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-- Register food with given values to change eating actions
hunger.register_food(name, saturation, replace_with_item, poisen, heal, sound)
-- name: item name, e.g. "default:apple"
-- saturation: amount of added saturation
-- replace_with_item: item name that get returned after eating (can be nil)
-- poisen: duration in seconds (1hp damage per second, player can't die) (can be nil)
-- heal: added HP when eating this food (can be nil)
-- sound: costum eating sound (replaces default eating sound) (can be nil)
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