diff options
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 36 |
1 files changed, 36 insertions, 0 deletions
@@ -5,6 +5,7 @@ hud.hunger = {} local hunger_hud = {} hud.air = {} local air_hud = {} +local inv_hud = {} local SAVE_INTERVAL = 0.5*60--currently useless @@ -17,6 +18,9 @@ HUD_HEALTH_POS = {x=0.5,y=1} HUD_HEALTH_OFFSET = {x=-175,y=-60} HUD_HUNGER_POS = {x=0.5,y=1} HUD_HUNGER_OFFSET = {x=15,y=-60} +HUD_ENABLE_FANCY_INVBAR = true +HUD_INVBAR_POS = {x=0.5,y=1} +HUD_INVBAR_OFFSET = {x=0,y=-16} --load costum settings local set = io.open(minetest.get_modpath("hud").."/hud.conf", "r") @@ -37,6 +41,26 @@ local function costum_hud(player) position = HUD_CROSSHAIR_POS, scale = {x=1, y=1}, }) + +--invbar + if HUD_ENABLE_FANCY_INVBAR then + player:hud_add({ + hud_elem_type = "image", + text = "hud_inv_bar.png", + position = HUD_INVBAR_POS, + scale = {x=1, y=1}, + offset = HUD_INVBAR_OFFSET, + }) + + inv_hud[player:get_player_name()] = player:hud_add({ + hud_elem_type = "image", + text = "hud_inv_border.png", + position = HUD_INVBAR_POS, + scale = {x=1, y=1}, + offset = {x=-127+36*(player:get_wield_index()-1),y=-18}, + }) + end + if minetest.setting_getbool("enable_damage") then --hunger player:hud_add({ @@ -92,6 +116,17 @@ local function update_hud(player) player:hud_change(hunger_hud[player:get_player_name()], "number", h) end +local function update_inv(player) + if inv_hud[player:get_player_name()] ~= nil then player:hud_remove(inv_hud[player:get_player_name()]) end + inv_hud[player:get_player_name()] = player:hud_add({ + hud_elem_type = "image", + text = "hud_inv_border.png", + position = HUD_INVBAR_POS, + scale = {x=1, y=1}, + offset = {x=-127+36*(player:get_wield_index()-1),y=-18}, + }) +end + function hud.save_hunger(player) local file = io.open(minetest.get_worldpath().."/hud_"..player:get_player_name().."_hunger", "w+") @@ -145,6 +180,7 @@ if minetest.setting_getbool("enable_damage") then timer = timer + dtime timer2 = timer2 + dtime for _,player in ipairs(minetest.get_connected_players()) do + if HUD_ENABLE_FANCY_INVBAR then update_inv(player) end local h = tonumber(hud.hunger[player:get_player_name()]) if HUD_ENABLE_HUNGER and timer > 4 then if h>=16 then |