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-- feedlot mod Copyright (C) 2017 Gabriel PĂ©rez-Cerezo
local modpath = minetest.get_modpath( "feedlot" )
dofile(modpath.."/fakeplayer.lua")
local function get_formspec(pos)
local spos = pos.x .. "," ..pos.y .. "," .. pos.z
local xbg = default.gui_bg .. default.gui_bg_img .. default.gui_slots
-- local detached_inv = minetest.create_detached_inventory("mailbox_"..owner)
return "size[8,5.5]" .. xbg .. default.get_hotbar_bg(0, 1.5) ..
"label[0,0;Feedlot]" ..
"list[current_name;main;3.5,0;1,1;]" ..
"list[current_player;main;0,1.5;8,1;]" ..
"list[current_player;main;0,2.75;8,3;8]" ..
-- "listring[detached:mailbox_" .. owner .. ";drop]" ..
"listring[current_player;main]"
end
local function get_milker_formspec(pos)
return "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"label[0,0;Milker]"..
"label[0,1;Buckets:]"..
"label[3.5,1;Milk:]"..
"list[current_name;bucket;1.5,1;1,1;]"..
"list[current_name;main;4.75,0.96;3,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
end
local function on_construct(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if node.name == "feedlot:milker" then
meta:set_string("formspec", get_milker_formspec(pos))
inv:set_size("bucket", 1)
inv:set_size("main", 6)
else
meta:set_string("formspec", get_formspec(pos))
inv:set_size("main", 1)
end
end
local function can_dig(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("main")
end
local tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if node.name == "feedlot:milker" then
if stack:get_name() == "bucket:bucket_empty" and inv:room_for_item("bucket", stack) then
inv:add_item("bucket", stack)
return ItemStack(nil)
else
return stack
end
end
if inv:room_for_item("main", stack) and stack:get_name() ~= "bucket:bucket_empty" then
inv:set_stack("main", 1, stack)
return ItemStack(nil)
else
return stack
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if node.name == "feedlot:milker" then
if stack:get_name() == "bucket:bucket_empty" then
return inv:room_for_item("bucket", stack)
else
return false
end
else
return inv:room_for_item("main", stack) and stack:get_name() ~= "bucket:bucket_empty"
end
end,
input_inventory = "main",
connect_sides = {left = 0, right = 0, front = 0, back = 0, top = 0, bottom = 1}}
minetest.register_node("feedlot:feedlot", {
description = "Feedlot",
tiles = {
"default_wood.png^feedlot_feed.png",
"default_wood.png",
"default_wood.png",
"default_wood.png",
"default_wood.png",
"default_wood.png"
},
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.1875, -0.4375}, -- NodeBox6
{0.4375, -0.5, -0.5, 0.5, -0.1875, 0.5}, -- NodeBox7
{-0.5, -0.5, 0.4375, 0.5, -0.1875, 0.5}, -- NodeBox8
{-0.5, -0.5, -0.5, -0.4375, -0.1875, 0.5}, -- NodeBox9
{-0.4375, -0.5, -0.4375, 0.4375, -0.375, 0.4375}, -- NodeBox10
}
},
allow_metadata_inventory_put = function (_, _, _, stack, _)
if stack:get_name() == "bucket:bucket_empty" then
return 0
else
return stack:get_count()
end
end,
on_construct = on_construct,
can_dig = can_dig,
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
tube = tube
})
minetest.register_node("feedlot:milker", {
description = "Milker",
tiles = {
"feedlot_milker_top.png",
"feedlot_milker_top.png",
"feedlot_milker_side.png",
"feedlot_milker_side.png",
"feedlot_milker_side.png",
"feedlot_milker_side.png",
},
paramtype = "light",
allow_metadata_inventory_put = function (_, listname, _, stack, _)
if listname == "bucket" and stack:get_name() == "bucket:bucket_empty" then
return stack:get_count()
else
return 0
end
end,
allow_metadata_inventory_move = function (_, _, _, dst, _, count)
return 0
end,
on_construct = on_construct,
can_dig = can_dig,
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
tube = tube
})
local function is_mob(obj)
return obj.get_luaentity and obj:get_luaentity().name and string.sub(obj:get_luaentity().name,1,string.len("mob"))=="mob"
end
minetest.register_abm({
label = "Feeding and milking",
nodenames = {"feedlot:feedlot", "feedlot:milker"},
interval = 5,
chance = 1,
action = function (pos, node)
local fake_player = feedlotFakePlayer.create(pos, "fake_player")
local radius = 3
if node.name == "feedlot:milker" then
radius = 5
end
local objs = minetest.get_objects_inside_radius(pos, radius)
for _,obj in ipairs(objs) do
if not obj:is_player() and obj:get_armor_groups().fleshy and obj:get_armor_groups().fleshy > 0 and is_mob(obj) then
-- obj:on_rightclick(fake_player)
if obj:get_luaentity().on_rightclick then
obj:get_luaentity():on_rightclick(fake_player)
end
-- minetest.chat_send_all("animal fed")
end
end
end,
})
minetest.register_craft({
output = "feedlot:feedlot",
recipe = {
{"","",""},
{"default:wood", "farming:seed_wheat", "default:wood"},
{"default:wood", "default:wood", "default:wood"}
}})
minetest.register_craft({
output = "feedlot:milker",
recipe = {
{"default:steel_ingot","","default:steel_ingot"},
{"default:steel_ingot", "bucket:bucket_empty", "default:steel_ingot"},
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
}})
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