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-- pvp_areas
-- Original : Copyright 2016 James Stevenson (everamzah)
-- Additional : Copyright Tai Kedzierski (DuCake)
-- LGPL v2.1+
local pvp_areas_worlddir = minetest.get_worldpath()
local pvp_areas_modname = minetest.get_current_modname()
local hasareasmod = minetest.get_modpath("areas")
-- The settings object
local settings = {}
if minetest.settings then
settings = minetest.settings
else
--- Function to retrieve a setting value.
--
-- @function settings:get
-- @param setting **string** setting name
-- @return String value of setting
function settings:get(setting)
return minetest.setting_get(setting)
end
--- Function to retrieve a boolean setting value.
--
-- @function settings:get_bool
-- @param setting **string** setting name
-- @return **bool**: True if setting is enabled
function settings:get_bool(setting)
return minetest.setting_getbool(setting)
end
end
local safemode = settings:get_bool("pvp_areas.safemode") or false
local area_label = settings:get("pvp_areas.label") or "Defined area."
-- if false Mob does Damage
local mobsDoNoDamage = false
local pvp_areas_store = AreaStore()
pvp_areas_store:from_file(pvp_areas_worlddir .. "/pvp_areas_store.dat")
local pvp_default = minetest.is_yes(settings:get_bool("pvp_areas.enable_pvp"))
minetest.log("action", "[" .. pvp_areas_modname .. "] PvP by Default: " .. tostring(pvp_default))
local pvp_areas_players = {}
local pvp_areas = {}
local function update_pvp_areas()
local counter = 0
pvp_areas = {}
while pvp_areas_store:get_area(counter) do
table.insert(pvp_areas, pvp_areas_store:get_area(counter))
counter = counter + 1
end
end
update_pvp_areas()
local function save_pvp_areas()
pvp_areas_store:to_file(pvp_areas_worlddir .. "/pvp_areas_store.dat")
end
local function areas_entity(pos,num)
if hasareasmod then
local obj = minetest.add_entity(pos, "areas:pos"..tostring(num))
local ent = obj:get_luaentity()
ent.active = true
end
end
-- Register privilege and chat command.
minetest.register_privilege("pvp_areas_admin", "Can set and remove PvP areas.")
minetest.register_chatcommand("pvp_areas", {
description = "Mark and set areas for PvP.",
params = "<pos1> <pos2> <set> <remove>",
privs = "pvp_areas_admin",
func = function(name, param)
local pos = vector.round(minetest.get_player_by_name(name):getpos())
if param == "pos1" then
if not pvp_areas_players[name] then
pvp_areas_players[name] = {pos1 = pos}
else
pvp_areas_players[name].pos1 = pos
end
minetest.chat_send_player(name, "Position 1: " .. minetest.pos_to_string(pos))
elseif param == "pos2" then
if not pvp_areas_players[name] then
pvp_areas_players[name] = {pos2 = pos}
else
pvp_areas_players[name].pos2 = pos
end
minetest.chat_send_player(name, "Position 2: " .. minetest.pos_to_string(pos))
elseif param == "set" then
if not pvp_areas_players[name] or not pvp_areas_players[name].pos1 then
minetest.chat_send_player(name, "Position 1 missing, use \"/pvp_areas pos1\" to set.")
elseif not pvp_areas_players[name].pos2 then
minetest.chat_send_player(name, "Position 2 missing, use \"/pvp_areas pos2\" to set.")
else
pvp_areas_store:insert_area(pvp_areas_players[name].pos1, pvp_areas_players[name].pos2, "pvp_areas", #pvp_areas)
table.insert(pvp_areas, pvp_areas_store:get_area(#pvp_areas))
update_pvp_areas()
save_pvp_areas()
pvp_areas_players[name] = nil
minetest.chat_send_player(name, "Area set.")
end
elseif param:sub(1, 6) == "remove" then
local n = tonumber(param:sub(8, -1))
if n and pvp_areas_store:get_area(n) then
pvp_areas_store:remove_area(n)
if pvp_areas_store:get_area(n + 1) then
-- Insert last entry in new empty (removed) slot.
local a = pvp_areas_store:get_area(#pvp_areas - 1)
pvp_areas_store:remove_area(#pvp_areas - 1)
pvp_areas_store:insert_area(a.min, a.max, "pvp_areas", n)
end
update_pvp_areas()
save_pvp_areas()
minetest.chat_send_player(name, "Removed " .. tostring(n))
else
minetest.chat_send_player(name, "Invalid argument. You must enter a valid area identifier.")
end
elseif param ~= "" then
minetest.chat_send_player(name, "Invalid usage. Type \"/help pvp_areas\" for more information.")
else
for k, v in pairs(pvp_areas) do
minetest.chat_send_player(name, k - 1 .. ": " ..
minetest.pos_to_string(v.min) .. " " ..
minetest.pos_to_string(v.max))
end
end
end
})
local KILL_NO = true
local KILL_OK = false
local AREA_ACTIVATE = KILL_OK
local AREA_NOACTIVATE = KILL_NO
local savemodeToString = "FALSCH" -- only for debugging
if safemode then
AREA_ACTIVATE = KILL_NO
AREA_NOACTIVATE = KILL_OK
savemodeToString = "WAHR"
end
-- Register punchplayer callback.
minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
local isPlayer = hitter:is_player()
if hitter:is_player() == false then
return mobsDoNoDamage -- if this is a MOB then give Damage
end
--[[
local IsPlayerToString = "PLAYER" -- only for debugging
if isplayer then
IsPlayerToString = "PLAYER" -- only for debugging
else
IsPlayerToString = "MOB" -- only for debugging
return mobsDoNoDamage -- if this is a MOB then give Damage
end
]]--
local playername = player:get_player_name()
for k, v in pairs(pvp_areas_store:get_areas_for_pos(player:getpos())) do
if k then
--minetest.chat_send_player(playername, "in loop - safemode"..savemodeToString.." isPlayer "..IsPlayerToString)
return AREA_ACTIVATE --KILL_NO
end
end
--minetest.chat_send_player(playername, "after - safemode"..savemodeToString.." isPlayer "..IsPlayerToString)
return AREA_NOACTIVATE --KILL_OK
end)
if hasareasmod then
if areas.registerHudHandler then
local function advertise_nokillzone(pos, list)
for k, v in pairs(pvp_areas_store:get_areas_for_pos(pos)) do
if k then
table.insert(list, {
id = "PvP Control Area "..tostring(k),
name = area_label,
} )
return
end
end
end
areas:registerHudHandler(advertise_nokillzone)
else
minetest.log("info","Your version of `areas` does not support registering hud handlers.")
end
end
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