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-- Mushroom Spores
minetest.register_craftitem("ethereal:mushroom_craftingitem", {
description = "Mushroom Spores",
groups = {not_in_creative_inventory=1},
inventory_image = "mushroom_spores.png",
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "ethereal:mushroom_garden_1")
end,
})
-- Mushroom Plant (Must be farmed to become edible)
minetest.register_node("ethereal:mushroom_plant", {
description = "Mushroom (edible)",
drawtype = "plantlike",
tiles = {"mushroom.png"},
inventory_image = "mushroom.png",
selection_box = {type = "fixed",fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}},
drop = "ethereal:mushroom_craftingitem",
wield_image = "mushroom.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {snappy=2,dig_immediate=3,flammable=2},
sounds = default.node_sound_defaults(),
on_use = minetest.item_eat(1),
})
-- Mushroom Soup (Heals 1 heart)
minetest.register_craftitem("ethereal:mushroom_soup", {
description = "Mushroom Soup",
inventory_image = "mushroom_soup.png",
on_use = minetest.item_eat(2, "ethereal:bowl"),
})
minetest.register_craft({
output = "ethereal:mushroom_soup",
recipe = {
{"ethereal:mushroom_plant", ""},
{"ethereal:mushroom_plant", ""},
{"ethereal:bowl", ""},
}
})
-- Cooked Mushroom Soup (Heals 1 and half heart)
minetest.register_craftitem("ethereal:mushroom_soup_cooked", {
description = "Mushroom Soup Cooked",
inventory_image = "mushroom_soup_cooked.png",
on_use = minetest.item_eat(3, "ethereal:bowl"),
})
minetest.register_craft({
type = "cooking",
cooktime = 10,
output = "ethereal:mushroom_soup_cooked",
recipe = "ethereal:mushroom_soup"
})
-- Define Mushroom growth stages
local ndef = {
drawtype = "plantlike",
tiles = {"ethereal_mushroom_garden_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = {
items = {
{items = {"ethereal:mushroom_craftingitem"},rarity=1},
{items = {"ethereal:mushroom_plant"},rarity=14},
}
},
selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
groups = {snappy=3,flammable=2,plant=1,mushroom=1,attached_node=1,growing=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
}
minetest.register_node("ethereal:mushroom_1", table.copy(ndef))
ndef.tiles[1] = "ethereal_mushroom_garden_2.png"
ndef.drop.items[2].rarity = 7
ndef.groups.mushroom = 2
minetest.register_node("ethereal:mushroom_2", table.copy(ndef))
ndef.tiles[1] = "ethereal_mushroom_garden_3.png"
ndef.drop.items[2] = {items = {"ethereal:mushroom_plant 3"},rarity=3}
ndef.groups.mushroom = 3
minetest.register_node("ethereal:mushroom_3", table.copy(ndef))
ndef.tiles[1] = "ethereal_mushroom_garden_4.png"
ndef.drop.items[2].rarity = 1
ndef.drop.items[3] = {items = {"ethereal:mushroom_plant 3"},rarity=7}
ndef.groups.mushroom = 4
ndef.groups.growing = nil
minetest.register_node("ethereal:mushroom_4", table.copy(ndef))
-- Abm for growing Mushroom
if farming.mod ~= "redo" then
minetest.register_abm({
nodenames = {"group:mushroom"},
neighbors = {"farming:soil_wet"},
interval = 30,
chance = 2,
action = function(pos, node)
-- return if already full grown
if minetest.get_item_group(node.name, "growing") < 1 then
return
end
-- check if on wet soil
pos.y = pos.y-1
if minetest.get_item_group(minetest.get_node(pos).name, "soil") < 3 then
return
end
pos.y = pos.y+1
-- check light
local light = minetest.get_node_light(pos)
if not light
or light < 5 then
return
end
-- grow
node.name = "ethereal:mushroom_garden_" .. minetest.get_item_group(node.name, "mushroom") + 1
minetest.set_node(pos, node)
end
})
end
-- legacy
for i = 1,4 do
minetest.register_alias("ethereal:mushroom_garden_"..i, "ethereal:mushroom_"..i)
end
-- Temporary compatibility lines for Xanadu server
minetest.register_alias("ethereal:mushroom_7", "ethereal:mushroom_3")
minetest.register_alias("ethereal:mushroom_8", "ethereal:mushroom_4")
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