-- does flowers:mushroom_red exists? -- if not then create temporary shroom stuff if minetest.registered_nodes["flowers:mushroom_red"] then print ("[Ethereal] Using current mushrooms in flowers mod") else print ("[Ethereal] Defining temporary mushrooms") -- The following code was taken from minetest 0.4.13's flowers mod -- incase players are using older version of minetest local mushrooms_datas = { {"brown", 2}, {"red", -6} } for _, m in pairs(mushrooms_datas) do local name, nut = m[1], m[2] -- Register fertile mushrooms (these spawn on map and drop spores) minetest.register_node(":flowers:mushroom_fertile_" .. name, { description = string.sub(string.upper(name), 0, 1) .. string.sub(name, 2) .. " Fertile Mushroom", tiles = {"flowers_mushroom_" .. name .. ".png"}, inventory_image = "flowers_mushroom_" .. name .. ".png", wield_image = "flowers_mushroom_" .. name .. ".png", drawtype = "plantlike", paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, groups = {snappy = 3, flammable = 3, attached_node = 1, not_in_creative_inventory = 1}, drop = { items = { {items = {"flowers:mushroom_" .. name}}, {items = {"flowers:mushroom_spores_" .. name}, rarity = 4}, {items = {"flowers:mushroom_spores_" .. name}, rarity = 2}, {items = {"flowers:mushroom_spores_" .. name}, rarity = 2} } }, sounds = default.node_sound_leaves_defaults(), on_use = minetest.item_eat(nut), selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} } }) -- Register infertile mushrooms (these do not drop spores) minetest.register_node(":flowers:mushroom_" .. name, { description = string.sub(string.upper(name), 0, 1) .. string.sub(name, 2) .. " Mushroom", tiles = {"flowers_mushroom_" .. name .. ".png"}, inventory_image = "flowers_mushroom_" .. name .. ".png", wield_image = "flowers_mushroom_" .. name .. ".png", drawtype = "plantlike", paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, groups = {snappy = 3, flammable = 3, attached_node = 1}, sounds = default.node_sound_leaves_defaults(), on_use = minetest.item_eat(nut), selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} } }) -- Register mushroom spores minetest.register_node(":flowers:mushroom_spores_" .. name, { description = string.sub(string.upper(name), 0, 1) .. string.sub(name, 2) .. " Mushroom Spores", drawtype = "signlike", tiles = {"flowers_mushroom_spores_" .. name .. ".png"}, inventory_image = "flowers_mushroom_spores_" .. name .. ".png", wield_image = "flowers_mushroom_spores_" .. name .. ".png", paramtype = "light", paramtype2 = "wallmounted", sunlight_propagates = true, walkable = false, buildable_to = true, selection_box = { type = "wallmounted", }, groups = {dig_immediate = 3, attached_node = 1}, }) end end -- END if red mushroom exists already -- Register growing ABM minetest.register_abm({ nodenames = {"flowers:mushroom_spores_brown", "flowers:mushroom_spores_red"}, interval = 11, chance = 50, catch_up = false, action = function(pos, node) local node_under = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z}) if not node_under then return end if minetest.get_item_group(node_under.name, "soil") ~= 0 and minetest.get_node_light(pos, nil) <= 13 then if node.name == "flowers:mushroom_spores_brown" then minetest.set_node(pos, {name = "flowers:mushroom_fertile_brown"}) elseif node.name == "flowers:mushroom_spores_red" then minetest.set_node(pos, {name = "flowers:mushroom_fertile_red"}) end end end }) -- set compatibility with old ethereal shrooms minetest.register_alias("ethereal:mushroom_craftingitem", "flowers:mushroom_spores_brown") minetest.register_alias("ethereal:mushroom_plant", "flowers:mushroom_brown") minetest.register_alias("ethereal:mushroom_soup_cooked", "ethereal:mushroom_soup") minetest.register_alias("ethereal:mushroom_1", "flowers:mushroom_spores_brown") minetest.register_alias("ethereal:mushroom_2", "flowers:mushroom_spores_brown") minetest.register_alias("ethereal:mushroom_3", "flowers:mushroom_fertile_brown") minetest.register_alias("ethereal:mushroom_4", "flowers:mushroom_fertile_brown") -- mushroom soup (Heals 1 heart) minetest.register_craftitem("ethereal:mushroom_soup", { description = "Mushroom Soup", inventory_image = "mushroom_soup.png", on_use = minetest.item_eat(5, "ethereal:bowl"), }) minetest.register_craft({ output = "ethereal:mushroom_soup", recipe = { {"flowers:mushroom_brown"}, {"flowers:mushroom_brown"}, {"ethereal:bowl"}, } })