-- Register food with given values to change eating actions

hunger.register_food(name, saturation, replace_with_item, poisen, heal, sound)
	-- name: item name, e.g. "default:apple"
	-- saturation: amount of added saturation
	-- replace_with_item: item name that get returned after eating (can be nil)
	-- poisen: duration in seconds (1hp damage per second, player can't die) (can be nil)
	-- heal: added HP when eating this food (can be nil)
	-- sound: costum eating sound (replaces default eating sound) (can be nil)