diff options
author | Jeija <jeija@mesecons.net> | 2014-11-22 22:09:26 +0100 |
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committer | Jeija <jeija@mesecons.net> | 2014-11-22 22:09:26 +0100 |
commit | f977ac821aa2f6c7053ec7f65d289c57de1e91a8 (patch) | |
tree | 2d025fd6483e1ac3e4c409a356d2015aada00778 /mesecons_movestones | |
parent | 80d136125ef8f17af85d0045800d5e761ace3229 (diff) |
Re-implement settings system:
Settings can now be retrieved by mesecon.setting(<name>, <default>) and can be modified without
editing the source code by adding the setting to minetest.conf
For instance, you can add mesecon.blinky_plant_interval = 0.5 to minetest.conf in order to
increase the blinking speed.
Rewrite the blinky plant with nodetimers.
Fixes #161
Diffstat (limited to 'mesecons_movestones')
-rw-r--r-- | mesecons_movestones/init.lua | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua index 96d417a..dcbb00b 100644 --- a/mesecons_movestones/init.lua +++ b/mesecons_movestones/init.lua @@ -91,13 +91,14 @@ minetest.register_entity("mesecons_movestones:movestone_entity", { pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5) local direction = mesecon.get_movestone_direction(pos) + local maxpush = mesecon.setting("movestone_max_push", 50) if not direction then -- no mesecon power --push only solid nodes local name = minetest.get_node(pos).name if name ~= "air" and name ~= "ignore" and ((not minetest.registered_nodes[name]) or minetest.registered_nodes[name].liquidtype == "none") then - mesecon.mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH) + mesecon.mvps_push(pos, self.lastdir, maxpush) end minetest.add_node(pos, {name="mesecons_movestones:movestone"}) self.object:remove() @@ -105,7 +106,7 @@ minetest.register_entity("mesecons_movestones:movestone_entity", { end local success, stack, oldstack = - mesecon.mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH) + mesecon.mvps_push(pos, direction, maxpush) if not success then -- Too large stack/stopper in the way minetest.add_node(pos, {name="mesecons_movestones:movestone"}) self.object:remove() |