# Maple Maple Tree for Minetest by ExeterDad This mod adds a maple tree to the minetest game. Originally written for the Hometown server (http://hometownserver.com/) by ExeterDad (https://forum.minetest.net/memberlist.php?mode=viewprofile&u=10544). ## The tree ![Maple Tree](https://github.com/h-v-smacker/maple/blob/master/maple_in_the_wild.jpg) ## Bonemeal The mod now registers itself with the bonemeal API, and saplings should be recognized automatically. ~~If you are using the bonemeal mod, you can add this to mods.lua to enable maple support:~~ ``` if minetest.get_modpath("maple") then bonemeal:add_sapling({ {"maple:maple_sapling", maple.grow_sapling, "soil"}, }) end ``` ## Technic chainsaw Add this to technic/technic/tools/chainsaw.lua to enable support for maple trees for the chainsaw tool: ``` -- Support maple if minetest.get_modpath("maple") then timber_nodenames["maple:maple_tree"] = true if chainsaw_leaves then timber_nodenames["maple:maple_leaves"] = true end end ``` ## Stairs and slabs Maple tries to register fancy wooden shapes for maple wood with stairs or moreblocks. ## Drawers If storage drawers mod is available, maple registers the corresponding assortment of drawers. ## Arcs If pkarcs (simple arcs) mod is found, maple arcs are registered.