<feed xmlns='http://www.w3.org/2005/Atom'>
<title>mesecons/mesecons_textures/textures, branch origin/movestones_nodes</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://git.linux-forks.de/mesecons/atom?h=origin%2Fmovestones_nodes</id>
<link rel='self' href='http://git.linux-forks.de/mesecons/atom?h=origin%2Fmovestones_nodes'/>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/'/>
<updated>2014-01-10T18:13:02+00:00</updated>
<entry>
<title>Move textures into their mods</title>
<updated>2014-01-10T18:13:02+00:00</updated>
<author>
<name>ShadowNinja</name>
<email>shadowninja@minetest.net</email>
</author>
<published>2014-01-10T18:13:02+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=de6dd30745bf70186504dcffd3cb67e4a512b0ea'/>
<id>urn:sha1:de6dd30745bf70186504dcffd3cb67e4a512b0ea</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Give crossing proper textures</title>
<updated>2013-08-28T05:26:00+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2013-08-28T05:26:00+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=5516ca58e92878675eba6d9855626695401cff7b'/>
<id>urn:sha1:5516ca58e92878675eba6d9855626695401cff7b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add yellow lightstone</title>
<updated>2013-06-01T09:17:38+00:00</updated>
<author>
<name>Sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2013-06-01T09:17:38+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=fa0cf15cd97eaa1527bdd87047d231885ec3428d'/>
<id>urn:sha1:fa0cf15cd97eaa1527bdd87047d231885ec3428d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add burnt luacontroller (so you don't lose your program after an overheat) and prevent interrupts from piling up (fixes #101, metadata trashing). Idea for burnt luacontroller comes from ShadowNinja.</title>
<updated>2013-05-16T01:36:16+00:00</updated>
<author>
<name>Anthony Zhang</name>
<email>azhang9@gmail.com</email>
</author>
<published>2013-05-16T01:36:16+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=682cf3479209cb9a62724e957b65a0e450a6dfeb'/>
<id>urn:sha1:682cf3479209cb9a62724e957b65a0e450a6dfeb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make pressure plate texturing more flexible, improve appearance of existing textures</title>
<updated>2013-04-21T05:00:31+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2013-04-21T05:00:31+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=109d817df659fe235b7bbb7fce6f0057b6583358'/>
<id>urn:sha1:109d817df659fe235b7bbb7fce6f0057b6583358</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Texture the LuaController formspec</title>
<updated>2013-01-19T11:03:27+00:00</updated>
<author>
<name>Jeija</name>
<email>norrepli@gmail.com</email>
</author>
<published>2013-01-19T11:03:27+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=ec517becabcc2b80583f3ea2f2b4a3ebec5bc751'/>
<id>urn:sha1:ec517becabcc2b80583f3ea2f2b4a3ebec5bc751</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add luacontroller, a microcontroller that you can code in lua.</title>
<updated>2013-01-12T23:18:25+00:00</updated>
<author>
<name>Jeija</name>
<email>norrepli@gmail.com</email>
</author>
<published>2013-01-12T23:18:25+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=bd749ec4d41e90fc5b9d0217f09892082ab5e256'/>
<id>urn:sha1:bd749ec4d41e90fc5b9d0217f09892082ab5e256</id>
<content type='text'>
It still misses some functionality such as a persistent memory and a
timer, but that is subject to change. The code runs in a sandbox.
Speaking long term this will hopefully replace the old controller.
</content>
</entry>
<entry>
<title>added and tweaked textures to improve appearance and tiling of insulated</title>
<updated>2012-12-27T18:50:54+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2012-12-27T18:50:54+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=92122379de3b92d66942e1dbe8900c0708e4b45c'/>
<id>urn:sha1:92122379de3b92d66942e1dbe8900c0708e4b45c</id>
<content type='text'>
T-junctions.
</content>
</entry>
<entry>
<title>Added a couple of needed textures for curved/corner wires and tweak code to</title>
<updated>2012-12-27T17:48:02+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2012-12-27T17:48:02+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=84ad046533be7449b647ad06c9a168cfc91b2b60'/>
<id>urn:sha1:84ad046533be7449b647ad06c9a168cfc91b2b60</id>
<content type='text'>
use them.  Also fixed the "on" state image for wire ends so that it works for
curved wires also.
</content>
</entry>
<entry>
<title>revamped textures for all pistons, tweaked thickness of piston pusher</title>
<updated>2012-12-27T17:13:40+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2012-12-27T17:13:40+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=cdd9a93da9c8ed5e89993bc225647dbce71f96f4'/>
<id>urn:sha1:cdd9a93da9c8ed5e89993bc225647dbce71f96f4</id>
<content type='text'>
</content>
</entry>
</feed>
