diff options
Diffstat (limited to 'mesecons_movestones')
| -rw-r--r-- | mesecons_movestones/init.lua | 201 | 
1 files changed, 64 insertions, 137 deletions
| diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua index 7790658..2a0b04f 100644 --- a/mesecons_movestones/init.lua +++ b/mesecons_movestones/init.lua @@ -9,9 +9,7 @@  -- Pull all blocks in its back  function mesecon.get_movestone_direction(pos) -	getactivated = 0  	local lpos -	local getactivated = 0  	local rules = {  		{x=0,  y=1,  z=-1},  		{x=0,  y=0,  z=-1}, @@ -55,75 +53,75 @@ function mesecon.get_movestone_direction(pos)  	end  end -minetest.register_node("mesecons_movestones:movestone", { -	tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, -	paramtype2 = "facedir", -	legacy_facedir_simple = true, -	groups = {cracky=3}, -    	description="Movestone", -	sounds = default.node_sound_stone_defaults(), -	mesecons = {effector = { -		action_on = function (pos, node) -			local direction=mesecon.get_movestone_direction(pos) -			if not direction then return end -			minetest.remove_node(pos) -			mesecon.on_dignode(pos, node) -			minetest.add_entity(pos, "mesecons_movestones:movestone_entity") +function mesecon.register_movestone(name, def, is_sticky) +	local timer_interval = 1 / mesecon.setting("movestone_speed", 3) +	local name_active = name.."_active" + +	local function movestone_move (pos) +		if minetest.get_node(pos).name ~= name_active then +			return  		end -	}} -}) -minetest.register_entity("mesecons_movestones:movestone_entity", { -	physical = false, -	visual = "sprite", -	textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, -	collisionbox = {-0.5,-0.5,-0.5, 0.5, 0.5, 0.5}, -	visual = "cube", -	lastdir = {x=0, y=0, z=0}, - -	on_punch = function(self, hitter) -		self.object:remove() -		hitter:get_inventory():add_item("main", "mesecons_movestones:movestone") -	end, - -	on_step = function(self, dtime) -		local pos = self.object:getpos() -		pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)  		local direction = mesecon.get_movestone_direction(pos) +		if not direction then return end +		local frontpos = vector.add(pos, direction) +		local backpos = vector.subtract(pos, direction) +		-- ### Step 1: Push nodes in front ###  		local maxpush = mesecon.setting("movestone_max_push", 50) -		if not direction then -- no mesecon power -			--push only solid nodes -			local name = minetest.get_node(pos).name -			if  name ~= "air" and name ~= "ignore" -			and ((not minetest.registered_nodes[name]) -			or minetest.registered_nodes[name].liquidtype == "none") then -				mesecon.mvps_push(pos, self.lastdir, maxpush) -			end -			local nn = {name="mesecons_movestones:movestone"} -			minetest.add_node(pos, nn) -			self.object:remove() -			mesecon.on_placenode(pos, nn) +		local maxpull = mesecon.setting("movestone_max_pull", 50) +		local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, maxpush) +		if success then  +			mesecon.mvps_process_stack(stack) +			mesecon.mvps_move_objects(frontpos, direction, oldstack) +		-- Too large stack/stopper in the way: try again very soon +		else +			minetest.after(0.05, movestone_move, pos)  			return  		end -		local success, stack, oldstack = -			mesecon.mvps_push(pos, direction, maxpush) -		if not success then -- Too large stack/stopper in the way -			local nn = {name="mesecons_movestones:movestone"} -			minetest.add_node(pos, nn) -			self.object:remove() -			mesecon.on_placenode(pos, nn) -			return -		else -			mesecon.mvps_process_stack (stack) -			mesecon.mvps_move_objects  (pos, direction, oldstack) -			self.lastdir = direction +		-- ### Step 2: Move the movestone ### +		local node = minetest.get_node(pos) +		minetest.set_node(frontpos, node) +		minetest.remove_node(pos) +		mesecon.on_dignode(pos, node) +		mesecon.on_placenode(frontpos, node) +		minetest.after(timer_interval, movestone_move, frontpos) + +		-- ### Step 3: If sticky, pull stack behind ### +		if is_sticky then +			mesecon.mvps_pull_all(backpos, direction, maxpull)  		end +	end -		self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2}) -	end, -}) +	def.mesecons = {effector = { +		action_on = function (pos) +			if minetest.get_node(pos).name ~= name_active then +				minetest.set_node(pos, {name = name_active}) +				movestone_move(pos) +			end +		end, +		action_off = function (pos) +			minetest.set_node(pos, {name = name}) +		end +	}} + +	def.drop = name + +	minetest.register_node(name, def) + +	-- active node only +	local def_active = table.copy(def) +	def_active.groups.not_in_creative_inventory = 1 +	minetest.register_node(name_active, def_active) +end + +mesecon.register_movestone("mesecons_movestones:movestone", { +	tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, +	groups = {cracky=3}, +    	description="Movestone", +	sounds = default.node_sound_stone_defaults() +}, false)  minetest.register_craft({  	output = "mesecons_movestones:movestone 2", @@ -134,28 +132,14 @@ minetest.register_craft({  	}  }) - -  -- STICKY_MOVESTONE - -minetest.register_node("mesecons_movestones:sticky_movestone", { +mesecon.register_movestone("mesecons_movestones:sticky_movestone", {  	tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},  	inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"), -	paramtype2 = "facedir", -	legacy_facedir_simple = true,  	groups = {cracky=3},      	description="Sticky Movestone",  	sounds = default.node_sound_stone_defaults(), -	mesecons = {effector = { -		action_on = function (pos, node) -			local direction=mesecon.get_movestone_direction(pos) -			if not direction then return end -			minetest.remove_node(pos) -			mesecon.on_dignode(pos, node) -			minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity") -		end -	}} -}) +}, true)  minetest.register_craft({  	output = "mesecons_movestones:sticky_movestone 2", @@ -164,63 +148,6 @@ minetest.register_craft({  	}  }) -minetest.register_entity("mesecons_movestones:sticky_movestone_entity", { -	physical = false, -	visual = "sprite", -	textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"}, -	collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -	visual = "cube", -	lastdir = {x=0, y=0, z=0}, - -	on_punch = function(self, hitter) -		self.object:remove() -		hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone') -	end, - -	on_step = function(self, dtime) -		local pos = self.object:getpos() -		pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5) -		local direction = mesecon.get_movestone_direction(pos) - -		if not direction then -- no mesecon power -			--push only solid nodes -			local name = minetest.get_node(pos).name -			if  name ~= "air" and name ~= "ignore" -			and ((not minetest.registered_nodes[name]) -			or minetest.registered_nodes[name].liquidtype == "none") then -				mesecon.mvps_push(pos, self.lastdir, -					mesecon.setting("movestone_max_push", 50)) -				--STICKY -				mesecon.mvps_pull_all(pos, self.lastdir) -			end -			local nn = {name="mesecons_movestones:sticky_movestone"} -			minetest.add_node(pos, nn) -			self.object:remove() -			mesecon.on_placenode(pos, nn) -			return -		end - -		local success, stack, oldstack = -			mesecon.mvps_push(pos, direction, mesecon.setting("movestone_max_push", 50)) -		if not success then -- Too large stack/stopper in the way -			local nn = {name="mesecons_movestones:sticky_movestone"} -			minetest.add_node(pos, nn) -			self.object:remove() -			mesecon.on_placenode(pos, nn) -			return -		else -			mesecon.mvps_process_stack (stack) -			mesecon.mvps_move_objects  (pos, direction, oldstack) -			self.lastdir = direction -		end - -		self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2}) - -		--STICKY -		mesecon.mvps_pull_all(pos, direction) -	end, -}) - - -mesecon.register_mvps_unmov("mesecons_movestones:movestone_entity") -mesecon.register_mvps_unmov("mesecons_movestones:sticky_movestone_entity") +-- Don't allow pushing movestones while they're active +mesecon.register_mvps_stopper("mesecons_movestones:movestone_active") +mesecon.register_mvps_stopper("mesecons_movestones:sticky_movestone_active") | 
