-- Mushroom Spores minetest.register_craftitem("ethereal:mushroom_craftingitem", { description = "Mushroom Spores", groups = {not_in_creative_inventory = 1}, inventory_image = "mushroom_spores.png", on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "ethereal:mushroom_garden_1") end, }) -- Mushroom Plant (Must be farmed to become edible) minetest.register_node("ethereal:mushroom_plant", { description = "Mushroom (edible)", drawtype = "plantlike", tiles = {"mushroom.png"}, inventory_image = "mushroom.png", selection_box = { type = "fixed", fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} }, drop = "ethereal:mushroom_craftingitem", wield_image = "mushroom.png", paramtype = "light", sunlight_propagates = true, walkable = false, groups = {snappy = 2, dig_immediate = 3, flammable = 2}, sounds = default.node_sound_defaults(), on_use = minetest.item_eat(1), }) -- Mushroom Soup (Heals 1 heart) minetest.register_craftitem("ethereal:mushroom_soup", { description = "Mushroom Soup", inventory_image = "mushroom_soup.png", on_use = minetest.item_eat(2, "ethereal:bowl"), }) minetest.register_craft({ output = "ethereal:mushroom_soup", recipe = { {"ethereal:mushroom_plant", ""}, {"ethereal:mushroom_plant", ""}, {"ethereal:bowl", ""}, } }) -- Cooked Mushroom Soup (Heals 1 and half heart) minetest.register_craftitem("ethereal:mushroom_soup_cooked", { description = "Mushroom Soup Cooked", inventory_image = "mushroom_soup_cooked.png", on_use = minetest.item_eat(3, "ethereal:bowl"), }) minetest.register_craft({ type = "cooking", cooktime = 10, output = "ethereal:mushroom_soup_cooked", recipe = "ethereal:mushroom_soup" }) -- Define Mushroom growth stages local ndef = { drawtype = "plantlike", tiles = {"ethereal_mushroom_garden_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = { items = { {items = {"ethereal:mushroom_craftingitem"},rarity = 1}, {items = {"ethereal:mushroom_plant"},rarity = 14}, } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, groups = { snappy = 3, flammable = 2, plant = 1, mushroom = 1, attached_node = 1, growing = 1, not_in_creative_inventory = 1 }, sounds = default.node_sound_leaves_defaults(), } minetest.register_node("ethereal:mushroom_1", table.copy(ndef)) ndef.tiles[1] = "ethereal_mushroom_garden_2.png" ndef.drop.items[2].rarity = 7 ndef.groups.mushroom = 2 minetest.register_node("ethereal:mushroom_2", table.copy(ndef)) ndef.tiles[1] = "ethereal_mushroom_garden_3.png" ndef.drop.items[2] = {items = {"ethereal:mushroom_plant 3"}, rarity = 3} ndef.groups.mushroom = 3 minetest.register_node("ethereal:mushroom_3", table.copy(ndef)) ndef.tiles[1] = "ethereal_mushroom_garden_4.png" ndef.drop.items[2].rarity = 1 ndef.drop.items[3] = {items = {"ethereal:mushroom_plant 3"}, rarity = 7} ndef.groups.mushroom = 4 ndef.groups.growing = nil minetest.register_node("ethereal:mushroom_4", table.copy(ndef)) -- Abm for growing Mushroom if farming.mod ~= "redo" then minetest.register_abm({ nodenames = {"group:mushroom"}, neighbors = {"farming:soil_wet"}, interval = 30, chance = 2, action = function(pos, node) -- return if already full grown if minetest.get_item_group(node.name, "growing") < 1 then return end -- check if on wet soil pos.y = pos.y - 1 if minetest.get_item_group(minetest.get_node(pos).name, "soil") < 3 then return end pos.y = pos.y + 1 -- check light local light = minetest.get_node_light(pos) if not light or light < 5 then return end -- grow node.name = "ethereal:mushroom_garden_"..minetest.get_item_group(node.name, "mushroom") + 1 minetest.set_node(pos, node) end }) end -- legacy for i = 1, 4 do minetest.register_alias("ethereal:mushroom_garden_"..i, "ethereal:mushroom_"..i) end -- Temporary compatibility lines for Xanadu server minetest.register_alias("ethereal:mushroom_7", "ethereal:mushroom_3") minetest.register_alias("ethereal:mushroom_8", "ethereal:mushroom_4")