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<title>mesecons/mesecons_walllever, branch origin/movestones_nodes</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://git.linux-forks.de/mesecons/atom?h=origin%2Fmovestones_nodes</id>
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<updated>2015-02-05T14:40:08+00:00</updated>
<entry>
<title>Add meshes for water turbine and and wall lever instead of nodeboxes</title>
<updated>2015-02-05T14:40:08+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2014-11-23T23:05:01+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=775d2501125cfcb489f615b8ec2cd855ca68e4ce'/>
<id>urn:sha1:775d2501125cfcb489f615b8ec2cd855ca68e4ce</id>
<content type='text'>
Adjust textures and inventory images to it
</content>
</entry>
<entry>
<title>Fix bug in mesecon.find_receptor that caused false turnoffs and rewrite lever +</title>
<updated>2014-11-22T19:49:54+00:00</updated>
<author>
<name>Jeija</name>
<email>jeija@mesecons.net</email>
</author>
<published>2014-11-22T19:49:54+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=80d136125ef8f17af85d0045800d5e761ace3229'/>
<id>urn:sha1:80d136125ef8f17af85d0045800d5e761ace3229</id>
<content type='text'>
switch
</content>
</entry>
<entry>
<title>Replace mesecon:&lt;some_function&gt; with mesecon.&lt;some_function&gt; for greater</title>
<updated>2014-11-22T14:42:22+00:00</updated>
<author>
<name>Jeija</name>
<email>jeija@mesecons.net</email>
</author>
<published>2014-11-22T14:42:22+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=5be179bf110b44bdc06df6dbfde4e61487cf0635'/>
<id>urn:sha1:5be179bf110b44bdc06df6dbfde4e61487cf0635</id>
<content type='text'>
flexibility and because it was never inteded to be OOP in the first
place.

mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!

Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
</content>
</entry>
<entry>
<title>Move textures into their mods</title>
<updated>2014-01-10T18:13:02+00:00</updated>
<author>
<name>ShadowNinja</name>
<email>shadowninja@minetest.net</email>
</author>
<published>2014-01-10T18:13:02+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=de6dd30745bf70186504dcffd3cb67e4a512b0ea'/>
<id>urn:sha1:de6dd30745bf70186504dcffd3cb67e4a512b0ea</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use minetest.swap_node() instead of mesecons' version,  Minor code changes</title>
<updated>2013-12-01T01:34:55+00:00</updated>
<author>
<name>Vanessa Ezekowitz</name>
<email>vanessaezekowitz@gmail.com</email>
</author>
<published>2013-12-01T01:20:01+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=f46bc329de7bfc35f64a17822247372e6fa3a1cb'/>
<id>urn:sha1:f46bc329de7bfc35f64a17822247372e6fa3a1cb</id>
<content type='text'>
here and there to facilitate this.
</content>
</entry>
<entry>
<title>Fix all crafting recipes to use modern style</title>
<updated>2013-04-28T10:40:08+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>mk@realbadangel.pl</email>
</author>
<published>2013-04-28T10:40:08+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=255e363b04dbaa0e19f290d96512278a433570f9'/>
<id>urn:sha1:255e363b04dbaa0e19f290d96512278a433570f9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.</title>
<updated>2013-03-07T01:51:57+00:00</updated>
<author>
<name>Anthony Zhang</name>
<email>azhang9@gmail.com</email>
</author>
<published>2013-03-07T01:51:57+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=3792b692aafed0ce6b0092b34278ad391b9eaf27'/>
<id>urn:sha1:3792b692aafed0ce6b0092b34278ad391b9eaf27</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Port door, fix button/lever bug, new visual style for receiver</title>
<updated>2012-12-09T12:28:32+00:00</updated>
<author>
<name>Jeija</name>
<email>norrepli@gmail.com</email>
</author>
<published>2012-12-09T12:28:32+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=961b955f2d0872c4e84d9df63ea10a18643dfcbe'/>
<id>urn:sha1:961b955f2d0872c4e84d9df63ea10a18643dfcbe</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)</title>
<updated>2012-12-08T23:42:30+00:00</updated>
<author>
<name>Jeija</name>
<email>norrepli@gmail.com</email>
</author>
<published>2012-12-08T23:42:30+00:00</published>
<link rel='alternate' type='text/html' href='http://git.linux-forks.de/mesecons/commit/?id=b37bdbf55cf6d3205d5dd7a2491a8bd855cbbd76'/>
<id>urn:sha1:b37bdbf55cf6d3205d5dd7a2491a8bd855cbbd76</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update tile_images</title>
<updated>2012-11-08T19:52:36+00:00</updated>
<author>
<name>Jat</name>
<email>jinan15@hotmail.com</email>
</author>
<published>2012-11-08T19:52:36+00:00</published>
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<id>urn:sha1:b312d7351135654b28dd16b7feb4247bd3395f2b</id>
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</content>
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