1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
|
doc = {}
doc.VERSION = {}
doc.VERSION.MAJOR = 0
doc.VERSION.MINOR = 1
doc.VERSION.PATCH = 0
doc.VERSION.STRING = "0.1.0"
doc.data = {}
doc.data.categories = {}
function doc.new_category(id, def)
if doc.data.categories[id] == nil and id ~= nil then
doc.data.categories[id] = {}
doc.data.categories[id].entries = {}
doc.data.categories[id].def = def
return true
else
return false
end
end
doc.new_category("one",
{
name="One",
build_formspec = function(data)
return "label[0,1;Description: "..data.description.."]label[0,2;Time: "..data.time.."]"
end,
}
)
doc.new_category("two", {name="Two"})
doc.new_category("three", {name="Three"})
function doc.new_entry(category_id, entry_id, def)
if doc.data.categories[category_id] ~= nil then
doc.data.categories[category_id].entries[entry_id] = def
return true
else
return false
end
end
doc.new_entry("one", "o1", {
name="O1",
data = {
description = "This is a test description",
time = 54,
population = "10000000",
},
})
doc.new_entry("one", "o2", {name="O2"})
doc.new_entry("one", "o3", {name="O3"})
function doc.show_doc(playername)
local formspec = doc.formspec_core()..doc.formspec_main()
minetest.show_formspec(playername, "doc:main", formspec)
end
function doc.formspec_core(tab)
if tab == nil then tab = 1 else tab = tostring(tab) end
return "size[12,9]tabheader[0,0;doc_header;Main,Category,Entry;"..tab..";true;false]"
end
function doc.formspec_main()
local y = 1
local formstring = "label[0,0;Available help topics:]"
for id,data in pairs(doc.data.categories) do
local button = "button[0,"..y..";3,1;doc_button_category_"..id..";"..data.def.name.."]"
formstring = formstring .. button
y = y + 1
end
return formstring
end
function doc.formspec_category(id)
local formstring
if id == nil then
formstring = "label[0,0;You haven't selected a help topic yet. Please select one in the category list first.]"
formstring = formstring .. "button[0,1;3,1;doc_button_goto_main;Go to category list]"
else
formstring = "label[0,0;Current help topic: "..doc.data.categories[id].def.name.."]"
formstring = formstring .. "label[0,0.5;Available entries:]"
formstring = formstring .. "textlist[0,1;11,7;doc_catlist;"
local counter = 0
for eid,entry in pairs(doc.data.categories[id].entries) do
formstring = formstring .. entry.name .. ","
counter = counter + 1
end
if counter >= 1 then
formstring = string.sub(formstring, 1, #formstring-1)
end
formstring = formstring .. "]"
formstring = formstring .. "button[0,8;3,1;doc_button_goto_entry;Show entry]"
end
return formstring
end
function doc.formspec_entry(category_id, entry_id)
local formstring
if category_id == nil then
formstring = "label[0,0;You haven't selected a help topic yet. Please select one in the category list first.]"
formstring = formstring .. "button[0,1;3,1;doc_button_goto_main;Go to category list]"
elseif entry_id == nil then
formstring = "label[0,0;You haven't selected an help entry yet. Please select one in the list of entries first.]"
formstring = formstring .. "button[0,1;3,1;doc_button_goto_category;Go to entry list]"
else
local category = doc.data.categories[category_id]
local entry = category.entries[entry_id]
formstring = "label[0,0;Help > "..category.def.name.." > "..entry.name.."]"
formstring = formstring .. category.def.build_formspec(entry.data)
end
return formstring
end
function doc.process_form(player,formname,fields)
local playername = player:get_player_name()
--[[ process clicks on the tab header ]]
if(formname == "doc:main" or formname == "doc:category" or formname == "doc:entry") then
if fields.doc_header ~= nil then
local tab = tonumber(fields.doc_header)
local formspec, subformname, contents
if(tab==1) then
contents = doc.formspec_main()
subformname = "main"
elseif(tab==2) then
contents = doc.formspec_category("one")
subformname = "category"
elseif(tab==3) then
contents = doc.formspec_entry("one", "o1")
subformname = "entry"
end
formspec = doc.formspec_core(tab)..contents
minetest.show_formspec(playername, "doc:" .. subformname, formspec)
return
end
end
if(formname == "doc:main") then
for id,category in pairs(doc.data.categories) do
if fields["doc_button_category_"..id] then
local formspec = doc.formspec_core(2)..doc.formspec_category(id)
minetest.show_formspec(playername, "doc:category", formspec)
break
end
end
elseif(formname == "doc:category") then
elseif(formname == "doc:entry") then
end
end
minetest.register_on_player_receive_fields(doc.process_form)
minetest.register_chatcommand("doc", {
params = "",
description = "Show in-game documentation system.",
privs = {},
func = function(playername, param)
doc.show_doc(playername)
end,
}
)
|