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-rw-r--r--API.md14
-rw-r--r--init.lua6
2 files changed, 10 insertions, 10 deletions
diff --git a/API.md b/API.md
index 02a4ef2..da0e84f 100644
--- a/API.md
+++ b/API.md
@@ -67,7 +67,7 @@ this block as possible.
This is a list of all publicly available functions.
### Overview
-The most important functions are `doc.new_category` and `doc.new_entry`. All other functions
+The most important functions are `doc.add_category` and `doc.ad_entry`. All other functions
are mostly used for utility and examination purposes.
If not mentioned otherwise, the return value of all functions is `nil`.
@@ -75,8 +75,8 @@ If not mentioned otherwise, the return value of all functions is `nil`.
These functions are available:
#### Core
-* `doc.new_category`: Adds a new category
-* `doc.new_entry`: Adds a new entry
+* `doc.add_category`: Adds a new category
+* `doc.add_entry`: Adds a new entry
#### Display
* `doc.show_entry`: Shows a particular entry to a player
@@ -115,7 +115,7 @@ widget providing an image gallery.
-### `doc.new_category(id, def)`
+### `doc.add_category(id, def)`
Adds a new category. You have to define an unique identifier, a name
and a template function to build the entry formspec from the entry
data.
@@ -206,7 +206,7 @@ the standard function `minetest.register_on_player_receive_fields` to register
your event handling. The `formname` parameter will be `doc:entry`. Use
`doc.get_selection` to get the category ID and entry ID of the entry in question.
-### `doc.new_entry(category_id, entry_id, def)`
+### `doc.add_entry(category_id, entry_id, def)`
Adds a new entry into an existing category. You have to define the category
to which to insert the entry, the entry's identifier, a name and some
data which defines the entry. Note you do not directly define here how the
@@ -279,7 +279,7 @@ Returns the definition of the specified category.
#### Return value
The category's definition table as specified in the `def` argument of
-`doc.new_category`. The table fields are the same.
+`doc.add_category`. The table fields are the same.
### `doc.get_entry_definition(category_id, entry_id)`
Returns the definition of the specified entry.
@@ -290,7 +290,7 @@ Returns the definition of the specified entry.
#### Return value
The entry's definition table as specified in the `def` argument of
-`doc.new_entry`. The table fields are the same.
+`doc.add_entry`. The table fields are the same.
### `doc.entry_exists(category_id, entry_id)`
Checks whether the specified entry exists and returns `true` or `false`.
diff --git a/init.lua b/init.lua
index 2868ea6..75c4191 100644
--- a/init.lua
+++ b/init.lua
@@ -76,7 +76,7 @@ local set_category_order_was_called = false
--[[ Core API functions ]]
-- Add a new category
-function doc.new_category(id, def)
+function doc.add_category(id, def)
if doc.data.categories[id] == nil and id ~= nil then
doc.data.categories[id] = {}
doc.data.categories[id].entries = {}
@@ -106,7 +106,7 @@ function doc.new_category(id, def)
end
-- Add a new entry
-function doc.new_entry(category_id, entry_id, def)
+function doc.add_entry(category_id, entry_id, def)
local cat = doc.data.categories[category_id]
if cat ~= nil then
local hidden = def.hidden or (def.hidden == nil and cat.def.hide_entries_by_default)
@@ -434,7 +434,7 @@ function doc.get_selection(playername)
end
end
--- Template function templates, to be used for build_formspec in doc.new_category
+-- Template function templates, to be used for build_formspec in doc.add_category
doc.entry_builders = {}
-- Inserts line breaks into a single paragraph and collapses all whitespace (including newlines)