diff options
Diffstat (limited to 'init.lua_orig')
| -rw-r--r-- | init.lua_orig | 192 | 
1 files changed, 192 insertions, 0 deletions
| diff --git a/init.lua_orig b/init.lua_orig new file mode 100644 index 0000000..aee9976 --- /dev/null +++ b/init.lua_orig @@ -0,0 +1,192 @@ +--[[ +	Minetest Farming Redo Mod 1.14 (11th May 2015) +	by TenPlus1 +]] + +farming = {} +farming.mod = "redo" +farming.path = minetest.get_modpath("farming") +farming.hoe_on_use = default.hoe_on_use + +dofile(farming.path.."/soil.lua") +dofile(farming.path.."/hoes.lua") +dofile(farming.path.."/grass.lua") +dofile(farming.path.."/wheat.lua") +dofile(farming.path.."/cotton.lua") +dofile(farming.path.."/carrot.lua") +dofile(farming.path.."/potato.lua") +dofile(farming.path.."/tomato.lua") +dofile(farming.path.."/cucumber.lua") +dofile(farming.path.."/corn.lua") +dofile(farming.path.."/coffee.lua") +dofile(farming.path.."/melon.lua") +dofile(farming.path.."/sugar.lua") +dofile(farming.path.."/pumpkin.lua") +dofile(farming.path.."/cocoa.lua") +dofile(farming.path.."/raspberry.lua") +dofile(farming.path.."/blueberry.lua") +dofile(farming.path.."/rhubarb.lua") +dofile(farming.path.."/beanpole.lua") +dofile(farming.path.."/donut.lua") +dofile(farming.path.."/mapgen.lua") +dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility + +-- Place Seeds on Soil + +function farming.place_seed(itemstack, placer, pointed_thing, plantname) +	local pt = pointed_thing + +	-- check if pointing at a node +	if not pt and pt.type ~= "node" then +		return +	end + +	local under = minetest.get_node(pt.under) +	local above = minetest.get_node(pt.above) + +	-- check if pointing at the top of the node +	if pt.above.y ~= pt.under.y+1 then +		return +	end + +	-- return if any of the nodes is not registered +	if not minetest.registered_nodes[under.name] +	or not minetest.registered_nodes[above.name] then +		return +	end + +	-- can I replace above node, and am I pointing at soil +	if not minetest.registered_nodes[above.name].buildable_to +	or minetest.get_item_group(under.name, "soil") < 2  +	or minetest.get_item_group(above.name, "plant") ~= 0 then -- ADDED this line for multiple seed placement bug +		return +	end + +	-- add the node and remove 1 item from the itemstack +	if not minetest.is_protected(pt.above, placer:get_player_name()) then +		minetest.add_node(pt.above, {name=plantname}) +		if not minetest.setting_getbool("creative_mode") then +			itemstack:take_item() +		end +		return itemstack +	end +end + +-- Single ABM Handles Growing of All Plants + +minetest.register_abm({ +	nodenames = {"group:growing"}, +	neighbors = {"farming:soil_wet", "default:jungletree"}, +	interval = 80, +	chance = 2, + +	action = function(pos, node) + +		-- split plant name (e.g. farming:wheat_1) +		local plant = node.name:split("_")[1].."_" +		local numb = node.name:split("_")[2] + +		-- fully grown ? +		if not minetest.registered_nodes[plant..(numb + 1)] then return end +		 +		-- cocoa pod on jungle tree ? +		if plant ~= "farming:cocoa_" then + +			-- growing on wet soil ? +			if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= "farming:soil_wet" then return end +		end + +		-- enough light ? +		if minetest.get_node_light(pos) < 13 then return end + +		-- grow +		minetest.set_node(pos, {name=plant..(numb + 1)}) + +	end +}) + +-- Function to register plants (for compatibility) + +farming.register_plant = function(name, def) +	local mname = name:split(":")[1] +	local pname = name:split(":")[2] + +	-- Check def table +	if not def.description then +		def.description = "Seed" +	end +	if not def.inventory_image then +		def.inventory_image = "unknown_item.png" +	end +	if not def.steps then +		return nil +	end + +	-- Register seed +	minetest.register_node(":" .. mname .. ":seed_" .. pname, { +		description = def.description, +		tiles = {def.inventory_image}, +		inventory_image = def.inventory_image, +		wield_image = def.inventory_image, +		drawtype = "signlike", +		groups = {seed = 1, snappy = 3, attached_node = 1}, +		paramtype = "light", +		paramtype2 = "wallmounted", +		walkable = false, +		sunlight_propagates = true, +		selection_box = {type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, +		on_place = function(itemstack, placer, pointed_thing) +			return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":"..pname.."_1") +		end +	}) + +	-- Register harvest +	minetest.register_craftitem(":" .. mname .. ":" .. pname, { +		description = pname:gsub("^%l", string.upper), +		inventory_image = mname .. "_" .. pname .. ".png", +	}) + +	-- Register growing steps +	for i=1,def.steps do +		local drop = { +			items = { +				{items = {mname .. ":" .. pname}, rarity = 9 - i}, +				{items = {mname .. ":" .. pname}, rarity= 18 - i * 2}, +				{items = {mname .. ":seed_" .. pname}, rarity = 9 - i}, +				{items = {mname .. ":seed_" .. pname}, rarity = 18 - i * 2}, +			} +		} +		 +		local g = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, growing = 1} +		-- Last step doesn't need growing=1 so Abm never has to check these +		if i == def.steps then +			g = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1} +		end + +		minetest.register_node(mname .. ":" .. pname .. "_" .. i, { +			drawtype = "plantlike", +			waving = 1, +			tiles = {mname .. "_" .. pname .. "_" .. i .. ".png"}, +			paramtype = "light", +			walkable = false, +			buildable_to = true, +			is_ground_content = true, +			drop = drop, +			selection_box = {type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, +			groups = g, +			sounds = default.node_sound_leaves_defaults(), +		}) +	end + +	-- Return info +	local r = {seed = mname .. ":seed_" .. pname, harvest = mname .. ":" .. pname} +	return r +end + +--[[ Cotton (example, is already registered in cotton.lua) +farming.register_plant("farming:cotton", { +	description = "Cotton seed", +	inventory_image = "farming_cotton_seed.png", +	steps = 8, +}) +--]] | 
