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<title>mesecons/mesecons_gates, branch origin/zefram_doors</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://git.linux-forks.de/mesecons/atom?h=origin%2Fzefram_doors</id>
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<updated>2014-04-20T19:51:17+00:00</updated>
<entry>
<title>Fix #155 (option 2 used). Remove non-ActionQueue system. Enable overheat for more than 20 actions per second on lua- / microcontrollers and gates.</title>
<updated>2014-04-20T19:51:17+00:00</updated>
<author>
<name>Jeija</name>
<email>jeija@mesecons.net</email>
</author>
<published>2014-04-20T19:44:58+00:00</published>
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<id>urn:sha1:300abcb5877d948e6a68be454ed46b65a0f90f01</id>
<content type='text'>
Fix a bug where a burnt luacontroller didn't have the correct pin-states as the burnt controller does not register any changes from outside.
</content>
</entry>
<entry>
<title>Merge branch 'actionqueue'</title>
<updated>2014-01-19T12:59:22+00:00</updated>
<author>
<name>Jeija</name>
<email>jeija@mesecons.net</email>
</author>
<published>2014-01-19T12:59:22+00:00</published>
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<id>urn:sha1:8a71f51b265e7f62dd070e9a9315ccc7abccc7c0</id>
<content type='text'>
This introduces the ActionQueue, a new kind of MESECONS_GLOBALSTEP.
Circuits using delayers will now resume when restarting the server.
Also, large circuits should automatically resume if parts of them are
in unloaded chunks.
Old circuits e.g. using gates will not resume when mesecons is updated,
which means you have to restart them once. But after that, it should work
just like it used to.
This will fix a lot of stuff but may also introduce some new bugs.
So please report them!
</content>
</entry>
<entry>
<title>Try to fix gateswith serverstep code.</title>
<updated>2014-01-11T06:24:42+00:00</updated>
<author>
<name>Novatux</name>
<email>nathanael.courant@laposte.net</email>
</author>
<published>2014-01-10T15:38:02+00:00</published>
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<id>urn:sha1:f1ae54ed12413ee90675a6fc92da25f3a78e97d2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move textures into their mods</title>
<updated>2014-01-10T18:13:02+00:00</updated>
<author>
<name>ShadowNinja</name>
<email>shadowninja@minetest.net</email>
</author>
<published>2014-01-10T18:13:02+00:00</published>
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<id>urn:sha1:de6dd30745bf70186504dcffd3cb67e4a512b0ea</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update code to standards of Minetest 0.4.8.</title>
<updated>2013-12-01T03:13:00+00:00</updated>
<author>
<name>Uberi</name>
<email>azhang9@gmail.com</email>
</author>
<published>2013-12-01T03:13:00+00:00</published>
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<id>urn:sha1:16b4b79c51719849588c49d1d47d9bcbc05533e4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use minetest.swap_node() instead of mesecons' version,  Minor code changes</title>
<updated>2013-12-01T01:34:55+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2013-12-01T01:20:01+00:00</published>
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<id>urn:sha1:f46bc329de7bfc35f64a17822247372e6fa3a1cb</id>
<content type='text'>
here and there to facilitate this.
</content>
</entry>
<entry>
<title>Add an ABM function which resets heat to 0, since gates/controllers won't be cooled normally if they are moved (piston, etc...) during the cooling delay.</title>
<updated>2013-06-05T04:45:19+00:00</updated>
<author>
<name>Novatux</name>
<email>nathanael.courant@laposte.net</email>
</author>
<published>2013-06-05T04:45:19+00:00</published>
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<id>urn:sha1:edc10dac472cf89818fed4c30e7b12cb9275fb30</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.</title>
<updated>2013-03-07T01:51:57+00:00</updated>
<author>
<name>Anthony Zhang</name>
<email>azhang9@gmail.com</email>
</author>
<published>2013-03-07T01:51:57+00:00</published>
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<id>urn:sha1:3792b692aafed0ce6b0092b34278ad391b9eaf27</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix a bug that occured when using a receptor placed directly next to a</title>
<updated>2013-01-09T15:56:25+00:00</updated>
<author>
<name>Jeija</name>
<email>norrepli@gmail.com</email>
</author>
<published>2013-01-09T15:56:25+00:00</published>
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<id>urn:sha1:841bc70b97e237477b0dd9ba36fd9cd307daf581</id>
<content type='text'>
gate.
We need to call a changesignal even if the gate/other effector is still
connected to a power source in a way.
</content>
</entry>
<entry>
<title>Fix gates drop bug reported by kaeza and Kacey, avoid polluting the global namespace.</title>
<updated>2013-01-06T19:09:54+00:00</updated>
<author>
<name>Anthony Zhang</name>
<email>azhang9@gmail.com</email>
</author>
<published>2013-01-06T19:09:54+00:00</published>
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