From 30bcca0a895f18825d5b07f89b7f9ce21aa91c4d Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Mon, 7 May 2018 09:29:47 +0100 Subject: removed bonemeal (use actual bonemeal mod) --- bonemeal.lua | 314 ----------------------------------------------------------- 1 file changed, 314 deletions(-) delete mode 100644 bonemeal.lua (limited to 'bonemeal.lua') diff --git a/bonemeal.lua b/bonemeal.lua deleted file mode 100644 index a2d2c44..0000000 --- a/bonemeal.lua +++ /dev/null @@ -1,314 +0,0 @@ - -local S = ethereal.intllib - --- bone item -minetest.register_craftitem("ethereal:bone", { - description = S("Bone"), - inventory_image = "bone.png", -}) - --- bonemeal recipes -minetest.register_craft({ - type = "shapeless", - output = 'ethereal:bonemeal 2', - recipe = {'ethereal:bone'}, -}) - -minetest.register_craft({ - type = "shapeless", - output = 'ethereal:bonemeal 4', - recipe = {'bones:bones'}, -}) - -minetest.register_craft( { - type = "shapeless", - output = "dye:white 2", - recipe = {"ethereal:bonemeal"}, -}) - --- have animalmaterials bone craft into bonemeal if found -if minetest.get_modpath('animalmaterials') then - - minetest.register_craft({ - type = "shapeless", - output = 'ethereal:bonemeal 2', - recipe = {'animalmaterials:bone'}, - }) -end - --- add bones to dirt -minetest.override_item("default:dirt", { - drop = { - max_items = 1, - items = { - { - items = {'ethereal:bone'}, - rarity = 30, - }, - { - items = {'default:dirt'}, - } - } - }, -}) - -local plants = { - "flowers:dandelion_white", - "flowers:dandelion_yellow", - "flowers:geranium", - "flowers:rose", - "flowers:tulip", - "flowers:viola", -} - - -local crops = { - {"farming:cotton_", 8}, - {"farming:wheat_", 8}, - {"farming:tomato_", 8}, - {"farming:corn_", 8}, - {"farming:melon_", 8}, - {"farming:pumpkin_", 8}, - {"farming:beanpole_", 5}, - {"farming:blueberry_", 4}, - {"farming:raspberry_", 4}, - {"farming:carrot_", 8}, - {"farming:cocoa_", 4}, - {"farming:coffee_", 5}, - {"farming:cucumber_", 4}, - {"farming:potato_", 4}, - {"farming:grapes_", 8}, - {"farming:rhubarb_", 3}, - {"ethereal:strawberry_", 8}, - {"ethereal:onion_", 5}, - {"farming:barley_", 7}, - {"farming:hemp_", 8}, - {"farming:chili_", 8}, - {"farming:garlic_", 5}, - {"farming:onion_", 5}, - {"farming:pepper_", 5}, - {"farming:pineapple_", 8}, - {"farming:pea_", 5}, - {"farming:beetroot_", 5}, -} - --- check if sapling has enough height room to grow -local function enough_height(pos, height) - - local nod = minetest.line_of_sight( - {x = pos.x, y = pos.y + 1, z = pos.z}, - {x = pos.x, y = pos.y + height, z = pos.z}) - - if not nod then - return false -- obstructed - else - return true -- can grow - end -end - --- growing routine -local function growth(pointed_thing) - - local pos = pointed_thing.under - local node = minetest.get_node(pos) - - if node.name == "ignore" then - return - end - - minetest.add_particlespawner({ - amount = 4, - time = 0.15, - minpos = pos, - maxpos = pos, - minvel = {x = -1, y = 2, z = -1}, - maxvel = {x = 1, y = 4, z = 1}, - minacc = {x = -1, y = -1, z = -1}, - maxacc = {x = 1, y = 1, z = 1}, - minexptime = 1, - maxexptime = 1, - minsize = 1, - maxsize = 3, - texture = "bonemeal_particle.png", - }) - - -- 50/50 chance of growing a sapling - if minetest.get_item_group(node.name, "sapling") > 0 - or minetest.get_item_group(node.name, "ethereal_sapling") > 0 then - - if math.random(1, 2) == 1 then - return - end - - local under = minetest.get_node({ - x = pos.x, - y = pos.y - 1, - z = pos.z - }) - - local height = minetest.registered_nodes[node.name].grown_height - - -- do we have enough height to grow sapling into tree? - if height and not enough_height(pos, height) then - return - end - - -- specific check for palm tree's, so they grow on sand - if node.name == "ethereal:palm_sapling" - and under.name == "default:sand" then - ethereal.grow_palm_tree(pos) - return - end - - -- check for soil under sapling - if minetest.get_item_group(under.name, "soil") == 0 then - return - end - - -- grow ethereal tree - if node.name == "ethereal:palm_sapling" then - ethereal.grow_palm_tree(pos) - - elseif node.name == "ethereal:yellow_tree_sapling" then - ethereal.grow_yellow_tree(pos) - - elseif node.name == "ethereal:big_tree_sapling" then - ethereal.grow_big_tree(pos) - - elseif node.name == "ethereal:banana_tree_sapling" then - ethereal.grow_banana_tree(pos) - - elseif node.name == "ethereal:frost_tree_sapling" then - ethereal.grow_frost_tree(pos) - - elseif node.name == "ethereal:mushroom_sapling" then - ethereal.grow_mushroom_tree(pos) - - elseif node.name == "ethereal:willow_sapling" then - ethereal.grow_willow_tree(pos) - - elseif node.name == "ethereal:redwood_sapling" then - ethereal.grow_redwood_tree(pos) - - elseif node.name == "ethereal:orange_tree_sapling" then - ethereal.grow_orange_tree(pos) - - elseif node.name == "ethereal:bamboo_sprout" then - ethereal.grow_bamboo_tree(pos) - - elseif node.name == "ethereal:birch_sapling" then - ethereal.grow_birch_tree(pos) - - -- grow default tree - elseif node.name == "default:sapling" - and enough_height(pos, 7) then - default.grow_new_apple_tree(pos) - - elseif node.name == "default:junglesapling" - and enough_height(pos, 15) then - default.grow_new_jungle_tree(pos) - - elseif node.name == "default:pine_sapling" - and enough_height(pos, 11) then - - if minetest.find_node_near(pos, 1, - {"default:snow", "default:snowblock", "default:dirt_with_snow"}) then - - default.grow_new_snowy_pine_tree(pos) - else - default.grow_new_pine_tree(pos) - end - - elseif node.name == "default:acacia_sapling" - and enough_height(pos, 7) then - default.grow_new_acacia_tree(pos) - - elseif node.name == "default:aspen_sapling" - and enough_height(pos, 11) then - default.grow_new_aspen_tree(pos) - - elseif node.name == "default:bush_sapling" then - default.grow_bush(pos) - elseif node.name == "default:acacia_bush_sapling" then - default.grow_acacia_bush(pos) - end - - return - end - - local stage = "" - - -- grow registered crops - for n = 1, #crops do - - if string.find(node.name, crops[n][1]) then - - stage = tonumber( node.name:split("_")[2] ) - stage = math.min(stage + math.random(1, 4), crops[n][2]) - - minetest.set_node(pos, {name = crops[n][1] .. stage}) - - return - - end - - end - - -- grow grass and flowers - if minetest.get_item_group(node.name, "soil") > 0 then - - local dirt = minetest.find_nodes_in_area_under_air( - {x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, - {x = pos.x + 2, y = pos.y + 1, z = pos.z + 2}, - {"group:soil"}) - - for _,n in pairs(dirt) do - - local pos2 = n - - pos2.y = pos2.y + 1 - - if math.random(0, 5) > 3 then - - minetest.swap_node(pos2, - {name = plants[math.random(1, #plants)]}) - else - - if node.name == "default:dirt_with_dry_grass" then - minetest.swap_node(pos2, - {name = "default:dry_grass_" .. math.random(1, 5)}) - else - minetest.swap_node(pos2, - {name = "default:grass_" .. math.random(1, 5)}) - end - - end - end - end -end - --- bonemeal item -minetest.register_craftitem("ethereal:bonemeal", { - description = S("Bone Meal"), - inventory_image = "bonemeal.png", - - on_use = function(itemstack, user, pointed_thing) - - if pointed_thing.type == "node" then - - -- Check if node protected - if minetest.is_protected(pointed_thing.under, user:get_player_name()) then - return - end - - if not ethereal.check_creative(user:get_player_name()) then - - itemstack:take_item() - end - - growth(pointed_thing) - - return itemstack - end - end, -}) -- cgit v1.2.3