Age | Commit message (Collapse) | Author |
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After looking at the code again I realized the trim block will also have the same issue as the drawers did.
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Fixes the issue where punching a drawer in MineClone 2 would cause it to instantly break and not drop. This was due to MineClone not using the same groups as Minetest and they also use additional parameters for hardness, blast resistance, etc.
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This node is only used for connecting drawers, so that they are all in one
drawer network and can be used with a drawer controller.
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Drawer controllers can sort items into drawer in a certain range. As normal drawers they have support
for pipeworks and MineClone 2. Crafting ingredients are one drawer, two diamonds, four steel/iron
ingots and a copper and tin ingot or two gold ingots.
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Yey, they're finally there! :)
This will add steel, gold, obsidian and diamond upgrades for MTG
and iron, gold, obsidian, diamond and emerald upgrades for MCL2.
You can add them to a drawer by rightclicking it and adding them to
the new drawer's upgrade inventory.
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I did a mistake before here: Drawers only had the size of 24 stacks,
but they should have had space for 32 stacks, as a normal chest will do.
With this it's fixed now.
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This is still fully MineClone 2 compatible; there are different
drawers in MCL2 than MTG and they have different textures.
If you combine different wood types in the crafting field, the
default drawer (oak/wooden) will be crafted. If you use the same
wood, a drawer of this wood will be crafted.
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The new settings for the minetest.conf are:
`drawers_disable_1x1`
`drawers_disable_1x2`
`drawers_disable_2x2`
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They're still missing some functionality as pipeworks and drops after dug.
This will be done in the next commit(s).
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These are the original textures of the Minecraft Mod (licensed under the MIT).
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The recipe is as in the MC Mod:
W W W
C -> D
W W W
W: Wood; C: Chest; D: Wooden Drawer
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