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<title>mesecons/mesecons_walllever/textures, branch 2016.05.15</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://git.linux-forks.de/mesecons/atom?h=2016.05.15</id>
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<updated>2015-05-20T07:00:06+00:00</updated>
<entry>
<title>revamp wall lever models</title>
<updated>2015-05-20T07:00:06+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2015-05-20T07:00:06+00:00</published>
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<id>urn:sha1:5612f842439daf042ebe65bd04fd66414e6d46bf</id>
<content type='text'>
corrected misaligned verticies, removed doubles, made better UV maps that use multiple
materials (allows to use multiple small textures)
</content>
</entry>
<entry>
<title>Add meshes for water turbine and and wall lever instead of nodeboxes</title>
<updated>2015-02-05T14:40:08+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2014-11-23T23:05:01+00:00</published>
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<id>urn:sha1:775d2501125cfcb489f615b8ec2cd855ca68e4ce</id>
<content type='text'>
Adjust textures and inventory images to it
</content>
</entry>
<entry>
<title>Move textures into their mods</title>
<updated>2014-01-10T18:13:02+00:00</updated>
<author>
<name>ShadowNinja</name>
<email>shadowninja@minetest.net</email>
</author>
<published>2014-01-10T18:13:02+00:00</published>
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