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| author | h-v-smacker <hans-von-smacker+github@gmail.com> | 2018-04-29 23:14:13 +0300 | 
|---|---|---|
| committer | h-v-smacker <hans-von-smacker+github@gmail.com> | 2018-04-29 23:14:13 +0300 | 
| commit | fe0984b698e6465a0ecf2454d04bba629aeaaca0 (patch) | |
| tree | 567411b517d291b62a91c55774e3c5d5b5a78dec /init.lua | |
| parent | 570960e24b217711979d5d29d08a9eb075de9950 (diff) | |
initial commit
Diffstat (limited to 'init.lua')
| -rw-r--r-- | init.lua | 149 | 
1 files changed, 149 insertions, 0 deletions
| diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..76c814c --- /dev/null +++ b/init.lua @@ -0,0 +1,149 @@ +minetest.log("Loading maple") +maple = {} +dofile(minetest.get_modpath("maple").."/trees.lua") + +minetest.register_node("maple:maple_tree", { +	description = "Maple Tree", +	tiles = {"maple_tree_top.png", "maple_tree_top.png", "maple_tree.png"}, +	paramtype2 = "facedir", +	is_ground_content = false, +	groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, +	sounds = default.node_sound_wood_defaults(), + +	on_place = minetest.rotate_node +}) + +minetest.register_node("maple:maple_wood", { +	description = "Maple Wood Planks", +	paramtype2 = "facedir", +	place_param2 = 0, +	tiles = {"maple_wood.png"}, +	is_ground_content = false, +	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1}, +	sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("maple:maple_leaves", { +	description = "Maple Leaves", +	drawtype = "allfaces_optional", +	waving = 1, +	tiles = {"maple_leaves.png"}, +	special_tiles = {"maple_leaves_simple.png"}, +	paramtype = "light", +	is_ground_content = false, +	groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, +	drop = { +		max_items = 1, +		items = { +			{ +				-- player will get sapling with 1/20 chance +				items = {'maple:maple_sapling'}, +				rarity = 20, +			}, +			{ +				-- player will get leaves only if he get no saplings, +				-- this is because max_items is 1 +				items = {'maple:maple_leaves'}, +			} +		} +	}, +	sounds = default.node_sound_leaves_defaults(), + +	after_place_node = default.after_place_leaves, +}) + + + +minetest.register_node("maple:maple_sapling", { +	description = "Maple Sapling", +	drawtype = "plantlike", +	visual_scale = 1.0, +	tiles = {"maple_sapling.png"}, +	inventory_image = "maple_sapling.png", +	wield_image = "maple_sapling.png", +	paramtype = "light", +	sunlight_propagates = true, +	walkable = false, +	on_timer = maple.grow_sapling, +	selection_box = { +		type = "fixed", +		fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16} +	}, +	groups = {snappy = 2, dig_immediate = 3, flammable = 2, +		attached_node = 1, sapling = 1}, +	sounds = default.node_sound_leaves_defaults(), + +	on_construct = function(pos) +		minetest.get_node_timer(pos):start(math.random(2400,4800)) +	end, + +	on_place = function(itemstack, placer, pointed_thing) +	print("Maple sapling placed.") +		itemstack = default.sapling_on_place(itemstack, placer, pointed_thing, +			"maple:maple_sapling", +			-- minp, maxp to be checked, relative to sapling pos +			-- minp_relative.y = 1 because sapling pos has been checked +			{x = -2, y = 1, z = -2}, +			{x = 2, y = 13, z = 2}, +			-- maximum interval of interior volume check +			4) + +		return itemstack +	end, +}) + + +minetest.register_decoration({ +	deco_type = "schematic", +	place_on = {"default:dirt_with_grass"}, +	sidelen = 16, +	noise_params = { +		offset = 0.0, +		--scale = -0.015, +		scale = 0.0007, +		spread = {x = 250, y = 250, z = 250}, +		seed = 2, +		octaves = 3, +		persist = 0.66 +	}, +	biomes = {"deciduous_forest"}, +	y_min = 1, +	y_max = 31000, +	schematic = minetest.get_modpath("maple").."/schematics/maple_tree.mts", +	flags = "place_center_x, place_center_z", +}) + +default.register_leafdecay({ +	trunks = {"maple:maple_tree"}, +	leaves = {"maple:maple_leaves"}, +	radius = 3, +}) +	 +default.register_fence("maple:fence_maple_wood", { +	description = "Maple Fence", +	texture = "maple_fence.png", +	inventory_image = "default_fence_overlay.png^maple_wood.png^default_fence_overlay.png^[makealpha:255,126,126", +	wield_image = "default_fence_overlay.png^maple_wood.png^default_fence_overlay.png^[makealpha:255,126,126", +	material = "maple:maple_wood", +	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, +	sounds = default.node_sound_wood_defaults() +}) + +minetest.register_craft({ +	output = 'maple:maple_wood 4', +	recipe = { +		{'maple:maple_tree'}, +	} +}) + +minetest.register_craft({ +	type = "fuel", +	recipe = "maple:maple_sapling", +	burntime = 12, +}) + +minetest.register_craft({ +	type = "fuel", +	recipe = "maple:fence_maple_wood", +	burntime = 8, +}) | 
