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authorWuzzy <almikes@aol.com>2016-12-02 13:03:50 +0100
committerWuzzy <almikes@aol.com>2016-12-02 13:03:50 +0100
commitbc33f4a6759cfbeb843c2409ff96c7711b68caee (patch)
tree7100c1d4601807b638f865b6db62d81f8e23b22a /init.lua
parent5a724c8682cffef5a654088c4a510f0f29a3ef62 (diff)
Add mining entry
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua28
1 files changed, 26 insertions, 2 deletions
diff --git a/init.lua b/init.lua
index 63b26c6..a2b3887 100644
--- a/init.lua
+++ b/init.lua
@@ -1,5 +1,5 @@
--[[
-- TODO: Building/mining
+- TODO: Building
- TODO: Write about noclip, fast and fly modes
- TODO: Consider adding more categories if entry count gets too high
]]
@@ -10,7 +10,7 @@ doc.new_category("basics",
name="Basics",
description = "Everything you need to know about Minetest to get started with playing",
sorting = "custom",
- sorting_data = {"minetest", "controls", "sneak", "cam", "minimap", "players", "point", "items", "inventory", "hotbar", "tools", "blocks", "liquids", "craft", "cook", "groups", "settings","glossary", "online"},
+ sorting_data = {"minetest", "controls", "sneak", "cam", "minimap", "players", "point", "items", "inventory", "hotbar", "tools", "blocks", "mine", "liquids", "craft", "cook", "groups", "settings","glossary", "online"},
build_formspec = doc.entry_builders.text_and_gallery,
})
@@ -235,6 +235,30 @@ Blocks can have a wide range of different properties which determine mining time
• Liquids: See the entry “Basics > Liquids”.]=],
}})
+doc.new_entry("basics", "mine", {
+ name = "Mining",
+ data = {
+ text =
+[=[Mining (or digging) is the process of breaking blocks to remove them
+
+Some blocks can not be mined, and some blocks can always be mined. Usually, blocks require a certain type of mining tool to be mined. When in doubt, just try out all your available mining tools on a block and see how efficient they are.
+
+Mineable blocks have mining properties (based on groups) and a mining level. Mining tools have the same properties. Each mining property of a block also has a rating, while tools can be able to break blocks within a range of mining ratings.
+
+In order to mine a block at all, these conditions need to be met:
+• The block and tool share at least one mining property for which the have a matching mining rating
+• The tool's mining level is equal or less than the block's mining level.
+
+The time it takes to mine a block depends on the mining ratings and the mining level. Mining usually wears off tools. Mining blocks with a higher mining level will wear out your tools faster.
+
+Example: A block with the mining property “cracky”, rating 3 and level 0 can only be broken by a tool which is able to break “cracky” blocks at rating 3 and it must have a mining level of 0 or larger.
+
+After mining, a block will leave a “drop” behind. This is a set of items you receive in your inventory after mining it. Blocks usually drop themselves. The following drop types are possible:
+• Always drops one or more items
+• Drops items based on probability
+• Drops nothing]=],
+}})
+
doc.new_entry("basics", "liquids", {
name = "Liquids",
data = {