diff options
| -rw-r--r-- | default.lua | 26 | ||||
| -rw-r--r-- | init.lua | 27 | 
2 files changed, 18 insertions, 35 deletions
| diff --git a/default.lua b/default.lua index 555f7e3..5285967 100644 --- a/default.lua +++ b/default.lua @@ -1,28 +1,4 @@ -if minetest.get_modpath("default") then -	if minetest.registered_items["default:mese_crystal"] then -		minetest.register_craft({ -			output = 'landrush:landclaim_b', -			recipe = { -				{'default:stone','default:steel_ingot','default:stone'}, -				{'default:steel_ingot','default:mese_crystal','default:steel_ingot'}, -				{'default:stone','default:steel_ingot','default:stone'} -			} -		}) -		minetest.register_alias("landclaim", "landrush:landclaim_b") -		--minetest.registered_items["landrush:landclaim_b"].groups.not_in_creative_inventory = nil -	else -		minetest.register_craft({ -			output = 'landrush:landclaim', -			recipe = { -				{'default:stone','default:steel_ingot','default:stone'}, -				{'default:steel_ingot','default:mese','default:steel_ingot'}, -				{'default:stone','default:steel_ingot','default:stone'} -			} -		}) -		minetest.register_alias("landclaim", "landrush:landclaim") -		minetest.registered_items["landrush:landclaim"].groups.not_in_creative_inventory = nil -	end - +if minetest.get_modpath("default") then	  	minetest.register_node(":default:sign_wall", {  		description = "Sign",  		drawtype = "signlike", @@ -265,12 +265,9 @@ end  landrush.load_claims()  -- Load now --- In-game additions: -function landrush.register_claimnode(node, image) -	local claimnode = minetest.get_current_modname()..":"..node -	minetest.register_node(claimnode, { +	minetest.register_node("landrush:landclaim", {  		description = "Land Rush Land Claim", -		tiles = {image}, +		tiles = {"landrush_landclaim.png"},  		groups = {oddly_breakable_by_hand=2},  		on_place = function(itemstack, placer, pointed_thing)  			owner = landrush.get_owner(pointed_thing.above) @@ -288,10 +285,21 @@ function landrush.register_claimnode(node, image)  			end  		end,  	}) -end -landrush.register_claimnode("landclaim", "landrush_landclaim.png") -landrush.register_claimnode("landclaim_b", "landrush_landclaim.png") +minetest.register_craft({ +			output = 'landrush:landclaim', +			recipe = { +				{'default:stone','default:steel_ingot','default:stone'}, +				{'default:steel_ingot','default:mese_crystal','default:steel_ingot'}, +				{'default:stone','default:steel_ingot','default:stone'} +			} +		}) +minetest.register_alias("landclaim", "landrush:landclaim") +minetest.register_alias("landrush:landclaim_b","landrush:landclaim") +minetest.registered_items["landrush:landclaim"].groups.not_in_creative_inventory = nil + +--landrush.register_claimnode("landclaim", "landrush_landclaim.png") +--landrush.register_claimnode("landclaim_b", "landrush_landclaim.png")  minetest.register_entity("landrush:showarea",{  	on_activate = function(self, staticdata, dtime_s) @@ -370,11 +378,10 @@ if ( minetest.get_modpath("money2") ) then  	dofile(path.."/landsale.lua")  end -  minetest.after(0, function () -dofile(path.."/bucket.lua")  dofile(path.."/default.lua") +dofile(path.."/bucket.lua")  dofile(path.."/doors.lua")  dofile(path.."/fire.lua")  dofile(path.."/chatcommands.lua") | 
