diff options
author | Wuzzy <almikes@aol.com> | 2016-11-30 12:53:13 +0100 |
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committer | Wuzzy <almikes@aol.com> | 2016-11-30 12:53:13 +0100 |
commit | e06d156250f32c15c12ff0505b3ff070d27c0719 (patch) | |
tree | 7d1b3e32005feec27f39a7f4e4d3290db99a476e /init.lua | |
parent | 3d0f32cbd1b9724e66d4825ed0b56eacd9d327c9 (diff) |
Add camera images
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 6 |
1 files changed, 4 insertions, 2 deletions
@@ -164,7 +164,8 @@ When nothing is wielded, players use their hand which may or may not act as mini doc.new_entry("basics", "cam", { name="Camera", - data = { text = + data = { + text = [=[Minetest has 3 different views which determine the way you see the world. The modes are: • First-person view (default) @@ -176,7 +177,8 @@ You can change the camera mode by pressing [F7] (but you have to close this wind There is also Cinematic Mode which can be toggled with [F8]. Normally, the camera moves instantly as you move your mouse around. With Cinematic Mode enabled, the camera movements become more smooth. Some players don't like it, it is a matter of taste. • Switch camera mode: [F7] -• Toggle Cinematic Mode: [F8]]=] +• Toggle Cinematic Mode: [F8]]=], + images = {{image="doc_basics_camera_ego.png"}, {image="doc_basics_camera_behind.png"}, {image="doc_basics_camera_front.png"}} }}) doc.new_entry("basics", "blocks", { |