From b1f0ded17316dcaf729c3dc2d7d21aed70c2b7ca Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Tue, 17 May 2016 21:40:05 +0100 Subject: Ethereal NG 1.20 release for minetest 0.4.14 --- mapgen.lua | 531 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 531 insertions(+) create mode 100644 mapgen.lua (limited to 'mapgen.lua') diff --git a/mapgen.lua b/mapgen.lua new file mode 100644 index 0000000..f922676 --- /dev/null +++ b/mapgen.lua @@ -0,0 +1,531 @@ + +-- clear default mapgen biomes, decorations and ores +minetest.clear_registered_biomes() +minetest.clear_registered_decorations() +--minetest.clear_registered_ores() + +local path = minetest.get_modpath("ethereal") + +dofile(path .. "/ores.lua") + +path = path .. "/schematics/" + +local dpath = minetest.get_modpath("default") .. "/schematics/" + +-- tree schematics +dofile(path .. "orange_tree.lua") +dofile(path .. "banana_tree.lua") +dofile(path .. "bamboo_tree.lua") +dofile(path .. "birch_tree.lua") +dofile(path .. "bush.lua") +dofile(path .. "waterlily.lua") + +--= Biomes (Minetest 0.4.13 and above) + +local add_biome = function(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p) + + if p ~= 1 then return end + + minetest.register_biome({ + name = a, + node_dust = b, + node_top = c, + depth_top = d, + node_filler = e, + depth_filler = f, + node_stone = g, + node_water_top = h, + depth_water_top = i, + node_water = j, + node_river_water = k, + y_min = l, + y_max = m, + heat_point = n, + humidity_point = o, + }) +end + +add_biome("underground", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, + -31000, -192, 50, 50, 1) + +add_biome("mountain", nil, "default:snow", 1, "default:snowblock", 2, + nil, nil, nil, nil, nil, 140, 31000, 50, 50, 1) + +add_biome("desert", nil, "default:desert_sand", 1, "default:desert_sand", 3, + "default:desert_stone", nil, nil, nil, nil, 3, 23, 35, 20, ethereal.desert) + +add_biome("desert_ocean", nil, "default:sand", 1, "default:sand", 2, + "default:desert_stone", nil, nil, nil, nil, -192, 3, 35, 20, ethereal.desert) + +add_biome("glacier", "default:snowblock", "default:snowblock", 1, + "default:snowblock", 3, "default:ice", "default:ice", 10, -8, 31000, 0, 50, ethereal.glacier) + +add_biome("glacier_ocean", "default:snowblock", "default:sand", 1, "default:sand", 3, + nil, nil, nil, nil, nil, -112, -9, 0, 50, ethereal.glacier) + +add_biome("clearing", nil, "ethereal:green_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 3, 71, 45, 65, 1) -- ADDED + +add_biome("bamboo", nil, "ethereal:bamboo_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 3, 71, 45, 75, ethereal.bamboo) + +add_biome("bamboo_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 2, 45, 75, ethereal.bamboo) + +add_biome("mesa", nil, "bakedclay:orange", 1, "bakedclay:orange", 15, + nil, nil, nil, nil, nil, 1, 71, 25, 28, ethereal.mesa) + +add_biome("mesa_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 1, 25, 28, ethereal.mesa) + +add_biome("alpine", nil, "default:dirt_with_snow", 1, "default:dirt", 2, + nil, nil, nil, nil, nil, 40, 140, 10, 40, ethereal.alpine) + +add_biome("snowy", nil, "ethereal:cold_dirt", 1, "default:dirt", 2, + nil, nil, nil, nil, nil, 4, 40, 10, 40, ethereal.snowy) + +add_biome("frost", nil, "ethereal:crystal_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 1, 71, 10, 40, ethereal.frost) + +add_biome("frost_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 1, 10, 40, ethereal.frost) + +add_biome("grassy", nil, "ethereal:green_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 3, 91, 13, 40, ethereal.grassy) + +add_biome("grassy_ocean", nil, "defaut:sand", 2, "default:gravel", 1, + nil, nil, nil, nil, nil, -31000, 3, 13, 40, ethereal.grassy) + +add_biome("caves", nil, "default:desert_stone", 3, "air", 8, + nil, nil, nil, nil, nil, 4, 41, 15, 25, ethereal.caves) + +add_biome("grayness", nil, "ethereal:gray_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 2, 41, 15, 30, ethereal.grayness) + +add_biome("grayness_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 1, 15, 30, ethereal.grayness) + +add_biome("grassytwo", nil, "ethereal:green_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 1, 91, 15, 40, ethereal.grassytwo) + +add_biome("grassytwo_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 1, 15, 40, ethereal.grassytwo) + +add_biome("prairie", nil, "ethereal:prairie_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 3, 26, 20, 40, ethereal.prairie) + +add_biome("prairie_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 1, 20, 40, ethereal.prairie) + +add_biome("jumble", nil, "ethereal:green_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 1, 71, 25, 50, ethereal.jumble) + +add_biome("jumble_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 1, 25, 50, ethereal.jumble) + +add_biome("junglee", nil, "ethereal:jungle_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 1, 71, 30, 60, ethereal.junglee) + +add_biome("junglee_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 1, 30, 60, ethereal.junglee) + +add_biome("grove", nil, "ethereal:grove_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 3, 23, 45, 35, ethereal.grove) + +add_biome("grove_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 2, 45, 35, ethereal.grove) + +add_biome("mushroom", nil, "ethereal:mushroom_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 3, 50, 45, 55, ethereal.mushroom) + +add_biome("mushroom_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 2, 45, 55, ethereal.mushroom) + +add_biome("sandstone", nil, "default:sandstone", 1, "default:sandstone", 1, + "default:sandstone", nil, nil, nil, nil, 3, 23, 50, 20, ethereal.sandstone) + +add_biome("sandstone_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 2, 50, 20, ethereal.sandstone) + +add_biome("quicksand", nil, "ethereal:quicksand2", 3, "default:gravel", 1, + nil, nil, nil, nil, nil, 1, 1, 50, 38, ethereal.quicksand) + +add_biome("plains", nil, "ethereal:dry_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 3, 25, 65, 25, ethereal.plains) + +add_biome("plains_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 2, 55, 25, ethereal.plains) + +add_biome("savannah", nil, "default:dirt_with_dry_grass", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 3, 50, 55, 25, ethereal.savannah) + +add_biome("savannah_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 1, 55, 25, ethereal.savannah) + +add_biome("fiery", nil, "ethereal:fiery_dirt", 1, "default:dirt", 3, + nil, nil, nil, nil, nil, 5, 20, 75, 10, ethereal.fiery) + +add_biome("fiery_ocean", nil, "default:sand", 1, "default:sand", 2, + nil, nil, nil, nil, nil, -192, 4, 75, 10, ethereal.fiery) + +add_biome("sandclay", nil, "default:sand", 3, "default:clay", 2, + nil, nil, nil, nil, nil, 1, 11, 65, 2, ethereal.sandclay) + +--= schematic decorations + +local add_schem = function(a, b, c, d, e, f, g) + + if g ~= 1 then return end + + minetest.register_decoration({ + deco_type = "schematic", + place_on = a, + sidelen = 80, + fill_ratio = b, + biomes = c, + y_min = d, + y_max = e, + schematic = f, + flags = "place_center_x, place_center_z", + }) +end + +-- redwood tree +add_schem({"bakedclay:orange"}, 0.0025, {"mesa"}, 1, 100, path .. "redwood.mts", ethereal.mesa) + +-- banana tree +add_schem({"ethereal:grove_dirt"}, 0.015, {"grove"}, 1, 100, ethereal.bananatree, ethereal.grove) + +-- healing tree +add_schem({"default:dirt_with_snow"}, 0.01, {"alpine"}, 120, 140, path .. "yellowtree.mts", ethereal.alpine) + +-- crystal frost tree +add_schem({"ethereal:crystal_dirt"}, 0.01, {"frost"}, 1, 100, path .. "frosttrees.mts", ethereal.frost) + +-- giant mushroom +add_schem({"ethereal:mushroom_dirt"}, 0.02, {"mushroom"}, 1, 100, path .. "mushroomone.mts", ethereal.mushroom) + +-- small lava crater +add_schem({"ethereal:fiery_dirt"}, 0.01, {"fiery"}, 1, 100, path .. "volcanom.mts", ethereal.fiery) + +-- large lava crater +add_schem({"ethereal:fiery_dirt"}, 0.01, {"fiery"}, 1, 100, path .. "volcanol.mts", ethereal.fiery) + +-- default jungle tree +add_schem({"ethereal:jungle_dirt"}, 0.08, {"junglee"}, 1, 100, dpath .. "jungle_tree.mts", ethereal.junglee) + +-- willow tree +add_schem({"ethereal:gray_dirt"}, 0.02, {"grayness"}, 1, 100, path .. "willow.mts", ethereal.grayness) + +-- pine tree (default for lower elevation and ethereal for higher) +add_schem({"ethereal:cold_dirt"}, 0.025, {"snowy"}, 10, 40, dpath .. "pine_tree.mts", ethereal.snowy) +add_schem({"default:dirt_with_snow"}, 0.025, {"alpine"}, 40, 140, path .. "pinetree.mts", ethereal.alpine) + +-- default apple tree +add_schem({"ethereal:green_dirt"}, 0.02, {"jumble"}, 1, 100, dpath .. "apple_tree.mts", ethereal.grassy) +add_schem({"ethereal:green_dirt"}, 0.03, {"grassy"}, 1, 100, dpath .. "apple_tree.mts", ethereal.grassy) + +-- big old tree +add_schem({"ethereal:green_dirt"}, 0.001, {"jumble"}, 1, 100, path .. "bigtree.mts", ethereal.jumble) + +-- aspen tree +add_schem({"ethereal:green_dirt"}, 0.02, {"grassytwo"}, 1, 50, + minetest.get_modpath("default").."/schematics/aspen_tree.mts", ethereal.jumble) + +-- birch tree +add_schem({"ethereal:green_dirt"}, 0.02, {"grassytwo"}, 50, 100, ethereal.birchtree, ethereal.grassytwo) + +-- orange tree +add_schem({"ethereal:prairie_dirt"}, 0.01, {"prairie"}, 1, 100, ethereal.orangetree, ethereal.prairie) + +-- default acacia tree +add_schem({"default:dirt_with_dry_grass"}, 0.004, {"savannah"}, 1, 100, dpath .. "acacia_tree.mts", ethereal.savannah) + +-- large cactus (by Paramat) +if ethereal.desert == 1 then +minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:desert_sand"}, + sidelen = 80, + noise_params = { + offset = -0.0005, + scale = 0.0015, + spread = {x = 200, y = 200, z = 200}, + seed = 230, + octaves = 3, + persist = 0.6 + }, + biomes = {"desert"}, + y_min = 5, + y_max = 31000, + schematic = dpath.."large_cactus.mts", + flags = "place_center_x", --, place_center_z", + rotation = "random", +}) +end + +-- palm tree +add_schem({"default:sand"}, 0.0025, {"desert_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.desert) +add_schem({"default:sand"}, 0.0025, {"plains_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.plains) +add_schem({"default:sand"}, 0.0025, {"sandclay"}, 1, 1, path .. "palmtree.mts", ethereal.sandclay) +add_schem({"default:sand"}, 0.0025, {"sandstone_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.sandstone) +add_schem({"default:sand"}, 0.0025, {"mesa_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.mesa) +add_schem({"default:sand"}, 0.0025, {"grove_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.grove) +add_schem({"default:sand"}, 0.0025, {"grassy_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.grassy) + +-- bamboo tree +add_schem({"ethereal:bamboo_dirt"}, 0.025, {"bamboo"}, 1, 100, ethereal.bambootree, ethereal.bamboo) + +-- bush +add_schem({"ethereal:bamboo_dirt"}, 0.08, {"bamboo"}, 1, 100, ethereal.bush, ethereal.bamboo) + +--= simple decorations + +local add_node = function(a, b, c, d, e, f, g, h, i, j) + + if j ~= 1 then return end + + minetest.register_decoration({ + deco_type = "simple", + place_on = a, + sidelen = 80, + fill_ratio = b, + biomes = c, + y_min = d, + y_max = e, + decoration = f, + height_max = g, + spawn_by = h, + num_spawn_by = i, + }) +end + +-- scorched tree +add_node({"ethereal:dry_dirt"}, 0.006, {"plains"}, 1, 100, {"ethereal:scorched_tree"}, 6, nil, nil, ethereal.plains) + +-- dry shrub +add_node({"ethereal:dry_dirt"}, 0.015, {"plains"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.plains) +add_node({"default:sand"}, 0.015, {"grassy_ocean"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.grassy) +add_node({"default:desert_sand"}, 0.015, {"desert"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.desert) +add_node({"default:sandstone"}, 0.015, {"sandstone"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.sandstone) +add_node({"bakedclay:red", "bakedclay:orange"}, 0.015, {"mesa"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.mesa) + +-- dry grass +add_node({"default:dirt_with_dry_grass"}, 0.25, {"savannah"}, 1, 100, {"default:dry_grass_2", + "default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5"}, nil, nil, nil, ethereal.savannah) + +-- flowers & strawberry +add_node({"ethereal:green_dirt"}, 0.025, {"grassy"}, 1, 100, {"flowers:dandelion_white", + "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip", + "flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.grassy) +add_node({"ethereal:green_dirt"}, 0.025, {"grassytwo"}, 1, 100, {"flowers:dandelion_white", + "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip", + "flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.grassytwo) + +-- prairie flowers & strawberry +add_node({"ethereal:prairie_dirt"}, 0.035, {"prairie"}, 1, 100, {"flowers:dandelion_white", + "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip", + "flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.prairie) + +-- crystal spike & crystal grass +add_node({"ethereal:crystal_dirt"}, 0.02, {"frost"}, 1, 100, {"ethereal:crystal_spike", + "ethereal:crystalgrass"}, nil, nil, nil, ethereal.frost) + +-- red shrub +add_node({"ethereal:fiery_dirt"}, 0.10, {"fiery"}, 1, 100, {"ethereal:dry_shrub"}, nil, nil, nil, ethereal.fiery) + +-- fire flower +--add_node({"ethereal:fiery_dirt"}, 0.02, {"fiery"}, 1, 100, {"ethereal:fire_flower"}, nil, nil, nil, ethereal.fiery) + +-- snowy grass +add_node({"ethereal:gray_dirt"}, 0.05, {"grayness"}, 1, 100, {"ethereal:snowygrass"}, nil, nil, nil, ethereal.grayness) +add_node({"ethereal:cold_dirt"}, 0.05, {"snowy"}, 1, 100, {"ethereal:snowygrass"}, nil, nil, nil, ethereal.snowy) + +-- cactus +add_node({"default:sandstone"}, 0.0025, {"sandstone"}, 1, 100, {"default:cactus"}, 3, nil, nil, ethereal.sandstone) +add_node({"default:desert_sand"}, 0.005, {"desert"}, 1, 100, {"default:cactus"}, 4, nil, nil, ethereal.desert) + +-- wild red mushroom +add_node({"ethereal:mushroom_dirt"}, 0.01, {"mushroom"}, 1, 100, {"flowers:mushroom_fertile_red"}, nil, nil, nil, ethereal.mushroom) + +local list = { + {"junglee", "ethereal:jungle_dirt", ethereal.junglee}, + {"grassy", "ethereal:green_dirt", ethereal.grassy}, + {"grassytwo", "ethereal:green_dirt", ethereal.grassytwo}, + {"prairie", "ethereal:prairie_dirt", ethereal.prairie}, + {"mushroom", "ethereal:mushroom_dirt", ethereal.mushroom} +} + +-- wild red and brown mushrooms +for _, row in pairs(list) do + +if row[3] == 1 then +minetest.register_decoration({ + deco_type = "simple", + place_on = {row[2]}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.009, + spread = {x = 200, y = 200, z = 200}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {row[1]}, + y_min = 1, + y_max = 120, + decoration = {"flowers:mushroom_brown", "flowers:mushroom_red"}, +}) +end + +end + +-- jungle grass +add_node({"ethereal:jungle_dirt"}, 0.10, {"junglee"}, 1, 100, {"default:junglegrass"}, nil, nil, nil, ethereal.junglee) +add_node({"ethereal:green_dirt"}, 0.15, {"jumble"}, 1, 100, {"default:junglegrass"}, nil, nil, nil, ethereal.jumble) + +-- grass +add_node({"ethereal:green_dirt"}, 0.35, {"grassy"}, 1, 100, {"default:grass_2", "default:grass_3", + "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grassy) +add_node({"ethereal:green_dirt"}, 0.35, {"grassytwo"}, 1, 100, {"default:grass_2", "default:grass_3", + "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grassytwo) +add_node({"ethereal:green_dirt"}, 0.35, {"jumble"}, 1, 100, {"default:grass_2", "default:grass_3", + "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.jumble) +add_node({"ethereal:jungle_dirt"}, 0.35, {"junglee"}, 1, 100, {"default:grass_2", "default:grass_3", + "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.junglee) +add_node({"ethereal:prairie_dirt"}, 0.35, {"prairie"}, 1, 100, {"default:grass_2", "default:grass_3", + "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.prairie) +add_node({"ethereal:grove_dirt"}, 0.35, {"grove"}, 1, 100, {"default:grass_2", "default:grass_3", + "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grove) +add_node({"ethereal:bamboo_dirt"}, 0.35, {"bamboo"}, 1, 100, {"default:grass_2", "default:grass_3", + "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.bamboo) +add_node({"ethereal:green_dirt"}, 0.25, {"clearing"}, 1, 100, {"default:grass_2", "default:grass_3", + "default:grass_4"}, nil, nil, nil, 1) + +-- grass on sand +add_node({"default:sand"}, 0.25, {"sandclay"}, 3, 3, {"default:grass_2", "default:grass_3"}, nil, nil, nil, ethereal.sandclay) + +-- ferns +add_node({"ethereal:grove_dirt"}, 0.2, {"grove"}, 1, 100, {"ethereal:fern"}, nil, nil, nil, ethereal.grove) + + +-- snow +add_node({"ethereal:cold_dirt"}, 0.8, {"snowy"}, 4, 40, {"default:snow"}, nil, nil, nil, ethereal.snowy) +add_node({"default:dirt_with_snow"}, 0.8, {"alpine"}, 40, 140, {"default:snow"}, nil, nil, nil, ethereal.alpine) + +-- wild onion +add_node({"ethereal:green_dirt"}, 0.25, {"grassy"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.grassy) +add_node({"ethereal:green_dirt"}, 0.25, {"grassytwo"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.grassytwo) +add_node({"ethereal:green_dirt"}, 0.25, {"jumble"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.jumble) +add_node({"ethereal:prairie_dirt"}, 0.25, {"prairie"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.prairie) + +-- papyrus +add_node({"ethereal:green_dirt"}, 0.1, {"grassy"}, 1, 1, {"default:papyrus"}, 4, "default:water_source", 1, ethereal.grassy) +add_node({"ethereal:jungle_dirt"}, 0.1, {"junglee"}, 1, 1, {"default:papyrus"}, 4, "default:water_source", 1, ethereal.junglee) + +--= Farming Redo plants + +if farming and farming.mod and farming.mod == "redo" then + +print ("[MOD] Ethereal - Farming Redo detected and in use") + +-- potato +add_node({"ethereal:jungle_dirt"}, 0.035, {"junglee"}, 1, 100, {"farming:potato_3"}, nil, nil, nil, ethereal.junglee) + +-- carrot, cucumber, potato, tomato, corn, coffee, raspberry, rhubarb +add_node({"ethereal:green_dirt"}, 0.05, {"grassytwo"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4", + "farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5", + "farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.grassytwo) +add_node({"ethereal:green_dirt"}, 0.05, {"grassy"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4", + "farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5", + "farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.grassy) +add_node({"ethereal:green_dirt"}, 0.05, {"jumble"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4", + "farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5", + "farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.jumble) +add_node({"ethereal:prairie_dirt"}, 0.05, {"prairie"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4", + "farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5", + "farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.prairie) + +-- melon and pumpkin +add_node({"ethereal:jungle_dirt"}, 0.015, {"junglee"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.junglee) +add_node({"ethereal:green_dirt"}, 0.015, {"grassy"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.grassy) +add_node({"ethereal:green_dirt"}, 0.015, {"grassytwo"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.grassytwo) +add_node({"ethereal:green_dirt"}, 0.015, {"jumble"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.jumble) + +-- green beans +add_node({"ethereal:green_dirt"}, 0.035, {"grassytwo"}, 1, 100, {"farming:beanbush"}, nil, nil, nil, ethereal.grassytwo) + +-- grape bushel +add_node({"ethereal:green_dirt"}, 0.025, {"grassytwo"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassytwo) +add_node({"ethereal:green_dirt"}, 0.025, {"grassy"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassy) +add_node({"ethereal:prairie_dirt"}, 0.025, {"prairie"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.prairie) + +end + +-- place waterlily in beach areas +local list = { + {"desert_ocean", ethereal.desert}, + {"plains_ocean", ethereal.plains}, + {"sandclay", ethereal.sandclay}, + {"sandstone_ocean", ethereal.sandstone}, + {"mesa_ocean", ethereal.mesa}, + {"grove_ocean", ethereal.grove}, + {"grassy_ocean", ethereal.grassy}, +} + +for _, row in pairs(list) do + + if row[2] == 1 then + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:sand"}, + sidelen = 16, + noise_params = { + offset = -0.12, + scale = 0.3, + spread = {x = 200, y = 200, z = 200}, + seed = 33, + octaves = 3, + persist = 0.7 + }, + biomes = {row[1]}, + y_min = 0, + y_max = 0, + schematic = ethereal.waterlily, + rotation = "random", + }) + + end + +end + +-- Generate Illumishroom in caves next to coal +minetest.register_on_generated(function(minp, maxp) + + if minp.y > -30 or maxp.y < -3000 then + return + end + + local bpos + local coal = minetest.find_nodes_in_area_under_air(minp, maxp, "default:stone_with_coal") + + for n = 1, #coal do + + bpos = {x = coal[n].x, y = coal[n].y + 1, z = coal[n].z } + + if math.random(1, 2) == 1 then + + if bpos.y > -3000 and bpos.y < -2000 then + minetest.swap_node(bpos, {name = "ethereal:illumishroom3"}) + + elseif bpos.y > -2000 and bpos.y < -1000 then + minetest.swap_node(bpos, {name = "ethereal:illumishroom2"}) + + elseif bpos.y > -1000 and bpos.y < -30 then + minetest.swap_node(bpos, {name = "ethereal:illumishroom"}) + end + end + end +end) -- cgit v1.2.3