| Age | Commit message (Collapse) | Author | 
|---|
|  | buttons, punching switches, and flipping levers all make sounds. | 
|  | e.g. the microcontroller to know where a signal comes from. | 
|  |  | 
|  |  | 
|  | extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) | 
|  |  | 
|  |  | 
|  | noone found | 
|  | This restores the previous behavior when code=nil, and shows the code when not. | 
|  |  | 
|  | just inserting "sbi(A, C!=D)" into a µC without connecting it to anything
causes 'b' at line 510 to become nil, crashing the server. | 
|  | off image, then four port images that can be overlaid on top of the
blank. | 
|  |  | 
|  |  | 
|  | I had a grid that mapped buttons to pixels so pressing a button displayed a letter. I had one programming that was a positive match so the pixel turned on, and another programming that was negative and just passed the signal on to the next pixel. If I had to right-click on each µc to see its programming, it would take me longer to find a problem. If I can see the programming just by looking at it, I could find a typo much easier.
I'm not sure about the \n \n\r thing. | 
|  |  | 
|  | other | 
|  |  | 
|  |  | 
|  | code runs on is the same that sends the code | 
|  |  | 
|  | mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) | 
|  |  | 
|  |  | 
|  | objects. | 
|  | fixed deprecated/invalid recipes in lightstones.
fixed copy&paste error in one of the delayer textures
fixed recipe for player detector to rely on microcontroller instead of old IC | 
|  |  | 
|  | visibly connect to neighboring wires. | 
|  |  | 
|  |  | 
|  | using comma) | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  |