diff options
author | tenplus1 <kinsellaja@yahoo.com> | 2014-12-10 10:51:27 +0000 |
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committer | tenplus1 <kinsellaja@yahoo.com> | 2014-12-10 10:51:27 +0000 |
commit | 9ffbbf4c0ed89078a8411e29a3de45aad8034205 (patch) | |
tree | 2a40ba53c20d5714be19da3fdea2e8261f57ea2e | |
parent | 47bee0ee4882d654d9d9737c7854dc8f1be99e48 (diff) |
Update: added check for unloaded map
-rw-r--r-- | README.txt | 2 | ||||
-rw-r--r-- | init.lua | 2 | ||||
-rw-r--r-- | soil.lua | 5 |
3 files changed, 7 insertions, 2 deletions
@@ -11,7 +11,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t Changelog: -1.10 - Added Blueberry Bush and Blueberry Muffins, also Pumpkin/Melon easier to pick up +1.10 - Added Blueberry Bush and Blueberry Muffins, also Pumpkin/Melon easier to pick up, added check for unloaded map 1.09 - Corn now uses single nodes instead of 1 ontop of the other, Ethanol recipe is more expensive (requires 5 corn) and some code cleanup. 1.08 - Added Farming Plus compatibility, plus can be removed and no more missing nodes 1.07 - Added Rhubarb and Rhubarb Pie @@ -1,5 +1,5 @@ --[[ - Minetest Farming Redo Mod 1.10 (4th November 2014) + Minetest Farming Redo Mod 1.10 (10th December 2014) by TenPlus1 ]] @@ -44,6 +44,11 @@ minetest.register_abm({ minetest.set_node(pos, {name="default:dirt"}) end + -- if map around soil not loaded then skip until loaded + if minetest.find_node_near(pos, 3, {"ignore"}) then + return + end + -- check if there is water nearby and change soil accordingly if minetest.find_node_near(pos, 3, {"group:water"}) then if node.name == "farming:soil" then |