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-rw-r--r--init.lua385
1 files changed, 351 insertions, 34 deletions
diff --git a/init.lua b/init.lua
index aee9976..90714f0 100644
--- a/init.lua
+++ b/init.lua
@@ -1,6 +1,7 @@
--[[
- Minetest Farming Redo Mod 1.14 (11th May 2015)
+ Minetest Farming Redo Mod 1.20 (20th May 2015)
by TenPlus1
+ NEW growing routine by prestidigitator
]]
farming = {}
@@ -8,6 +9,39 @@ farming.mod = "redo"
farming.path = minetest.get_modpath("farming")
farming.hoe_on_use = default.hoe_on_use
+farming.DEBUG = false
+-- farming.DEBUG = {} -- Uncomment to turn on profiling code/functions
+
+local DEBUG_abm_runs = 0
+local DEBUG_abm_time = 0
+local DEBUG_timer_runs = 0
+local DEBUG_timer_time = 0
+if farming.DEBUG then
+ function farming.DEBUG.reset_times()
+ DEBUG_abm_runs = 0
+ DEBUG_abm_time = 0
+ DEBUG_timer_runs = 0
+ DEBUG_timer_time = 0
+ end
+
+ function farming.DEBUG.report_times()
+ local abm_n = DEBUG_abm_runs
+ local abm_dt = DEBUG_abm_time
+ local abm_avg = (abm_n > 0 and abm_dt / abm_n) or 0
+ local timer_n = DEBUG_timer_runs
+ local timer_dt = DEBUG_timer_time
+ local timer_avg = (timer_n > 0 and timer_dt / timer_n) or 0
+ local dt = abm_dt + timer_dt
+ print("ABM ran for "..abm_dt.."µs over "..abm_n.." runs: "..
+ abm_avg.."µs/run")
+ print("Timer ran for "..timer_dt.."µs over "..timer_n.." runs: "..
+ timer_avg.."µs/run")
+ print("Total farming time: "..dt.."µs")
+ end
+else
+end
+
+local statistics = dofile(farming.path.."/statistics.lua")
dofile(farming.path.."/soil.lua")
dofile(farming.path.."/hoes.lua")
dofile(farming.path.."/grass.lua")
@@ -31,6 +65,319 @@ dofile(farming.path.."/donut.lua")
dofile(farming.path.."/mapgen.lua")
dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility
+-- Utility Functions
+
+local time_speed = tonumber(minetest.setting_get("time_speed")) or 72
+local SECS_PER_CYCLE = (time_speed > 0 and 24 * 60 * 60/time_speed) or nil
+
+local function clamp(x, min, max)
+ return (x < min and min) or (x > max and max) or x
+end
+
+local function in_range(x, min, max)
+ return min <= x and x <= max
+end
+
+--- Tests the amount of day or night time between two times.
+ --
+ -- @param t_game
+ -- The current time, as reported by mintest.get_gametime().
+ -- @param t_day
+ -- The current time, as reported by mintest.get_timeofday().
+ -- @param dt
+ -- The amount of elapsed time.
+ -- @param count_day
+ -- If true, count elapsed day time. Otherwise, count elapsed night time.
+ -- @return
+ -- The amount of day or night time that has elapsed.
+ --
+local function day_or_night_time(t_game, t_day, dt, count_day)
+ local t1_day = t_day - dt / SECS_PER_CYCLE
+
+ local t1_c, t2_c -- t1_c < t2_c and t2_c always in [0, 1)
+ if count_day then
+ if t_day < 0.25 then
+ t1_c = t1_day + 0.75 -- Relative to sunup, yesterday
+ t2_c = t_day + 0.75
+ else
+ t1_c = t1_day - 0.25 -- Relative to sunup, today
+ t2_c = t_day - 0.25
+ end
+ else
+ if t_day < 0.75 then
+ t1_c = t1_day + 0.25 -- Relative to sundown, yesterday
+ t2_c = t_day + 0.25
+ else
+ t1_c = t1_day - 0.75 -- Relative to sundown, today
+ t2_c = t_day - 0.75
+ end
+ end
+
+ local dt_c = clamp(t2_c, 0, 0.5) - clamp(t1_c, 0, 0.5) -- this cycle
+ if t1_c < -0.5 then
+ local nc = math.floor(-t1_c)
+ t1_c = t1_c + nc
+ dt_c = dt_c + 0.5 * nc + clamp(-t1_c - 0.5, 0, 0.5)
+ end
+
+ return dt_c * SECS_PER_CYCLE
+end
+
+--- Tests the amount of elapsed day time.
+ --
+ -- @param dt
+ -- The amount of elapsed time.
+ -- @return
+ -- The amount of day time that has elapsed.
+ --
+local function day_time(dt)
+ return day_or_night_time(minetest.get_gametime(), minetest.get_timeofday(), dt, true)
+end
+
+--- Tests the amount of elapsed night time.
+ --
+ -- @param dt
+ -- The amount of elapsed time.
+ -- @return
+ -- The amount of night time that has elapsed.
+ --
+local function night_time(time_game, time_day, dt, count_day)
+ return day_or_night_time(minetest.get_gametime(), minetest.get_timeofday(), dt, false)
+end
+
+
+-- Growth Logic
+
+local STAGE_LENGTH_AVG = 160.0
+local STAGE_LENGTH_DEV = STAGE_LENGTH_AVG / 6
+local MIN_LIGHT = 13
+local MAX_LIGHT = 1000
+
+--- Determines plant name and stage from node.
+ --
+ -- Separates node name on the last underscore (_).
+ --
+ -- @param node
+ -- Node or position table, or node name.
+ -- @return
+ -- List (plant_name, stage), or nothing (nil) if node isn't loaded
+ --
+local function plant_name_stage(node)
+ local name
+ if type(node) == 'table' then
+ if node.name then
+ name = node.name
+ elseif node.x and node.y and node.z then
+ node = minetest.get_node_or_nil(node)
+ name = node and node.name
+ end
+ else
+ name = tostring(node)
+ end
+ if not name or name == "ignore" then return nil end
+
+ local sep_pos = name:find("_[^_]+$")
+ if sep_pos and sep_pos > 1 then
+ local stage = tonumber(name:sub(sep_pos + 1))
+ if stage and stage >= 0 then
+ return name:sub(1, sep_pos - 1), stage
+ end
+ end
+
+ return name, 0
+end
+
+--- Map from node name to
+ -- { plant_name = ..., name = ..., stage = n, stages_left = { node_name, ... } }
+local plant_stages = {}
+farming.plant_stages = plant_stages
+
+--- Registers the stages of growth of a (possible plant) node.
+ --
+ -- @param node
+ -- Node or position table, or node name.
+ -- @return
+ -- The (possibly zero) number of stages of growth the plant will go through
+ -- before being fully grown, or nil if not a plant.
+ --
+local register_plant_node
+-- Recursive helper
+local function reg_plant_stages(plant_name, stage, force_last)
+ local node_name = plant_name and plant_name .. "_" .. stage
+ local node_def = node_name and minetest.registered_nodes[node_name]
+ if not node_def then return nil end
+
+ local stages = plant_stages[node_name]
+ if stages then return stages end
+
+ if minetest.get_item_group(node_name, "growing") > 0 then
+ local ns = reg_plant_stages(plant_name, stage + 1, true)
+
+ local stages_left = (ns and { ns.name, unpack(ns.stages_left) }) or {}
+ stages = { plant_name = plant_name, name = node_name, stage = stage, stages_left = stages_left }
+
+ if #stages_left > 0 then
+ local old_constr = node_def.on_construct
+ local old_destr = node_def.on_destruct
+ minetest.override_item(node_name,
+ {
+ on_construct = function(pos)
+ if old_constr then old_constr(pos) end
+ farming.handle_growth(pos)
+ end,
+
+ on_destruct = function(pos)
+ minetest.get_node_timer(pos):stop()
+ if old_destr then old_destr(pos) end
+ end,
+
+ on_timer = function(pos, elapsed)
+ return farming.plant_growth_timer(pos, elapsed, node_name)
+ end,
+ })
+ end
+ elseif force_last then
+ stages = { plant_name = plant_name, name = node_name, stage = stage, stages_left = {} }
+ else
+ return nil
+ end
+
+ plant_stages[node_name] = stages
+ return stages
+end
+
+register_plant_node = function(node)
+ local plant_name, stage = plant_name_stage(node)
+ if plant_name then
+ local stages = reg_plant_stages(plant_name, stage, false)
+ return stages and #stages.stages_left
+ else
+ return nil
+ end
+end
+
+local function set_growing(pos, stages_left)
+ if not stages_left then return end
+
+ local timer = minetest.get_node_timer(pos)
+ if stages_left > 0 then
+ if not timer:is_started() then
+ local stage_length = statistics.normal(STAGE_LENGTH_AVG, STAGE_LENGTH_DEV)
+ stage_length = clamp(stage_length, 0.5 * STAGE_LENGTH_AVG, 3.0 * STAGE_LENGTH_AVG)
+ timer:set(stage_length, -0.5 * math.random() * STAGE_LENGTH_AVG)
+ end
+ elseif timer:is_started() then
+ timer:stop()
+ end
+end
+
+--- Detects a plant type node at the given position, starting or stopping the plant growth timer as appopriate
+ --
+ -- @param pos
+ -- The node's position.
+ -- @param node
+ -- The cached node table if available, or nil.
+ --
+function farming.handle_growth(pos, node)
+ if not pos then return end
+ local stages_left = register_plant_node(node or pos)
+ if stages_left then set_growing(pos, stages_left) end
+end
+
+minetest.after(0,
+ function()
+ for _, node_def in pairs(minetest.registered_nodes) do
+ register_plant_node(node_def)
+ end
+ end)
+
+local abm_func = farming.handle_growth
+if farming.DEBUG then
+ local normal_abm_func = abm_func
+ abm_func = function(...)
+ local t0 = minetest.get_us_time()
+ local r = { normal_abm_func(...) }
+ local t1 = minetest.get_us_time()
+ DEBUG_abm_runs = DEBUG_abm_runs + 1
+ DEBUG_abm_time = DEBUG_abm_time + (t1 - t0)
+ return unpack(r)
+ end
+end
+
+-- Just in case a growing type or added node is missed (also catches existing
+-- nodes added to map before timers were incorporated).
+minetest.register_abm({
+ nodenames = { "group:growing" },
+ interval = 300,
+ chance = 1,
+ action = abm_func})
+
+--- Plant timer function.
+ --
+ -- Grows plants under the right conditions.
+ --
+function farming.plant_growth_timer(pos, elapsed, node_name)
+ local stages = plant_stages[node_name]
+ if not stages then return false end
+
+ local max_growth = #stages.stages_left
+ if max_growth <= 0 then return false end
+
+ if stages.plant_name == "farming:cocoa" then
+ if not minetest.find_node_near(pos, 1, { "default:jungletree", "moretrees:jungletree_leaves_green" }) then
+ return true
+ end
+ else
+ local under = minetest.get_node_or_nil({ x = pos.x, y = pos.y - 1, z = pos.z })
+ if not under or under.name ~= "farming:soil_wet" then return true end
+ end
+
+ local growth
+
+ local light_pos = { x = pos.x, y = pos.y + 1, z = pos.z }
+ local lambda = elapsed / STAGE_LENGTH_AVG
+ if lambda < 0.1 then return true end
+ if max_growth == 1 or lambda < 2.0 then
+ local light = minetest.get_node_light(light_pos)
+ if not in_range(light, MIN_LIGHT, MAX_LIGHT) then return true end
+ growth = 1
+ else
+ local night_light = minetest.get_node_light(light_pos, 0)
+ local day_light = minetest.get_node_light(light_pos, 0.5)
+ local night_growth = in_range(night_light, MIN_LIGHT, MAX_LIGHT)
+ local day_growth = in_range(day_light, MIN_LIGHT, MAX_LIGHT)
+
+ if not night_growth then
+ if not day_growth then return true end
+ lambda = day_time(elapsed) / STAGE_LENGTH_AVG
+ elseif not day_growth then
+ lambda = night_time(elapsed) / STAGE_LENGTH_AVG
+ end
+
+ growth = statistics.poisson(lambda, max_growth)
+ if growth < 1 then return true end
+ end
+
+ minetest.swap_node(pos, { name = stages.stages_left[growth] })
+
+ return growth ~= max_growth
+end
+
+if farming.DEBUG then
+ local timer_func = farming.plant_growth_timer;
+ farming.plant_growth_timer = function(pos, elapsed, node_name)
+ local t0 = minetest.get_us_time()
+
+ local r = { timer_func(pos, elapsed, node_name) }
+
+ local t1 = minetest.get_us_time()
+ DEBUG_timer_runs = DEBUG_timer_runs + 1
+ DEBUG_timer_time = DEBUG_timer_time + (t1 - t0)
+ return unpack(r)
+ end
+end
+
+
-- Place Seeds on Soil
function farming.place_seed(itemstack, placer, pointed_thing, plantname)
@@ -72,38 +419,6 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
end
end
--- Single ABM Handles Growing of All Plants
-
-minetest.register_abm({
- nodenames = {"group:growing"},
- neighbors = {"farming:soil_wet", "default:jungletree"},
- interval = 80,
- chance = 2,
-
- action = function(pos, node)
-
- -- split plant name (e.g. farming:wheat_1)
- local plant = node.name:split("_")[1].."_"
- local numb = node.name:split("_")[2]
-
- -- fully grown ?
- if not minetest.registered_nodes[plant..(numb + 1)] then return end
-
- -- cocoa pod on jungle tree ?
- if plant ~= "farming:cocoa_" then
-
- -- growing on wet soil ?
- if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= "farming:soil_wet" then return end
- end
-
- -- enough light ?
- if minetest.get_node_light(pos) < 13 then return end
-
- -- grow
- minetest.set_node(pos, {name=plant..(numb + 1)})
-
- end
-})
-- Function to register plants (for compatibility)
@@ -163,7 +478,8 @@ farming.register_plant = function(name, def)
g = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1}
end
- minetest.register_node(mname .. ":" .. pname .. "_" .. i, {
+ local node_name = mname .. ":" .. pname .. "_" .. i
+ minetest.register_node(node_name, {
drawtype = "plantlike",
waving = 1,
tiles = {mname .. "_" .. pname .. "_" .. i .. ".png"},
@@ -176,6 +492,7 @@ farming.register_plant = function(name, def)
groups = g,
sounds = default.node_sound_leaves_defaults(),
})
+ register_plant_node(node_name)
end
-- Return info