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Author
2016-12-04
few recipe changes (thanks RQWorldblender)
TenPlus1
2016-12-01
code tweaks and additions (thanks RQWorldblender)
TenPlus1
2016-11-29
changed farming to a soft dependency
TenPlus1
2016-11-27
Fix bonemeal ethereal_sapling bug
TenPlus1
2016-11-24
quick temp change for swamp biome
TenPlus1
2016-11-24
added swamp biome
TenPlus1
2016-11-24
added bakedclay plants to mapgen
TenPlus1
2016-11-16
add flower spread limit at top of map block
TenPlus1
2016-11-16
Use new default glacier biome
TenPlus1
2016-11-12
added 35x lucky blocks
TenPlus1
2016-10-31
Fix bamboo sprout growing
TenPlus1
2016-10-04
Optimize flower spreading function
TenPlus1
2016-09-15
Have animalmaterials:bone craft into bonemeal if found
TenPlus1
2016-09-05
Tweaked cheat recipe's
TenPlus1
2016-09-05
Updated pine sapling snow check
TenPlus1
2016-08-30
Changed to MIT license
TenPlus1
2016-08-28
Fixed rod itemstack return
TenPlus1
2016-08-19
Added default abm overrides
TenPlus1
2016-07-21
updated readme
TenPlus1
2016-07-14
Redone enough_height changes to use node setting
TenPlus1
2016-07-14
Fix sapling growth bug
TenPlus1
2016-07-14
Updated bonemeal and sapling growth with height check
TenPlus1
2016-07-13
Bonemeal can grow snowy pines also
TenPlus1
2016-07-13
changed bonemeal recipe
TenPlus1
2016-07-12
quick tidy
TenPlus1
2016-07-08
fixed local var for bonemeal
TenPlus1
2016-06-12
tidy
TenPlus1
2016-06-09
updated readme link
TenPlus1
2016-06-09
Added intllib support
TenPlus1
2016-06-05
Code tweak and tidy
TenPlus1
2016-06-03
removed new mese texture, now uses default
TenPlus1
2016-05-21
coral sand spawns -10 to -100
TenPlus1
2016-05-18
fixed dependencies
TenPlus1
2016-05-17
updated readme
TenPlus1
2016-05-17
Ethereal NG 1.20 release for minetest 0.4.14
TenPlus1
2016-03-23
Added support for stairsplus
TenPlus1
2016-02-01
tweak
TenPlus1
2016-01-31
sapling chance changed for smaller tree's, plantlike leaves default again
TenPlus1
2016-01-22
Added glowing vines (1x fire dust surrounded by vines)
TenPlus1
2016-01-21
cave generation cuts through soil by default (can be disabled in init.lua)
TenPlus1
2016-01-21
Optimize code, allfaces leaves by default, leaves walkable by default
TenPlus1
2016-01-10
Quicksand no longer falls like normal sand
TenPlus1
2016-01-09
change fire flower spread rate and texture
TenPlus1
2016-01-09
Optimize and tidy code.
TenPlus1
2015-12-23
remove unused images
TenPlus1
2015-12-23
Removed mushroom spores, they now spread in shady areas and die in direct sun...
TenPlus1
2015-12-23
Added waterlily to ethereal maps using stable 0.4.13 builds
TenPlus1
2015-12-13
Fire flower and fire dust can be used as fuel
TenPlus1
2015-12-13
tweak dry shrub on mapgen
TenPlus1
2015-12-13
Fire Flowers spread
TenPlus1
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