index
:
mesecons
master
origin/HEAD
origin/actionqueue
origin/animated_turbine
origin/dispenser
origin/improve-luacontroller
origin/luacontroller
origin/luacontroller_jit_functions
origin/master
origin/mesecons_in_nodedef
origin/meshes
origin/movestones_nodes
origin/next
origin/nextgen
origin/patch_#135
origin/patch_#85
origin/piston-rotation-rebased
origin/server_step
origin/sticky_blocks
origin/voxelmanip
origin/zefram_doors
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committer
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Branch
Commit message
Author
Age
master
Fix crash in microcontroller (#439)
ne-vlezay80
6 years
origin/HEAD
Fix crash in microcontroller (#439)
ne-vlezay80
6 years
origin/animated_turbine
make "on" water turbine animated!
Vanessa Ezekowitz
8 years
origin/luacontroller_jit_functions
Luacontroller: Fix function usage in LuaJIT, make 'do' no longer
Jeija
9 years
origin/master
Fix crash in microcontroller (#439)
ne-vlezay80
6 years
origin/meshes
clean-up the new wall-lever models
Vanessa Ezekowitz
10 years
origin/movestones_nodes
Rewrite movestones, make them nodes instead of entities
Jeija
10 years
origin/piston-rotation-rebased
Properly handle missing screwdriver mod
Carter Kolwey
8 years
origin/sticky_blocks
Add support for sticky blocks for pistons and a a sample sticky block
Jeija
10 years
origin/voxelmanip
fix Z-fighting on water turbine
Vanessa Ezekowitz
8 years
[...]
Tag
Download
Author
Age
v1.2
commit d4e05f33af...
number Zero
7 years
2017.03.05
commit d80c788fab...
DS
8 years
2016.09.13
commit 95fedc88bc...
Jeija
8 years
2016.07.09
commit acd41b5773...
Carter Kolwey
9 years
2016.05.15
commit ed3964da80...
Jeija
9 years
20130211
commit 0e34696214...
Jeija
12 years
v0.6-stable
commit 3926c46293...
Jeija
12 years
Age
Commit message
Author
2017-02-12
fix Z-fighting on water turbine
origin/voxelmanip
Vanessa Ezekowitz
2016-08-31
Duplicate unhash_blockpos code to legacy.lua
Jeija
2016-08-30
Remove some long unused legacy code
Jeija
2016-08-30
Small cleanups in `internal.lua`, move forceloading reversal to legacy
Jeija
2016-08-30
Greatly improve performance by making use of VoxelManips in turnoff
Jeija
2016-08-30
Further simplification of turnon/turnoff
Jeija
2016-08-24
Simplify turnon/turnoff.
Christopher Head
2016-08-24
Use VM transactions for conductor state changes.
Christopher Head
2016-08-24
Implement VoxelManipulator-based transactions.
Christopher Head
2016-08-24
Use VoxelManipulators for get_node_force.
Christopher Head
[...]