| Age | Commit message (Collapse) | Author | 
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|  | Remove ghoststone_active shadow on_construct | 
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|  | technical blocks such as active wires and various piston orientations. | 
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|  | Make ghoststone conductive | 
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|  | Keep vertical wire base from self-intersecting | 
|  | on the bottom. | 
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|  | same time (output connected to input).
The behaviour of the controller can now be described this way:
The luacontroller sets port A, then B, then C, then D; if it is
interrupted by another event during that time it stops and let the
second event do the job. | 
|  | - Bug when using NOT-Gates
- Moved error label a little downwards
- On digiline event, msg and channel are now in event.*, not in
event.iid.* | 
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|  | certain amount of time.
Whenever it is called, an event is set.
Possible events are: program, interrupt, on and off
It also contains additional information (on/off -> event.in; interrupt ->
event.iid)
iid must be an integer or string value, otherwise the interrupt is not active | 
|  | Based on PilzAdam's code. | 
|  | It still misses some functionality such as a persistent memory and a
timer, but that is subject to change. The code runs in a sandbox.
Speaking long term this will hopefully replace the old controller. | 
|  | gate.
We need to call a changesignal even if the gate/other effector is still
connected to a power source in a way. | 
|  | namespace. | 
|  | Conflicts:
	mesecons/wires.lua | 
|  | instead of stone) | 
|  | in use, one default:mese crafts to 18 mesecons wires.  If new paradigm is in
use, cook one mese crystal fragment to get 2 wires, or cook one mese crystal to
get 18, or cook one mese block to get 162.  Avoids conflict with new default
recipe that crafts 9 crystals from one mese block. | 
|  | namespace | 
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|  | into nextgen | 
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|  | T-junctions. | 
|  | into nextgen | 
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|  | use them.  Also fixed the "on" state image for wire ends so that it works for
curved wires also. | 
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|  | maybe rename it) | 
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|  | cause too many new ones. | 
|  | cause too many new ones. | 
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|  | into nextgen |