function landrush.get_chunk(pos) local x = math.floor(pos.x/landrush.config:get("chunkSize")) -- 3 levels of vertical protection local y = 0 if ( pos.y < -200 ) then y = - 32000 elseif ( pos.y < -60 ) then y = -200 elseif ( pos.y < 140 ) then y = -30 else y = 90 end local z = math.floor(pos.z/landrush.config:get("chunkSize")) return x..","..y..","..z end function landrush.get_chunk_center(pos) local x = math.floor(pos.x/landrush.config:get("chunkSize"))*landrush.config:get("chunkSize")+7.5 local y = 0 if ( pos.y < -200 ) then y = - 32000 elseif ( pos.y < -60 ) then y = -200 elseif ( pos.y < 120 ) then y = -30 else y = 120 end local z = math.floor(pos.z/landrush.config:get("chunkSize"))*landrush.config:get("chunkSize")+7.5 return {x=x,y=y,z=z} end function landrush.get_owner(pos) local chunk = landrush.get_chunk(pos) if landrush.claims[chunk] then return landrush.claims[chunk].owner end end function landrush.get_distance(pos1,pos2) if ( pos1 ~= nil and pos2 ~= nil ) then return math.abs(math.floor(math.sqrt( (pos1.x - pos2.x)^2 + (pos1.z - pos2.z)^2 ))) else return 0 end end function landrush.get_timeonline(name) -- a wrapper for whoison.getTimeOnline since whoison is an optional dependancy if ( landrush.whoison == true ) then return (whoison.getTimeOnline(name) / 60) else return -1 end end