diff options
| -rw-r--r-- | README.md | 1 | ||||
| -rw-r--r-- | api.txt | 13 | ||||
| -rw-r--r-- | crops/cocoa.lua | 9 | ||||
| -rw-r--r-- | init.lua | 11 | 
4 files changed, 30 insertions, 4 deletions
| @@ -13,6 +13,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t  ### Changelog: +- 1.37 - Added custom 'growth_check(pos, nodename) function for crop nodes to use (check cocoa.lua for example)  - 1.36 - Added Beetroot, Beetroot Soup (6x beetroot, 1x bowl), fix register_plant() issue, add new recipes  - 1.35 - Deprecated bronze/mese/diamond hoe's, added hoe bomb and deprecated hoe's as lucky block prizes  - 1.34 - Added scarecrow Base (5x sticks in a cross shape) @@ -39,3 +39,16 @@ The farming API allows you to easily register plants and hoes.  	}  Note: Any crops registered with the above function will use the new growing routines, also if crops are manually added with the {growing=1} group they will also grow. + + +### Crop functions + +If a mod registers nodes to be used as crops using the {growing=1} group then an additional function can be used for custom growth checks instead of the standard 'are we above wet soil'. + +growth_check = function(pos, node_name) +	-- check surrounding for jungle tree +	if minetest.find_node_near(pos, 1, {"default:jungletree"}) then +		return false -- place next growth stage +	end +	return true -- condition not met, skip next growth stage until next check +end, diff --git a/crops/cocoa.lua b/crops/cocoa.lua index 71d038e..1510b3a 100644 --- a/crops/cocoa.lua +++ b/crops/cocoa.lua @@ -124,7 +124,13 @@ local crop_def = {  		snappy = 3, flammable = 2, plant = 1, growing = 1,  		not_in_creative_inventory=1, leafdecay = 1, leafdecay_drop = 1  	}, -	sounds = default.node_sound_leaves_defaults() +	sounds = default.node_sound_leaves_defaults(), +	growth_check = function(pos, node_name) +		if minetest.find_node_near(pos, 1, {"default:jungletree"}) then +			return false +		end +		return true +	end,  }  -- stage 1 @@ -146,6 +152,7 @@ minetest.register_node("farming:cocoa_3", table.copy(crop_def))  -- stage 4 (final)  crop_def.tiles = {"farming_cocoa_4.png"}  crop_def.groups.growing = 0 +crop_def.growth_check = nil  crop_def.drop = {  	items = {  		{items = {'farming:cocoa_beans 2'}, rarity = 1}, @@ -7,7 +7,7 @@  farming = {}  farming.mod = "redo" -farming.version = "20180609" +farming.version = "20180617"  farming.path = minetest.get_modpath("farming")  farming.select = {  	type = "fixed", @@ -301,11 +301,16 @@ function farming.plant_growth_timer(pos, elapsed, node_name)  		return false  	end -	if stages.plant_name == "farming:cocoa" then +	-- custom growth check +	local chk = minetest.registered_nodes[node_name].growth_check -		if not minetest.find_node_near(pos, 1, {"default:jungletree"}) then +	if chk then + +		if chk(pos, node_name) then  			return true  		end + +	-- otherwise check for wet soil beneath crop  	else  		local under = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z }) | 
