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-rw-r--r--stairs.lua17
1 files changed, 9 insertions, 8 deletions
diff --git a/stairs.lua b/stairs.lua
index 5cf51ff..688db1f 100644
--- a/stairs.lua
+++ b/stairs.lua
@@ -12,14 +12,14 @@ stairs.register_all("crystal_block", "ethereal:crystal_block",
default.node_sound_glass_defaults())
stairs.register_all("icebrick", "ethereal:icebrick",
- {crumbly = 3, melts = 1},
+ {cracky = 3, puts_out_fire = 1, cools_lava = 1},
{"brick_ice.png"},
S("Ice Brick Stair"),
S("Ice Brick Slab"),
default.node_sound_glass_defaults())
stairs.register_all("snowbrick", "ethereal:snowbrick",
- {crumbly = 3, melts = 1},
+ {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
{"brick_snow.png"},
S("Snow Brick Stair"),
S("Snow Brick Slab"),
@@ -118,14 +118,14 @@ stairsplus:register_all("ethereal", "crystal_block", "ethereal:crystal_block", {
stairsplus:register_all("ethereal", "icebrick", "ethereal:icebrick", {
description = S("Ice Brick"),
tiles = {"brick_ice.png"},
- groups = {crumbly = 3, melts = 1},
+ groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_glass_defaults(),
})
stairsplus:register_all("ethereal", "snowbrick", "ethereal:snowbrick", {
description = S("Snow Brick"),
tiles = {"brick_snow.png"},
- groups = {crumbly = 3, melts = 1},
+ groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.25},
dug = {name = "default_snow_footstep", gain = 0.75},
@@ -220,20 +220,21 @@ stairs.register_stair_and_slab("crystal_block", "ethereal:crystal_block",
default.node_sound_glass_defaults())
stairs.register_stair_and_slab("icebrick", "ethereal:icebrick",
- {crumbly = 3, melts = 1},
+ {cracky = 3, puts_out_fire = 1, cools_lava = 1},
{"brick_ice.png"},
S("Ice Brick Stair"),
S("Ice Brick Slab"),
default.node_sound_glass_defaults())
stairs.register_stair_and_slab("snowbrick", "ethereal:snowbrick",
- {crumbly = 3, melts = 1},
+ {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
{"brick_snow.png"},
S("Snow Brick Stair"),
S("Snow Brick Slab"),
default.node_sound_dirt_defaults({
- footstep = {name = "default_snow_footstep", gain = 0.25},
- dug = {name = "default_snow_footstep", gain = 0.75},
+ footstep = {name = "default_snow_footstep", gain = 0.15},
+ dug = {name = "default_snow_footstep", gain = 0.2},
+ dig = {name = "default_snow_footstep", gain = 0.2}
}))
stairs.register_stair_and_slab("dry_dirt", "ethereal:dry_dirt",