Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-03 | Add Drawer Upgradesorigin/drawer-upgrades | LNJ | |
Yey, they're finally there! :) This will add steel, gold, obsidian and diamond upgrades for MTG and iron, gold, obsidian, diamond and emerald upgrades for MCL2. You can add them to a drawer by rightclicking it and adding them to the new drawer's upgrade inventory. | |||
2017-06-03 | Play interact sound on adding/removing items from drawer | LNJ | |
But I think the sounds are currently a bit too long. | |||
2017-04-23 | Fix stack_max=1 items are being stored | LNJ | |
2017-04-14 | Fix inventory cubes; using fitting tiles now | LNJ | |
2017-04-14 | Add drawers in all wood types | LNJ | |
This is still fully MineClone 2 compatible; there are different drawers in MCL2 than MTG and they have different textures. If you combine different wood types in the crafting field, the default drawer (oak/wooden) will be crafted. If you use the same wood, a drawer of this wood will be crafted. | |||
2017-04-11 | Fix "Could not load 'drawers_empty.png'" | LNJ | |
2017-04-11 | Add i18n support using intllib | LNJ | |
2017-04-10 | Use blank.png instead of own drawers_empty.png | LNJ | |
2017-04-10 | Make entities selectable in latest dev build | FaceDeer | |
2017-04-10 | Fix "uninitialized global variable" warnings | FaceDeer | |
2017-04-09 | Make 1x1, 1x2 and 2x2 drawers disableable | LNJ | |
The new settings for the minetest.conf are: `drawers_disable_1x1` `drawers_disable_1x2` `drawers_disable_2x2` | |||
2017-04-05 | Add 1x2 drawers, Add crafting recipes for 1x2 and 2x2 | LNJ | |
2017-04-05 | Change descriptions to use plural for 2x2 drawers | LNJ | |
2017-04-05 | Adjust pipeworks support (on insert object) for 2x2 drawers | LNJ | |
2017-04-05 | Fix drawer initialization bug; used wrong meta fields for 1x1 Drawers | LNJ | |
2017-04-05 | Adjust restore visual lbm, Add new drawers.remove_visuals | LNJ | |
2017-04-05 | Randomize drop pos | LNJ | |
2017-04-05 | Adapt drop function for 2x2 drawers to drop *all* items | LNJ | |
2017-04-05 | Add basic 2x2 Drawers | LNJ | |
They're still missing some functionality as pipeworks and drops after dug. This will be done in the next commit(s). | |||
2017-04-01 | Visual: Fix not resetting self.namev0.2.2 | LNJ | |
2017-04-01 | Fix infotext is displaying "0 Empty (0% full)"v0.2.1 | LNJ | |
2017-04-01 | New infotext format with percent | LNJ | |
2017-04-01 | Fix bug: not removing items from stack if drawer is nearly full | LNJ | |
2017-04-01 | Clean up visual.lua | LNJ | |
2017-04-01 | Add support for pipeworks | LNJ | |
2017-04-01 | Split up source code into multiple files | LNJ | |