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2017-04-14Fix inventory cubes; using fitting tiles nowLNJ
2017-04-14Add drawers in all wood typesLNJ
This is still fully MineClone 2 compatible; there are different drawers in MCL2 than MTG and they have different textures. If you combine different wood types in the crafting field, the default drawer (oak/wooden) will be crafted. If you use the same wood, a drawer of this wood will be crafted.
2017-04-11Fix "Could not load 'drawers_empty.png'"LNJ
2017-04-11Add i18n support using intllibLNJ
2017-04-10Use blank.png instead of own drawers_empty.pngLNJ
2017-04-10Make entities selectable in latest dev buildFaceDeer
2017-04-10Fix "uninitialized global variable" warningsFaceDeer
2017-04-09Make 1x1, 1x2 and 2x2 drawers disableableLNJ
The new settings for the minetest.conf are: `drawers_disable_1x1` `drawers_disable_1x2` `drawers_disable_2x2`
2017-04-05Add 1x2 drawers, Add crafting recipes for 1x2 and 2x2LNJ
2017-04-05Change descriptions to use plural for 2x2 drawersLNJ
2017-04-05Adjust pipeworks support (on insert object) for 2x2 drawersLNJ
2017-04-05Fix drawer initialization bug; used wrong meta fields for 1x1 DrawersLNJ
2017-04-05Adjust restore visual lbm, Add new drawers.remove_visualsLNJ
2017-04-05Randomize drop posLNJ
2017-04-05Adapt drop function for 2x2 drawers to drop *all* itemsLNJ
2017-04-05Add basic 2x2 DrawersLNJ
They're still missing some functionality as pipeworks and drops after dug. This will be done in the next commit(s).
2017-04-01Visual: Fix not resetting self.namev0.2.2LNJ
2017-04-01Fix infotext is displaying "0 Empty (0% full)"v0.2.1LNJ
2017-04-01New infotext format with percentLNJ
2017-04-01Fix bug: not removing items from stack if drawer is nearly fullLNJ
2017-04-01Clean up visual.luaLNJ
2017-04-01Add support for pipeworksLNJ
2017-04-01Split up source code into multiple filesLNJ