diff options
| -rw-r--r-- | mesecons_compatibility/init.lua | 42 | 
1 files changed, 21 insertions, 21 deletions
| diff --git a/mesecons_compatibility/init.lua b/mesecons_compatibility/init.lua index 0ad04b2..eebd740 100644 --- a/mesecons_compatibility/init.lua +++ b/mesecons_compatibility/init.lua @@ -29,9 +29,9 @@ end  function doors:register_door(name, def)  	def.groups.not_in_creative_inventory = 1 -	 +  	local box = {{-0.5, -0.5, -0.5,   0.5, 0.5, -0.5+1.5/16}} -	 +  	if not def.node_box_bottom then  		def.node_box_bottom = box  	end @@ -44,10 +44,10 @@ function doors:register_door(name, def)  	if not def.selection_box_top then  		def.selection_box_top = box  	end -	 +  	local tt = def.tiles_top  	local tb = def.tiles_bottom -	 +  	local function after_dig_node(pos, name)  		if minetest.get_node(pos).name == name then  			minetest.remove_node(pos) @@ -61,11 +61,11 @@ function doors:register_door(name, def)  		end  		local p2 = minetest.get_node(pos).param2  		p2 = params[p2+1] -		 +  		local meta = minetest.get_meta(pos):to_table()  		minetest.set_node(pos, {name=replace_dir, param2=p2})  		minetest.get_meta(pos):from_table(meta) -		 +  		pos.y = pos.y-dir  		meta = minetest.get_meta(pos):to_table()  		minetest.set_node(pos, {name=replace, param2=p2}) @@ -92,7 +92,7 @@ function doors:register_door(name, def)  	local function on_mesecons_signal_close (pos, node)  		on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})  	end -	 +  	local function check_player_priv(pos, player)  		if not def.only_placer_can_open then  			return true @@ -101,7 +101,7 @@ function doors:register_door(name, def)  		local pn = player:get_player_name()  		return meta:get_string("doors_owner") == pn  	end -	 +  	minetest.register_node(":"..name.."_b_1", {  		tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},  		paramtype = "light", @@ -117,12 +117,12 @@ function doors:register_door(name, def)  			fixed = def.selection_box_bottom  		},  		groups = def.groups, -		 +  		after_dig_node = function(pos, oldnode, oldmetadata, digger)  			pos.y = pos.y+1  			after_dig_node(pos, name.."_t_1")  		end, -		 +  		on_rightclick = function(pos, node, puncher)  			if check_player_priv(pos, puncher) then  				on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) @@ -132,10 +132,10 @@ function doors:register_door(name, def)  		mesecons = {effector = {  			action_on  = on_mesecons_signal_open  		}}, -		 +  		can_dig = check_player_priv,  	}) -	 +  	minetest.register_node(":"..name.."_b_2", {  		tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},  		paramtype = "light", @@ -151,12 +151,12 @@ function doors:register_door(name, def)  			fixed = def.selection_box_bottom  		},  		groups = def.groups, -		 +  		after_dig_node = function(pos, oldnode, oldmetadata, digger)  			pos.y = pos.y+1  			after_dig_node(pos, name.."_t_2")  		end, -		 +  		on_rightclick = function(pos, node, puncher)  			if check_player_priv(pos, puncher) then  				on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) @@ -166,26 +166,26 @@ function doors:register_door(name, def)  		mesecons = {effector = {  			action_off = on_mesecons_signal_close  		}}, -		 +  		can_dig = check_player_priv,  	})  end  doors:register_door("doors:door_wood", {  	description = "Wooden Door", -	inventory_image = "door_wood.png", +	inventory_image = "doors_wood.png",  	groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1}, -	tiles_bottom = {"door_wood_b.png", "door_brown.png"}, -	tiles_top = {"door_wood_a.png", "door_brown.png"}, +	tiles_bottom = {"doors_wood_b.png", "doors_brown.png"}, +	tiles_top = {"doors_wood_a.png", "doors_brown.png"},  	sounds = default.node_sound_wood_defaults(),  })  doors:register_door("doors:door_steel", {  	description = "Steel Door", -	inventory_image = "door_steel.png", +	inventory_image = "doors_steel.png",  	groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1}, -	tiles_bottom = {"door_steel_b.png", "door_grey.png"}, -	tiles_top = {"door_steel_a.png", "door_grey.png"}, +	tiles_bottom = {"doors_steel_b.png", "doors_grey.png"}, +	tiles_top = {"doors_steel_a.png", "doors_grey.png"},  	only_placer_can_open = true,  	sounds = default.node_sound_stone_defaults(),  }) | 
