diff options
| author | Jeija <norrepli@gmail.com> | 2013-01-13 00:18:25 +0100 | 
|---|---|---|
| committer | Jeija <norrepli@gmail.com> | 2013-01-13 00:18:25 +0100 | 
| commit | bd749ec4d41e90fc5b9d0217f09892082ab5e256 (patch) | |
| tree | ed653aca78778ef7c0fdf9c6eceebbc3560f1f95 | |
| parent | 841bc70b97e237477b0dd9ba36fd9cd307daf581 (diff) | |
Add luacontroller, a microcontroller that you can code in lua.
It still misses some functionality such as a persistent memory and a
timer, but that is subject to change. The code runs in a sandbox.
Speaking long term this will hopefully replace the old controller.
| -rw-r--r-- | mesecons_luacontroller/depends.txt | 1 | ||||
| -rw-r--r-- | mesecons_luacontroller/init.lua | 303 | ||||
| -rw-r--r-- | mesecons_textures/textures/jeija_close_window.png | bin | 0 -> 7701 bytes | |||
| -rw-r--r-- | mesecons_textures/textures/jeija_luacontroller_LED_A.png | bin | 0 -> 3541 bytes | |||
| -rw-r--r-- | mesecons_textures/textures/jeija_luacontroller_LED_B.png | bin | 0 -> 3537 bytes | |||
| -rw-r--r-- | mesecons_textures/textures/jeija_luacontroller_LED_C.png | bin | 0 -> 3537 bytes | |||
| -rw-r--r-- | mesecons_textures/textures/jeija_luacontroller_LED_D.png | bin | 0 -> 3537 bytes | |||
| -rw-r--r-- | mesecons_textures/textures/jeija_luacontroller_top.png | bin | 0 -> 11913 bytes | 
8 files changed, 304 insertions, 0 deletions
diff --git a/mesecons_luacontroller/depends.txt b/mesecons_luacontroller/depends.txt new file mode 100644 index 0000000..acaa924 --- /dev/null +++ b/mesecons_luacontroller/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mesecons_luacontroller/init.lua b/mesecons_luacontroller/init.lua new file mode 100644 index 0000000..e3aa6fd --- /dev/null +++ b/mesecons_luacontroller/init.lua @@ -0,0 +1,303 @@ +-- Reference +-- ports = get_real_portstates(pos): gets if inputs are powered from outside +-- newport = merge_portstates(state1, state2): just does result = state1 or state2 for every port +-- action_setports(pos, ports, vports): activates/deactivates the mesecons according to the portstates (helper for action) +-- action(pos, ports): Applies new portstates to a luacontroller at pos +-- update(pos): updates the controller at pos by executing the code +-- reset_meta (pos, code, errmsg): performs a software-reset, installs new code and prints error messages +-- reset (pos): performs a hardware reset, turns off all ports +-- +-- The Sandbox +-- The whole code of the controller runs in a sandbox, +-- a very restricted environment. +-- However, as this does not prevent you from using e.g. loops, +-- we need to check for these prohibited commands first. +-- Actually the only way to damage the server is to +-- use too much memory from the sandbox. +-- You can add more functions to the environment +-- (see where local env is defined) +-- Something nice to play is is appending minetest.env to it. + +local BASENAME = "mesecons_luacontroller:luacontroller" + +local rules = {} +rules.a = {x = -1, y = 0, z =  0} +rules.b = {x =  0, y = 0, z =  1} +rules.c = {x =  1, y = 0, z =  0} +rules.d = {x =  0, y = 0, z = -1} + +local get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside) +	ports = { +		a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a)) +			and mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos), +		b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b)) +			and mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos), +		c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c)) +			and mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos), +		d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d)) +			and mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos), +	} +	return ports +end + +local merge_portstates = function (ports, vports) +	local npo = {a=false, b=false, c=false, d=false} +	npo.a = vports.a or ports.a +	npo.b = vports.b or ports.b +	npo.c = vports.c or ports.c +	npo.d = vports.d or ports.d +	return npo +end + +local action_setports = function (pos, ports, vports) +	if vports.a ~= ports.a then +		if ports.a then mesecon:receptor_on(pos, {rules.a}) +		else mesecon:receptor_off(pos, {rules.a}) end +	end +	if vports.b ~= ports.b then +		if ports.b then mesecon:receptor_on(pos, {rules.b}) +		else mesecon:receptor_off(pos, {rules.b}) end +	end +	if vports.c ~= ports.c then +		if ports.c then mesecon:receptor_on(pos, {rules.c}) +		else mesecon:receptor_off(pos, {rules.c}) end +	end +	if vports.d ~= ports.d then +		if ports.d then mesecon:receptor_on(pos, {rules.d}) +		else mesecon:receptor_off(pos, {rules.d}) end +	end +end + +local action = function (pos, ports) +	local vports = minetest.registered_nodes[minetest.env:get_node(pos).name].virtual_portstates; +	local name = BASENAME +		..tonumber(ports.d and 1 or 0) +		..tonumber(ports.c and 1 or 0) +		..tonumber(ports.b and 1 or 0) +		..tonumber(ports.a and 1 or 0) +	mesecon:swap_node(pos, name) + +	action_setports (pos, ports, vports) +end + +-- Overheat Stuff +local heat = function (meta) -- warm up +	h = meta:get_int("heat") +	if h ~= nil then +		meta:set_int("heat", h + 1) +	end +end + +local cool = function (meta) -- cool down after a while +	h = meta:get_int("heat") +	if h ~= nil then +		meta:set_int("heat", h - 1) +	end +end + +local overheat = function (meta) -- determine if too hot +	h = meta:get_int("heat") +	if h == nil then return true end -- if nil then overheat +	if h > 30 then  +		return true +	else  +		return false  +	end +end + +local overheat_off = function(pos) +	rules = mesecon:get_rules("mesecons_microcontroller:microcontroller1111") +	mesecon:receptor_off(pos, rules) +end + +local update = function (pos) +	local meta = minetest.env:get_meta(pos) +	code = meta:get_string("code") + +	-- Clean code +	local prohibited = {"while", "for", "repeat", "until"} +	for _, p in ipairs(prohibited) do +		if string.find(code, p) then +			return "Prohibited command: "..p +		end +	end + +	-- Gather variables for the environment +	local vports = minetest.registered_nodes[minetest.env:get_node(pos).name].virtual_portstates +	vports = {a = vports.a, b = vports.b, c = vports.c, d = vports.d} +	local rports = get_real_portstates(pos) + +	local env = {	print = print, +				selfpos = pos, +				dump = dump, +				pin = merge_portstates(vports, rports), +				port = vports} + +	-- Create Sandbox +	if code:byte(1) == 27 then +		return "You Hacker You! Don't use binary code!" +	end +	local f, msg = loadstring(code) +	if not f then return msg end +	setfenv(f, env) +	success, msg = pcall(f) + +	-- Overheat protection +	heat(meta) +	minetest.after(0.5, cool, meta) +	if overheat(meta) then +		minetest.env:remove_node(pos) +		minetest.after(0.2, overheat_off, pos) -- wait for pending operations +		minetest.env:add_item(pos, BASENAME.."0000") +		return +	end + +	-- Actually set the ports +	if not success then +		return msg +	else +		action(pos, env.port) +	end +end + +local reset_meta = function(pos, code, errmsg) +	local meta = minetest.env:get_meta(pos) +	code = code or ""; +	errmsg = errmsg or ""; +	errmsg = string.gsub(errmsg, "%[", "(") -- would otherwise +	errmsg = string.gsub(errmsg, "%]", ")") -- corrupt formspec +	meta:set_string("code", code) +	meta:set_string("formspec", "size[10,8]".. +		"textarea[0.2,0.4;10.2,5;code;Code:;"..code.."]".. +		"button[3.5,7.5;2,0;program;Program]".. +		"image_button_exit[9.62,-0.35;0.7,0.7;jeija_close_window.png;exit;]".. +		"label[0.1,4.5;"..errmsg.."]") +	meta:set_int("heat", 0) +end + +local reset = function (pos) +	action(pos, {a=false, b=false, c=false, d=false}) +end + +--        ______ +--       | +-- |   | | +-- |___| |        __       ___  _   __         _  _ +-- |     |       |  | |\ |  |  |_| |  | |  |  |_ |_| +-- |     |______ |__| | \|  |  | \ |__| |_ |_ |_ |\ +-- +-- Actually register all the stuff: + +for a = 0, 1 do +for b = 0, 1 do +for c = 0, 1 do +for d = 0, 1 do +local nodename = BASENAME..tostring(d)..tostring(c)..tostring(b)..tostring(a) +local top = "jeija_luacontroller_top.png" +if a == 1 then +	top = top.."^jeija_luacontroller_LED_A.png" +end +if b == 1 then +	top = top.."^jeija_luacontroller_LED_B.png" +end +if c == 1 then +	top = top.."^jeija_luacontroller_LED_C.png" +end +if d == 1 then +	top = top.."^jeija_luacontroller_LED_D.png" +end + +if a + b + c + d ~= 0 then +	groups = {dig_immediate=2, not_in_creative_inventory=1} +else +	groups = {dig_immediate=2} +end + +local output_rules={} +if (a == 1) then table.insert(output_rules, rules.a) end +if (b == 1) then table.insert(output_rules, rules.b) end +if (c == 1) then table.insert(output_rules, rules.c) end +if (d == 1) then table.insert(output_rules, rules.d) end + +local input_rules={} +if (a == 0) then table.insert(input_rules, rules.a) end +if (b == 0) then table.insert(input_rules, rules.b) end +if (c == 0) then table.insert(input_rules, rules.c) end +if (d == 0) then table.insert(input_rules, rules.d) end + +local mesecons = {effector = +{ +	rules = input_rules, +	action_change = function (pos) +		update(pos) +	end +}} +if nodename ~= BASENAME.."0000" then +	mesecons.receptor = { +		state = mesecon.state.on, +		rules = output_rules +	} +end + +local nodebox = { +		type = "fixed", +		fixed = { +			{ -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab +			{ -5/16, -7/16, -5/16, 5/16, -6/16, 5/16 }, -- circuit board +			{ -3/16, -6/16, -3/16, 3/16, -5/16, 3/16 }, -- IC +		} +	} + +local selectionbox = { +		type = "fixed", +		fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 }, +	} + +minetest.register_node(nodename, { +	description = "Luacontroller", +	drawtype = "nodebox", +	tiles = { +		top, +		"jeija_microcontroller_bottom.png", +		"jeija_microcontroller_sides.png", +		"jeija_microcontroller_sides.png", +		"jeija_microcontroller_sides.png", +		"jeija_microcontroller_sides.png" +		}, + +	paramtype = "light", +	groups = groups, +	drop = BASENAME.."0000", +	sunlight_propagates = true, +	selection_box = selectionbox, +	node_box = nodebox, +	on_construct = reset_meta, +	on_receive_fields = function(pos, formname, fields) +		reset(pos) +		reset_meta(pos, fields.code) +		local err = update(pos) +		if err then print(err) end +		reset_meta(pos, fields.code, err) +	end, +	mesecons = mesecons, +	virtual_portstates = {	a = a == 1, -- virtual portstates are +					b = b == 1, -- the ports the the +					c = c == 1, -- controller powers itself +					d = d == 1},-- so those that light up +	after_dig_node = function (pos, node) +		mesecon:receptor_off(pos, output_rules) +	end, +}) +end +end +end +end + +minetest.register_craft({ +	output = BASENAME.."0000 2", +	recipe = { +		{'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'}, +		{'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'}, +		{'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable', ''}, +	} +}) diff --git a/mesecons_textures/textures/jeija_close_window.png b/mesecons_textures/textures/jeija_close_window.png Binary files differnew file mode 100644 index 0000000..eb89179 --- /dev/null +++ b/mesecons_textures/textures/jeija_close_window.png diff --git a/mesecons_textures/textures/jeija_luacontroller_LED_A.png b/mesecons_textures/textures/jeija_luacontroller_LED_A.png Binary files differnew file mode 100644 index 0000000..a187e8e --- /dev/null +++ b/mesecons_textures/textures/jeija_luacontroller_LED_A.png diff --git a/mesecons_textures/textures/jeija_luacontroller_LED_B.png b/mesecons_textures/textures/jeija_luacontroller_LED_B.png Binary files differnew file mode 100644 index 0000000..738ba96 --- /dev/null +++ b/mesecons_textures/textures/jeija_luacontroller_LED_B.png diff --git a/mesecons_textures/textures/jeija_luacontroller_LED_C.png b/mesecons_textures/textures/jeija_luacontroller_LED_C.png Binary files differnew file mode 100644 index 0000000..abe0fe6 --- /dev/null +++ b/mesecons_textures/textures/jeija_luacontroller_LED_C.png diff --git a/mesecons_textures/textures/jeija_luacontroller_LED_D.png b/mesecons_textures/textures/jeija_luacontroller_LED_D.png Binary files differnew file mode 100644 index 0000000..cc10170 --- /dev/null +++ b/mesecons_textures/textures/jeija_luacontroller_LED_D.png diff --git a/mesecons_textures/textures/jeija_luacontroller_top.png b/mesecons_textures/textures/jeija_luacontroller_top.png Binary files differnew file mode 100644 index 0000000..3128230 --- /dev/null +++ b/mesecons_textures/textures/jeija_luacontroller_top.png  | 
