1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
|
--PISTONS
--registration normal one:
minetest.register_node("mesecons_pistons:piston_normal", {
tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_side.png"},
groups = {cracky=3},
paramtype2="facedir",
description="Piston",
after_dig_node = function(pos)
local objs = minetest.env:get_objects_inside_radius(pos, 2)
for k, obj in pairs(objs) do
if obj:get_entity_name() == "mesecons_pistons:piston_pusher_normal" then
obj:remove()
end
end
end
})
minetest.register_craft({
output = '"mesecons_pistons:piston_normal" 2',
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:cobble", "default:steel_ingot", "default:cobble"},
{"default:cobble", "mesecons:mesecon_off", "default:cobble"},
}
})
--registration sticky one:
minetest.register_node("mesecons_pistons:piston_sticky", {
tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_sticky_side.png"},
groups = {cracky=3},
paramtype2="facedir",
description="Sticky Piston",
after_dig_node = function(pos)
local objs = minetest.env:get_objects_inside_radius(pos, 2)
for k, obj in pairs(objs) do
if obj:get_entity_name() == "mesecons_pistons:piston_pusher_sticky" then
obj:remove()
end
end
end
})
minetest.register_craft({
output = "mesecons_pistons:piston_sticky",
recipe = {
{"mesecons_materials:glue"},
{"mesecons_pistons:piston_normal"},
}
})
-- get push direction
function mesecon:piston_get_direction(pos)
local param2 = minetest.env:get_node(pos).param2
if param2 == 3 then
return {x=1, y=0, z=0}
elseif param2 == 2 then
return {x=0, y=0, z=1}
elseif param2 == 1 then
return {x=-1, y=0, z=0}
else --param2 == 0
return {x=0, y=0, z=-1}
end
end
-- Push action
mesecon:register_on_signal_on(function (pos, node)
if node.name ~= "mesecons_pistons:piston_normal" and node.name ~= "mesecons_pistons:piston_sticky" then
return
end
local dir = mesecon:piston_get_direction(pos)
--determine the number of nodes that need to be pushed
local count = 0
local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --first node being pushed
local checknode = minetest.env:get_node(checkpos)
while checknode.name ~= "air"
and checknode.name ~= "ignore"
and checknode.name ~= "default:water_source"
and checknode.name ~= "default:water_flowing"
and checknode.name ~= "default:lava_source"
and checknode.name ~= "default:lava_flowing" do
--limit piston pushing capacity
count = count + 1
if count > 15 then
return
end
--check for collision with stopper
checkpos.x, checkpos.y, checkpos.z = checkpos.x + dir.x, checkpos.y + dir.y, checkpos.z + dir.z
checknode = minetest.env:get_node(checkpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
end
--add pusher entity
local object
if node.name == "mesecons_pistons:piston_normal" then --normal piston
object = minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_normal")
else --sticky piston
object = minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_sticky")
end
--move pusher forward
if ENABLE_PISTON_ANIMATION then
object:setvelocity({x=dir.x * 4, y=dir.y * 4, z=dir.z * 4})
else
object:moveto(pos, false)
end
--move nodes forward
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node being pushed
checknode = minetest.env:get_node(pos)
minetest.env:dig_node(pos) --remove the first node
for i = 1, count do
--move to the next node
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z
--move the node forward
local nextnode = minetest.env:get_node(pos)
minetest.env:place_node(pos, checknode)
checknode = nextnode
end
end)
--Pull action (sticky only)
mesecon:register_on_signal_off(function(pos, node)
if node.name ~= "mesecons_pistons:piston_sticky" and node.name ~= "mesecons_pistons:piston_normal" then
return
end
--remove piston pusher
local found = false --whether or not the piston was extended
local objects = minetest.env:get_objects_inside_radius(pos, 2)
for k, object in pairs(objects) do
local name = object:get_luaentity().name
if name == "mesecons_pistons:piston_pusher_normal" or name == "mesecons_pistons:piston_pusher_sticky" then
found = true
object:remove()
end
end
--retract piston
if found and node.name == "mesecons_pistons:piston_sticky" then
local dir = mesecon:piston_get_direction(pos)
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the node to be replaced
local checknode = minetest.env:get_node(pos)
if checknode.name == "air"
or checknode.name == "default:water_source"
or checknode.name == "default:water_flowing"
or checknode.name == "default:lava_source"
or checknode.name == "default:lava_flowing" then
local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --move to the node to be retracted
local checknode = minetest.env:get_node(checkpos)
if checknode.name ~= "air"
and checknode.name ~= "ignore"
and checknode.name ~= "default:water_source"
and checknode.name ~= "default:water_flowing"
and checknode.name ~= "default:lava_source"
and checknode.name ~= "default:lava_flowing" then
minetest.env:place_node(pos, checknode)
minetest.env:dig_node(checkpos)
end
end
end
end)
--Piston Animation
local PISTON_PUSHER_NORMAL = {
physical = false,
visual = "sprite",
textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
timer=0,
}
function PISTON_PUSHER_NORMAL:on_step(dtime)
self.timer = self.timer+dtime
if self.timer >= 0.24 then
self.object:setvelocity({x=0, y=0, z=0})
end
end
local PISTON_PUSHER_STICKY = {
physical = false,
visual = "sprite",
textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
timer = 0,
}
function PISTON_PUSHER_STICKY:on_step(dtime)
self.timer=self.timer+dtime
if self.timer >= 0.24 then
self.object:setvelocity({x=0, y=0, z=0})
end
end
minetest.register_entity("mesecons_pistons:piston_pusher_normal", PISTON_PUSHER_NORMAL)
minetest.register_entity("mesecons_pistons:piston_pusher_sticky", PISTON_PUSHER_STICKY)
|