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<title>mesecons/mesecons_lightstone, branch 2016.07.09</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://git.linux-forks.de/mesecons/atom?h=2016.07.09</id>
<link rel='self' href='http://git.linux-forks.de/mesecons/atom?h=2016.07.09'/>
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<updated>2015-11-20T19:14:50+00:00</updated>
<entry>
<title>Major change: Documentation is now included with mesecons, the website just extracts the documentation in a more readable format</title>
<updated>2015-11-20T19:14:50+00:00</updated>
<author>
<name>Jeija</name>
<email>norrepli@gmail.com</email>
</author>
<published>2015-11-20T19:14:50+00:00</published>
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<id>urn:sha1:0ec771bf7d8d95f24b46d2f608cccc109ec2de4f</id>
<content type='text'>
This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code!
Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available
by reading the documentation.json file.
</content>
</entry>
<entry>
<title>Don't refer to LIGHT_MAX global; use default.</title>
<updated>2015-05-11T04:28:56+00:00</updated>
<author>
<name>Phil Hagelberg</name>
<email>phil@hagelb.org</email>
</author>
<published>2015-05-11T04:28:56+00:00</published>
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<id>urn:sha1:52ea2c3c66764da4edeadb3c9bbbe85435aae47e</id>
<content type='text'>
The LIGHT_MAX global is created in the legacy.lua file in the default
mod; it states that it's there for backwards compatibility, but it would
be better to reference the proper value inside the default table.
</content>
</entry>
<entry>
<title>Use dye for lightstone recipes - for balance</title>
<updated>2015-01-21T18:45:27+00:00</updated>
<author>
<name>MT-Modder</name>
<email>thomas.waits148@gmail.com</email>
</author>
<published>2015-01-21T18:45:27+00:00</published>
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<id>urn:sha1:a33859574c42b2f03631691f711be83d30f0d166</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Replace mesecon:&lt;some_function&gt; with mesecon.&lt;some_function&gt; for greater</title>
<updated>2014-11-22T14:42:22+00:00</updated>
<author>
<name>Jeija</name>
<email>jeija@mesecons.net</email>
</author>
<published>2014-11-22T14:42:22+00:00</published>
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<id>urn:sha1:5be179bf110b44bdc06df6dbfde4e61487cf0635</id>
<content type='text'>
flexibility and because it was never inteded to be OOP in the first
place.

mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!

Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
</content>
</entry>
<entry>
<title>Move textures into their mods</title>
<updated>2014-01-10T18:13:02+00:00</updated>
<author>
<name>ShadowNinja</name>
<email>shadowninja@minetest.net</email>
</author>
<published>2014-01-10T18:13:02+00:00</published>
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<id>urn:sha1:de6dd30745bf70186504dcffd3cb67e4a512b0ea</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Compat shim for minetest.swap_node, lightstone conducts from the bottom.</title>
<updated>2013-12-01T02:23:58+00:00</updated>
<author>
<name>Uberi</name>
<email>azhang9@gmail.com</email>
</author>
<published>2013-12-01T02:23:39+00:00</published>
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<id>urn:sha1:b4654cedb77b435857649e01545bb9e507ff6dae</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use minetest.swap_node() instead of mesecons' version,  Minor code changes</title>
<updated>2013-12-01T01:34:55+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2013-12-01T01:20:01+00:00</published>
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<id>urn:sha1:f46bc329de7bfc35f64a17822247372e6fa3a1cb</id>
<content type='text'>
here and there to facilitate this.
</content>
</entry>
<entry>
<title>Add yellow lightstone</title>
<updated>2013-06-01T09:17:38+00:00</updated>
<author>
<name>Sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2013-06-01T09:17:38+00:00</published>
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<id>urn:sha1:fa0cf15cd97eaa1527bdd87047d231885ec3428d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix all crafting recipes to use modern style</title>
<updated>2013-04-28T10:40:08+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>mk@realbadangel.pl</email>
</author>
<published>2013-04-28T10:40:08+00:00</published>
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<id>urn:sha1:255e363b04dbaa0e19f290d96512278a433570f9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update init.lua</title>
<updated>2013-04-28T09:18:52+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>mk@realbadangel.pl</email>
</author>
<published>2013-04-28T09:18:52+00:00</published>
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<id>urn:sha1:cc20b9ba47b01666de7cde067ca36eb000045d39</id>
<content type='text'>
Remove old style flat inv images</content>
</entry>
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