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"label[0,0;Inventory items]" ..
"list[current_name;main;0,0.6;8,4;]" ..
"list[current_player;main;0,5.15;8,1;]" ..
"list[current_player;main;0,6.38;8,3;8]" ..
"listring[current_name;main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,5.15)
)
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
})
-- Fuel storage. Controller node draws fuel from here.
-- Note that fuel stores are digtron group 5.
minetest.register_node("digtron:fuelstore",
{
description = "Digtron Fuel Hopper",
groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 5},
drop = "digtron:fuelstore",
sounds = digtron.metal_sounds,
paramtype2= "facedir",
is_ground_content = false,
tiles = {"digtron_fuelstore.png"},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9.3]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"label[0,0;Fuel items]" ..
"list[current_name;fuel;0,0.6;8,4;]" ..
"list[current_player;main;0,5.15;8,1;]" ..
"list[current_player;main;0,6.38;8,3;8]" ..
"listring[current_name;fuel]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,5.15)
)
local inv = meta:get_inventory()
inv:set_size("fuel", 8*4)
end,
-- Only allow fuel items to be placed in fuel
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
return stack:get_count()
else
return 0
end
end
return 0
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("fuel")
end,
})
-- Combined storage. Group 6 has both an inventory and a fuel store
minetest.register_node("digtron:combined_storage",
{
description = "Digtron Combined Storage",
groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 6},
drop = "digtron:combined_storage",
sounds = digtron.metal_sounds,
paramtype2= "facedir",
is_ground_content = false,
tiles = {"digtron_combined_storage.png"},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9.9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"label[0,0;Inventory items]" ..
"list[current_name;main;0,0.6;8,3;]" ..
"label[0,3.5;Fuel items]" ..
"list[current_name;fuel;0,4.1;8,1;]" ..
"list[current_player;main;0,5.75;8,1;]" ..
"list[current_player;main;0,6.98;8,3;8]" ..
"listring[current_name;fuel]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,5.75)
)
local inv = meta:get_inventory()
inv:set_size("main", 8*3)
inv:set_size("fuel", 8*1)
end,
-- Only allow fuel items to be placed in fuel
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
return stack:get_count()
else
return 0
end
end
return stack:get_count() -- otherwise, allow all drops
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if to_list == "main" then
return count
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
return stack:get_count()
end
return 0
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("fuel") and inv:is_empty("main")
end,
})
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