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-- Override default Dirt (to stop caves cutting away dirt)
minetest.override_item("default:dirt", {is_ground_content = false})
-- Green Dirt
minetest.register_node("ethereal:green_dirt", {
description = "Green Dirt",
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
is_ground_content = false,
groups = {crumbly=3,soil=1,ethereal_grass=1},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults()
})
-- Dry Dirt
minetest.register_node("ethereal:dry_dirt", {
description = "Dried Dirt",
tiles = {"ethereal_dry_dirt.png"},
is_ground_content = false,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults()
})
minetest.register_craft({
type = "cooking",
output = "ethereal:dry_dirt",
recipe = "default:dirt",
cooktime = 3,
})
local dirt = {}
dirt.type = {
{"Bamboo"}, {"Jungle"}, {"Grove"}, {"Prairie"}, {"Cold"}, {"Crystal"}, {"Mushroom"}, {"Fiery"}, {"Gray"},
}
for _, row in ipairs(dirt.type) do
local desc = row[1]
local name = desc:lower()
minetest.register_node("ethereal:"..name.."_dirt", {
description = desc.." Dirt",
tiles = {"ethereal_grass_"..name.."_top.png", "default_dirt.png",
"default_dirt.png^ethereal_grass_"..name.."_side.png"},
is_ground_content = false,
groups = {crumbly=3,soil=1,ethereal_grass=1},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults()
})
end
-- Compatibility with old maps
minetest.register_alias("ethereal:crystal_topped_dirt", "ethereal:crystal_dirt")
minetest.register_alias("ethereal:fiery_dirt_top", "ethereal:fiery_dirt")
minetest.register_alias("ethereal:gray_dirt_top", "ethereal:gray_dirt")
minetest.register_alias("ethereal:green_dirt_top", "ethereal:green_dirt")
-- Check surrounding grass and change dirt to Same colour (by Sokomine)
minetest.register_abm({
nodenames = {"default:dirt_with_grass"},
interval = 5,
chance = 5,
action = function(pos, node)
local count_grasses = {}
local curr_max = 0
local curr_type = "ethereal:green_dirt_top"; -- Fallback Colour
local positions = minetest.find_nodes_in_area( {x=(pos.x-2), y=(pos.y-2), z=(pos.z-2)},
{x=(pos.x+2), y=(pos.y+2), z=(pos.z+2)},
"group:ethereal_grass" )
for _,p in ipairs(positions) do
-- count the new grass node
local n = minetest.get_node( p )
if( n and n.name ) then
if( not( count_grasses[ n.name ] )) then
count_grasses[ n.name ] = 1
else
count_grasses[ n.name ] = count_grasses[ n.name ] + 1
end
-- we found a grass type of which there"s more than the current max
if( count_grasses[ n.name ] > curr_max ) then
curr_max = count_grasses[ n.name ]
curr_type = n.name
end
end
end
minetest.set_node(pos, {name = curr_type })
end
})
-- If Grass devoid of light, change to Dirt
minetest.register_abm({
nodenames = {"group:ethereal_grass"},
interval = 5,
chance = 20,
action = function(pos, node)
local name = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name
local nodedef = minetest.registered_nodes[name]
if name ~= "ignore" and nodedef
and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
and nodedef.liquidtype == "none") then
minetest.set_node(pos, {name = "default:dirt"})
end
end
})
-- If Baked Clay mod not active, make Red and Orange nodes
if not minetest.get_modpath("bakedclay") then
minetest.register_node(":bakedclay:red", {
description = "Red Baked Clay",
tiles = {"baked_clay_red.png"},
groups = {cracky=3},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
})
stairs.register_stair_and_slab("bakedclay_red", "bakedclay:red",
{cracky=3, not_in_craft_guide=1},
{"baked_clay_red.png"},
"Baked Clay Red Stair",
"Baked Clay Red Slab",
default.node_sound_stone_defaults())
minetest.register_node(":bakedclay:orange", {
description = "Orange Baked Clay",
tiles = {"baked_clay_orange.png"},
groups = {cracky=3},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
})
stairs.register_stair_and_slab("bakedclay_orange", "bakedclay:orange",
{cracky=3, not_in_craft_guide=1},
{"baked_clay_orange.png"},
"Baked Clay Orange Stair",
"Baked Clay Orange Slab",
default.node_sound_stone_defaults())
end
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