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-- does flowers:mushroom_red exists?
-- if not then create temporary shroom stuff
if minetest.registered_nodes["flowers:mushroom_red"] then
print ("[Ethereal] Using current mushrooms in flowers mod")
else
print ("[Ethereal] Defining temporary mushrooms")
-- The following code was taken from minetest 0.4.13's flowers mod
-- incase players are using older version of minetest
local mushrooms_datas = {
{"brown", 2},
{"red", -6}
}
for _, m in pairs(mushrooms_datas) do
local name, nut = m[1], m[2]
-- Register fertile mushrooms (these spawn on map and drop spores)
minetest.register_node(":flowers:mushroom_fertile_" .. name, {
description = string.sub(string.upper(name), 0, 1) ..
string.sub(name, 2) .. " Fertile Mushroom",
tiles = {"flowers_mushroom_" .. name .. ".png"},
inventory_image = "flowers_mushroom_" .. name .. ".png",
wield_image = "flowers_mushroom_" .. name .. ".png",
drawtype = "plantlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1,
not_in_creative_inventory = 1},
drop = {
items = {
{items = {"flowers:mushroom_" .. name}},
{items = {"flowers:mushroom_spores_" .. name}, rarity = 4},
{items = {"flowers:mushroom_spores_" .. name}, rarity = 2},
{items = {"flowers:mushroom_spores_" .. name}, rarity = 2}
}
},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(nut),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
}
})
-- Register infertile mushrooms (these do not drop spores)
minetest.register_node(":flowers:mushroom_" .. name, {
description = string.sub(string.upper(name), 0, 1) ..
string.sub(name, 2) .. " Mushroom",
tiles = {"flowers_mushroom_" .. name .. ".png"},
inventory_image = "flowers_mushroom_" .. name .. ".png",
wield_image = "flowers_mushroom_" .. name .. ".png",
drawtype = "plantlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(nut),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
}
})
-- Register mushroom spores
minetest.register_node(":flowers:mushroom_spores_" .. name, {
description = string.sub(string.upper(name), 0, 1) ..
string.sub(name, 2) .. " Mushroom Spores",
drawtype = "signlike",
tiles = {"flowers_mushroom_spores_" .. name .. ".png"},
inventory_image = "flowers_mushroom_spores_" .. name .. ".png",
wield_image = "flowers_mushroom_spores_" .. name .. ".png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
selection_box = {
type = "wallmounted",
},
groups = {dig_immediate = 3, attached_node = 1},
})
end
end -- END if red mushroom exists already
-- Register growing ABM
minetest.register_abm({
nodenames = {"flowers:mushroom_spores_brown", "flowers:mushroom_spores_red"},
interval = 11,
chance = 50,
action = function(pos, node)
local node_under = minetest.get_node_or_nil({x = pos.x,
y = pos.y - 1, z = pos.z})
if not node_under then
return
end
if minetest.get_item_group(node_under.name, "soil") ~= 0 and
minetest.get_node_light(pos, nil) <= 13 then
if node.name == "flowers:mushroom_spores_brown" then
minetest.set_node(pos, {name = "flowers:mushroom_fertile_brown"})
elseif node.name == "flowers:mushroom_spores_red" then
minetest.set_node(pos, {name = "flowers:mushroom_fertile_red"})
end
end
end
})
-- set compatibility with old ethereal shrooms
minetest.register_alias("ethereal:mushroom_craftingitem", "flowers:mushroom_spores_brown")
minetest.register_alias("ethereal:mushroom_plant", "flowers:mushroom_brown")
minetest.register_alias("ethereal:mushroom_soup_cooked", "ethereal:mushroom_soup")
minetest.register_alias("ethereal:mushroom_1", "flowers:mushroom_spores_brown")
minetest.register_alias("ethereal:mushroom_2", "flowers:mushroom_spores_brown")
minetest.register_alias("ethereal:mushroom_3", "flowers:mushroom_fertile_brown")
minetest.register_alias("ethereal:mushroom_4", "flowers:mushroom_fertile_brown")
-- mushroom soup (Heals 1 heart)
minetest.register_craftitem("ethereal:mushroom_soup", {
description = "Mushroom Soup",
inventory_image = "mushroom_soup.png",
on_use = minetest.item_eat(5, "ethereal:bowl"),
})
minetest.register_craft({
output = "ethereal:mushroom_soup",
recipe = {
{"flowers:mushroom_brown"},
{"flowers:mushroom_brown"},
{"ethereal:bowl"},
}
})
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